Player Matchup

Anubis
Anubis
Lexandre
Anubis
Level 20
God Stats
14W - 16L
1,442 SR
Queue Stats
141W - 152L
1,385 Elo+
Party 3
Fenrir
Fenrir
Rivensvane
Fenrir
Level 56
God Stats
4W - 3L
1,159 SR
Queue Stats
258W - 266L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
SrangeGUy223
Gilgamesh
Level 105
God Stats
8W - 3L
1,677 SR
Queue Stats
168W - 175L
1,499 Elo+
Party 3
Artemis
Artemis
Viltehhh
Artemis
Level 28
God Stats
3W - 3L
1,646 SR
Queue Stats
87W - 97L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
bhaggomm
Sylvanus
Level 38
God Stats
6W - 9L
1,500 SR
Queue Stats
152W - 145L
1,471 Elo+
Solo
Team Averages
Level 49
1,485 SR
1,447 Elo+

VS

Team Averages
Level 48
1,461 SR
1,397 Elo+
Chiron
Chiron
HungryBerserker
Chiron
Level 83
God Stats
31W - 27L
1,449 SR
Queue Stats
276W - 250L
1,502 Elo+
Party 4
Sol
Sol
Topito_Tryhard
Sol
Level 41
God Stats
37W - 40L
1,469 SR
Queue Stats
135W - 204L
1,268 Elo+
Party 2
Khepri
Khepri
Trolololo6000
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,568 Elo+
Party 4
Bakasura
Bakasura
diego2004vita6
Bakasura
Level 37
God Stats
54W - 75L
1,463 SR
Queue Stats
116W - 167L
1,307 Elo+
Party 2
Chaac
Chaac
gambaon
Chaac
Level 49
God Stats
5W - 5L
1,423 SR
Queue Stats
346W - 412L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lexandre
Anubis
15
1 / 4 / 1
8,935
526
4,931
10,974
5,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Rivensvane
Fenrir
13
5 / 5 / 1
8,433
496
6,375
12,238
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
SrangeGUy223
Gilgamesh
16
4 / 2 / 3
9,631
567
14,304
13,340
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Viltehhh
Artemis
14
0 / 2 / 2
8,077
475
7,887
11,984
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
bhaggomm
Sylvanus
9
1 / 2 / 0
6,313
371
1,969
8,163
5,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
10,365
610
10,521
10,719
4,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 6
9,240
544
9,223
11,863
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 6
7,603
447
3,960
5,549
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
15
3 / 2 / 3
9,095
535
7,492
11,586
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
gambaon
Chaac
15
3 / 5 / 3
9,121
537
6,196
14,857
13,360
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
15
15
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Anubis
Lexandre
Anubis
1
4
1
0.38
L
Fenrir
Rivensvane
Fenrir
5
5
1
1.1
L
Gilgamesh
SrangeGUy223
Gilgamesh
4
2
3
2.75
W
2
4
6
1.25
W
1
0
6
4
L
Artemis
Viltehhh
Artemis
0
2
2
0.5
L
Sylvanus
bhaggomm
Sylvanus
1
2
0
0.5
W
Bakasura
3
2
3
2.25
W
Chaac
gambaon
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
37,392
56,699
Taken
54,574
31,644
Mitigated
30,439
20,159
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,521
4,740
515
5,268
10,719
4,299
1,293
1,051
9,668
0
84,755
L
Anubis
Lexandre
Anubis
4,931
110
0
4,404
10,974
5,566
550
5,564
5,085
56,174
0
L
Fenrir
Rivensvane
Fenrir
6,375
1,083
0
2,771
12,238
5,831
0
1,943
10,225
0
44,501
L
Gilgamesh
SrangeGUy223
Gilgamesh
14,304
2,544
0
3,366
13,340
11,153
175
2,301
10,969
13,544
58,467
W
9,223
3,539
0
4,841
11,863
3,750
671
3,155
8,708
50,722
0
W
3,960
781
0
1,125
5,549
4,280
0
854
4,695
12,334
0
L
Artemis
Viltehhh
Artemis
7,887
3,780
0
4,243
11,984
3,796
47
1,433
10,225
0
59,928
L
Sylvanus
bhaggomm
Sylvanus
1,969
627
1,169
4,206
8,163
5,298
0
2,114
5,979
13,460
0
W
Bakasura
7,492
5,302
0
2,505
11,586
4,750
0
1,450
10,136
0
63,968
W
Chaac
gambaon
Chaac
6,196
1,411
0
6,470
14,857
13,360
0
2,746
12,111
0
48,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
45,424
452
Minions Killed
474
0
Camps Cleared
0
1,474,682
Distance Traveled
1,701,758
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,365
610
146
9
0
326,708
2
L
Anubis
8,935
526
112
7
0
303,106
4
L
Fenrir
8,433
496
75
4
0
322,728
1
L
Gilgamesh
9,631
567
138
8
0
346,491
4
W
Sol
9,240
544
86
5
0
306,021
1
W
Khepri
7,603
447
19
1
0
329,379
8
L
Artemis
8,077
475
107
6
0
282,198
4
L
Sylvanus
6,313
371
20
1
0
220,159
1
W
Bakasura
9,095
535
125
7
0
400,041
2
W
Chaac
9,121
537
98
6
0
339,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role