Player Matchup

Raijin
Raijin
GARISON88
Raijin
Level 123
God Stats
6W - 12L
1,751 SR
Queue Stats
594W - 598L
1,479 Elo+
Solo
Thoth
Thoth
Grahamc06
Thoth
Level 104
God Stats
3W - 1L
1,715 SR
Queue Stats
57W - 66L
1,466 Elo+
Solo
Medusa
Medusa
ROReNx7
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SanitaryNevada4
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 251L
1,428 Elo+
Solo
Artio
Artio
Shеridan
Artio
Level 158
God Stats
13W - 8L
1,447 SR
Queue Stats
1,043W - 1,004L
1,481 Elo+
Solo
Team Averages
Level 121
1,583 SR
1,455 Elo+

VS

Team Averages
Level 76
1,527 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MilchBecher2
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,362 Elo+
Solo
Cerberus
Cerberus
WiBo545
Cerberus
Level 67
God Stats
1W - 1L
1,356 SR
Queue Stats
20W - 25L
1,505 Elo+
Solo
Hun Batz
Hun Batz
jpororito2436
Hun Batz
Level 97
God Stats
2W - 0L
1,782 SR
Queue Stats
42W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GARISON88
Raijin
17
8 / 6 / 8
10,913
780
19,615
13,274
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Grahamc06
Thoth
18
4 / 6 / 10
10,669
762
9,712
12,772
5,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
ROReNx7
Medusa
17
3 / 6 / 13
10,307
736
14,716
14,982
5,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SanitaryNevada4
Morgan Le Fay
17
3 / 7 / 11
10,213
730
11,794
16,736
6,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Shеridan
Artio
17
2 / 5 / 14
9,866
705
8,924
26,145
27,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 4 / 12
12,130
866
25,406
18,719
8,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
 
Chronos
18
4 / 5 / 14
10,769
769
12,843
13,917
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MilchBecher2
Izanami
20
8 / 4 / 12
11,878
848
11,168
10,763
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WiBo545
Cerberus
19
5 / 4 / 19
11,897
850
10,400
22,863
28,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
jpororito2436
Hun Batz
17
3 / 5 / 17
10,295
735
13,935
12,242
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
20
Kills
29
30
Deaths
22
56
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
4
12
3.75
W
Chronos
 
Chronos
4
5
14
2.2
L
Raijin
GARISON88
Raijin
8
6
8
2
L
Thoth
Grahamc06
Thoth
4
6
10
1.5
W
Izanami
MilchBecher2
Izanami
8
4
12
3.5
L
Medusa
ROReNx7
Medusa
3
6
13
1.58
L
Morgan Le Fay
SanitaryNevada4
Morgan Le Fay
3
7
11
1.21
L
Artio
Shеridan
Artio
2
5
14
1.8
W
Cerberus
WiBo545
Cerberus
5
4
19
3.63
W
Hun Batz
jpororito2436
Hun Batz
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,761
Damage
73,752
83,909
Taken
78,504
50,298
Mitigated
52,914
25,663
Healing
34,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,406
6,732
3,218
11,569
18,719
8,118
2,692
12,113
6,606
35,842
0
W
Chronos
 
Chronos
12,843
2,192
593
1,928
13,917
5,841
371
10,832
3,085
26,011
0
L
Raijin
GARISON88
Raijin
19,615
1,360
1,374
618
13,274
4,996
862
8,382
4,710
38,654
0
L
Thoth
Grahamc06
Thoth
9,712
603
1,040
1,298
12,772
5,265
82
7,911
4,569
26,928
0
W
Izanami
MilchBecher2
Izanami
11,168
6,742
1,854
3,308
10,763
4,501
2,464
6,702
4,061
0
30,997
L
Medusa
ROReNx7
Medusa
14,716
5,376
743
2,099
14,982
5,949
499
8,696
6,060
0
27,947
L
Morgan Le Fay
SanitaryNevada4
Morgan Le Fay
11,794
499
1,723
3,022
16,736
6,849
47
10,090
6,332
24,486
0
L
Artio
Shеridan
Artio
8,924
128
4,750
8,996
26,145
27,239
0
12,192
13,589
13,518
0
W
Cerberus
WiBo545
Cerberus
10,400
121
1,154
6,844
22,863
28,711
273
13,138
9,725
26,838
0
W
Hun Batz
jpororito2436
Hun Batz
13,935
3,428
1,853
2,234
12,242
5,743
0
7,260
4,982
0
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
56,969
152
Minions Killed
158
0
Camps Cleared
0
1,244,640
Distance Traveled
1,319,973
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,130
866
26
2
0
281,800
1
W
Chronos
10,769
769
29
2
0
252,027
4
L
Raijin
10,913
780
49
4
0
222,686
0
L
Thoth
10,669
762
49
4
0
211,421
0
W
Izanami
11,878
848
42
3
0
244,403
1
L
Medusa
10,307
736
21
2
0
249,600
3
L
Morgan Le Fay
10,213
730
25
2
0
255,553
1
L
Artio
9,866
705
8
1
0
305,380
1
W
Cerberus
11,897
850
35
3
0
287,343
0
W
Hun Batz
10,295
735
26
2
0
254,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role