Player Matchup

Sylvanus
Sylvanus
Bronze III
ItsTinus
Sylvanus
Bronze III
Level 114
God Stats
2W - 1L
1,817 SR
Queue Stats
2W - 2L
1,554 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,817 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,590 SR
1,494 MMR
Mulan
Mulan
Bronze III
JyKKe93
Mulan
Bronze III
Level 119
God Stats
1W - 2L
1,590 SR
Queue Stats
2W - 4L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsTinus
Sylvanus
18
4 / 0 / 0
10,995
916
12,671
8,980
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
He BoAnubisSetUllrIzanami

VS

Bans
CabrakanSkadiKukulkanMorgan Le FayMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JyKKe93
Mulan
13
0 / 4 / 0
7,863
655
5,363
17,988
16,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ItsTinus
Sylvanus
4
0
0
4
L
Mulan
JyKKe93
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,671
Damage
5,363
8,980
Taken
17,988
5,457
Mitigated
16,110
5,296
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ItsTinus
Sylvanus
12,671
4,767
0
5,296
8,980
5,457
1,430
0
8,338
65,908
11,920
L
Mulan
JyKKe93
Mulan
5,363
442
0
3,865
17,988
16,110
0
10,655
7,115
0
37,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,995
Gold Earned
7,863
140
Minions Killed
63
0
Camps Cleared
0
210,687
Distance Traveled
204,413
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,995
916
140
12
0
210,687
2
L
Mulan
7,863
655
63
5
0
204,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role