Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Insuo
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Roki145
Heimdallr
Level 6
God Stats
2W - 7L
1,269 SR
Queue Stats
36W - 72L
1,288 Elo+
Solo
Olorun
Olorun
adnankh165
Olorun
Level 16
God Stats
4W - 6L
1,430 SR
Queue Stats
21W - 33L
1,320 Elo+
Solo
Hercules
Hercules
matyorugua95
Hercules
Level 29
God Stats
11W - 17L
1,420 SR
Queue Stats
140W - 168L
1,292 Elo+
Solo
Team Averages
Level 19
1,424 SR
1,380 Elo+

VS

Team Averages
Level 21
1,394 SR
1,299 Elo+
Olorun
Olorun
Puricar
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,149 Elo+
Solo
Anhur
Anhur
Tom5ter130
Anhur
Level 17
God Stats
9W - 6L
1,552 SR
Queue Stats
197W - 206L
1,324 Elo+
Solo
Fenrir
Fenrir
Tsujji
Fenrir
Level 15
God Stats
10W - 17L
1,281 SR
Queue Stats
16W - 32L
1,199 Elo+
Party 1
Hercules
Hercules
VirginPotato
Hercules
Level 29
God Stats
2W - 2L
1,219 SR
Queue Stats
41W - 48L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
WilloFire
Danzaburou
Level 23
God Stats
22W - 24L
1,416 SR
Queue Stats
205W - 244L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
3 / 5 / 6
12,265
472
13,816
22,054
13,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Insuo
Ares
17
2 / 15 / 11
13,680
526
16,483
37,161
34,815
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Roki145
Heimdallr
16
2 / 16 / 4
10,754
414
9,854
19,764
7,032
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
adnankh165
Olorun
20
17 / 14 / 5
14,744
567
32,865
29,433
14,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
matyorugua95
Hercules
3
0 / 1 / 0
6,784
261
503
3,299
860
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Puricar
Olorun
19
4 / 8 / 19
13,101
504
17,196
22,958
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
20 / 2 / 6
18,020
693
23,240
19,780
8,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Tsujji
Fenrir
17
7 / 5 / 5
12,189
469
9,607
18,407
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
VirginPotato
Hercules
17
7 / 5 / 11
13,069
503
18,958
27,723
29,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
WilloFire
Danzaburou
20
12 / 4 / 14
15,638
601
24,084
20,663
13,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
24
Kills
50
51
Deaths
24
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
6
1.2
L
Ares
Insuo
Ares
2
15
11
0.5
W
Olorun
Puricar
Olorun
4
8
19
1.69
L
Heimdallr
Roki145
Heimdallr
2
16
4
0.25
W
Anhur
20
2
6
11.5
W
Fenrir
Tsujji
Fenrir
7
5
5
1.9
W
Hercules
VirginPotato
Hercules
7
5
11
2.5
W
Danzaburou
WilloFire
Danzaburou
12
4
14
4.75
L
Olorun
adnankh165
Olorun
17
14
5
1.39
L
Hercules
matyorugua95
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,521
Damage
93,085
111,711
Taken
109,531
71,107
Mitigated
68,064
14,971
Healing
31,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,816
4,790
0
2,220
22,054
13,670
0
3,747
18,307
0
89,074
L
Ares
Insuo
Ares
16,483
2,358
0
1,310
37,161
34,815
0
5,752
31,409
42,981
0
W
Olorun
Puricar
Olorun
17,196
6,009
899
4,319
22,958
9,297
1,861
12,783
10,175
55,400
0
L
Heimdallr
Roki145
Heimdallr
9,854
7,882
0
549
19,764
7,032
1,264
2,673
17,091
0
50,238
W
Anhur
23,240
17,461
0
12,023
19,780
8,372
4,132
6,670
13,110
0
157,432
W
Fenrir
Tsujji
Fenrir
9,607
1,941
0
2,760
18,407
8,008
1,471
7,087
11,320
0
44,712
W
Hercules
VirginPotato
Hercules
18,958
4,793
0
7,788
27,723
29,241
522
13,445
14,278
0
62,097
W
Danzaburou
WilloFire
Danzaburou
24,084
9,708
0
3,932
20,663
13,146
8,212
6,958
13,705
0
101,516
L
Olorun
adnankh165
Olorun
32,865
18,326
386
9,127
29,433
14,730
126
5,024
24,409
79,069
6,790
L
Hercules
matyorugua95
Hercules
503
301
0
1,379
3,299
860
0
0
3,299
0
5,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,227
Gold Earned
72,017
379
Minions Killed
617
0
Camps Cleared
0
1,752,661
Distance Traveled
2,355,133
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,265
472
134
5
0
563,308
3
L
Ares
13,680
526
30
1
0
412,963
6
W
Olorun
13,101
504
83
3
0
469,686
0
L
Heimdallr
10,754
414
101
4
0
310,953
0
W
Anhur
18,020
693
247
10
0
525,159
1
W
Fenrir
12,189
469
62
2
0
442,704
0
W
Hercules
13,069
503
98
4
0
481,523
3
W
Danzaburou
15,638
601
127
5
0
436,061
2
L
Olorun
14,744
567
101
4
0
396,516
0
L
Hercules
6,784
261
13
1
0
68,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role