Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KaluDaBest
Morgan Le Fay
Level 60
God Stats
26W - 10L
1,657 SR
Queue Stats
54W - 33L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
KcusEtims
Sylvanus
Level 69
God Stats
58W - 22L
1,755 SR
Queue Stats
310W - 211L
1,649 Elo+
Party 2
Hun Batz
Hun Batz
SerenadeMyBalls
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 208L
1,671 Elo+
Party 2
Apollo
Apollo
Stoodenee
Apollo
Level 28
God Stats
5W - 3L
1,676 SR
Queue Stats
54W - 29L
1,660 Elo+
Party 1
Team Averages
Level 59
1,618 SR
1,619 Elo+

VS

Team Averages
Level 88
1,584 SR
1,492 Elo+
Bacchus
Bacchus
GrubSooN93
Bacchus
Level 34
God Stats
2W - 1L
1,588 SR
Queue Stats
129W - 133L
1,602 Elo+
Solo
Izanami
Izanami
MiniDirtstain
Izanami
Level 29
God Stats
1W - 6L
1,560 SR
Queue Stats
174W - 222L
1,449 Elo+
Party 3
Bellona
Bellona
RideMyArrow
Bellona
Level 118
God Stats
12W - 11L
1,575 SR
Queue Stats
673W - 643L
1,456 Elo+
Party 3
Horus
Horus
chickenpoolumps
Horus
Level 138
God Stats
2W - 4L
1,622 SR
Queue Stats
51W - 63L
1,516 Elo+
Party 3
Anubis
Anubis
oO WORSW1CK Oo
Anubis
Level 123
God Stats
21W - 17L
1,577 SR
Queue Stats
86W - 92L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 1 / 2
9,868
617
8,805
12,052
11,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
KaluDaBest
Morgan Le Fay
15
5 / 1 / 9
9,306
582
12,049
9,092
3,777
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
KcusEtims
Sylvanus
14
4 / 2 / 7
8,786
549
7,354
11,440
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
15
4 / 1 / 11
9,977
624
6,975
11,542
8,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Stoodenee
Apollo
16
7 / 1 / 3
10,202
638
8,949
7,847
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrubSooN93
Bacchus
10
0 / 6 / 4
6,287
393
4,877
13,441
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
11
1 / 5 / 4
7,108
444
3,629
8,037
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RideMyArrow
Bellona
14
2 / 4 / 0
7,973
498
6,600
15,810
10,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 4
6,670
417
5,140
12,015
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 1
8,599
537
5,566
10,448
5,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
24
Kills
6
6
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
2
5
L
Bacchus
GrubSooN93
Bacchus
0
6
4
0.33
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
5
1
9
9.5
W
Sylvanus
KcusEtims
Sylvanus
4
2
7
3.75
L
Izanami
1
5
4
0.6
L
Bellona
RideMyArrow
Bellona
2
4
0
0.5
W
Hun Batz
4
1
11
9.5
W
Apollo
Stoodenee
Apollo
7
1
3
8.5
L
0
4
4
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
25,812
51,973
Taken
59,751
32,194
Mitigated
33,772
17,832
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,805
1,933
0
3,749
12,052
11,431
1,762
317
11,735
6,750
54,429
L
Bacchus
GrubSooN93
Bacchus
4,877
549
0
1,295
13,441
11,472
0
4,600
8,841
16,143
0
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
12,049
1,585
75
3,572
9,092
3,777
220
3,531
5,561
58,069
0
W
Sylvanus
KcusEtims
Sylvanus
7,354
886
1,799
4,269
11,440
5,704
132
3,233
8,207
42,202
14,714
L
Izanami
3,629
2,042
0
820
8,037
2,090
140
1,873
6,164
0
33,193
L
Bellona
RideMyArrow
Bellona
6,600
2,380
0
6,976
15,810
10,642
0
4,108
11,702
0
49,032
W
Hun Batz
6,975
2,156
0
915
11,542
8,479
66
2,186
9,356
0
44,830
W
Apollo
Stoodenee
Apollo
8,949
6,184
0
3,453
7,847
2,803
2,206
1,918
5,929
0
81,575
L
5,140
2,367
222
3,928
12,015
4,505
0
5,152
6,863
0
35,212
L
5,566
519
0
3,964
10,448
5,063
132
5,226
5,222
50,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
36,637
552
Minions Killed
369
0
Camps Cleared
0
1,492,628
Distance Traveled
1,403,689
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,868
617
131
8
0
307,538
3
L
Bacchus
6,287
393
18
1
0
298,061
12
W
Morgan Le Fay
9,306
582
110
7
0
296,729
4
W
Sylvanus
8,786
549
106
7
0
291,180
4
L
Izanami
7,108
444
72
5
0
254,862
3
L
Bellona
7,973
498
117
7
0
279,200
3
W
Hun Batz
9,977
624
63
4
0
326,172
4
W
Apollo
10,202
638
142
9
0
271,009
2
L
Horus
6,670
417
61
4
0
317,720
3
L
Anubis
8,599
537
101
6
0
253,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role