Player Matchup

Erlang Shen
Erlang Shen
AdrianWarhamar
Erlang Shen
Level 27
God Stats
7W - 2L
1,775 SR
Queue Stats
94W - 105L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
Kruglom
Baba Yaga
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 74L
1,338 Elo+
Solo
Izanami
Izanami
Magikuś
Izanami
Level 5
God Stats
6W - 6L
1,253 SR
Queue Stats
11W - 9L
1,449 Elo+
Party 1
Ymir
Ymir
SZEKOT
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,200 Elo+
Party 1
Bellona
Bellona
malpiakgamingpl
Bellona
Level 6
God Stats
1W - 1L
1,332 SR
Queue Stats
6W - 9L
1,394 Elo+
Party 1
Team Averages
Level 11
1,472 SR
1,362 Elo+

VS

Team Averages
Level 8
1,427 SR
1,309 Elo+
Izanami
Izanami
Artodox
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,148 Elo+
Party 2
Kukulkan
Kukulkan
SiouxFalls12
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,346 Elo+
Solo
Bellona
Bellona
TAHAAO
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Tebneff
Neith
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 8L
1,233 Elo+
Party 2
Tyr
Tyr
Xperiia
Tyr
Level 16
God Stats
15W - 14L
1,134 SR
Queue Stats
21W - 25L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdrianWarhamar
Erlang Shen
13
5 / 0 / 4
7,686
591
6,575
7,870
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Kruglom
Baba Yaga
11
3 / 2 / 3
6,821
525
5,120
4,884
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Magikuś
Izanami
14
14 / 2 / 3
8,699
669
12,454
7,280
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
SZEKOT
Ymir
10
4 / 3 / 10
7,497
577
3,836
7,777
6,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 8
7,017
540
3,662
8,402
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artodox
Izanami
7
1 / 7 / 1
5,322
409
2,744
7,076
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
SiouxFalls12
Kukulkan
11
4 / 4 / 1
6,922
532
7,855
7,479
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TAHAAO
Bellona
10
1 / 5 / 2
5,981
460
2,865
8,097
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Tebneff
Neith
8
2 / 6 / 2
6,338
488
2,238
8,606
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
9
1 / 6 / 3
6,146
473
4,438
9,996
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
9
9
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AdrianWarhamar
Erlang Shen
5
0
4
7
L
Izanami
Artodox
Izanami
1
7
1
0.21
W
Baba Yaga
Kruglom
Baba Yaga
3
2
3
2.25
W
Izanami
Magikuś
Izanami
14
2
3
7.75
W
Ymir
SZEKOT
Ymir
4
3
10
3
L
Kukulkan
SiouxFalls12
Kukulkan
4
4
1
1.13
L
Bellona
TAHAAO
Bellona
1
5
2
0.4
L
Neith
Tebneff
Neith
2
6
2
0.5
L
Tyr
1
6
3
0.42
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
20,140
36,213
Taken
41,254
19,053
Mitigated
14,745
9,219
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AdrianWarhamar
Erlang Shen
6,575
3,039
0
1,706
7,870
3,580
0
690
7,180
0
52,895
L
Izanami
Artodox
Izanami
2,744
1,685
0
401
7,076
1,462
119
1,234
5,842
0
17,922
W
Baba Yaga
Kruglom
Baba Yaga
5,120
609
0
1,654
4,884
1,701
387
2,569
2,315
29,063
0
W
Izanami
Magikuś
Izanami
12,454
9,619
0
1,759
7,280
2,490
2,618
1,353
5,927
0
67,042
W
Ymir
SZEKOT
Ymir
3,836
821
0
510
7,777
6,146
382
2,363
5,414
8,236
0
L
Kukulkan
SiouxFalls12
Kukulkan
7,855
1,065
0
392
7,479
2,386
162
2,987
4,492
33,359
0
L
Bellona
TAHAAO
Bellona
2,865
852
0
976
8,097
5,305
114
1,419
6,678
0
20,639
L
Neith
Tebneff
Neith
2,238
956
0
682
8,606
2,613
200
1,983
6,623
0
10,479
L
Tyr
4,438
507
0
2,766
9,996
2,979
0
1,333
8,663
0
30,870
W
3,662
1,173
0
3,590
8,402
5,136
427
945
7,457
0
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
30,709
334
Minions Killed
221
0
Camps Cleared
0
1,231,742
Distance Traveled
1,072,502
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,686
591
92
7
0
274,958
5
L
Izanami
5,322
409
31
2
0
223,104
0
W
Baba Yaga
6,821
525
53
4
0
252,012
5
W
Izanami
8,699
669
134
10
0
235,803
2
W
Ymir
7,497
577
6
0
0
249,898
0
L
Kukulkan
6,922
532
65
5
0
222,729
4
L
Bellona
5,981
460
49
4
0
192,888
1
L
Neith
6,338
488
18
1
0
207,463
1
L
Tyr
6,146
473
58
4
0
226,318
1
W
Bellona
7,017
540
49
4
0
219,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role