Player Matchup

Olorun
Olorun
CowardTheDog
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 2
Hun Batz
Hun Batz
IT123
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
Xenohydra
Guan Yu
Level 13
God Stats
1W - 4L
1,388 SR
Queue Stats
9W - 19L
1,411 Elo+
Solo
Medusa
Medusa
不会游泳的海洋
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,470 Elo+
Party 3
Erlang Shen
Erlang Shen
许风年年
Erlang Shen
Level 7
God Stats
1W - 2L
1,577 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 3
Team Averages
Level 12
1,493 SR
1,416 Elo+

VS

Team Averages
Level 20
1,542 SR
1,534 Elo+
Bacchus
Bacchus
NedWobicus
Bacchus
Level 29
God Stats
7W - 4L
1,814 SR
Queue Stats
17W - 13L
1,581 Elo+
Party 1
Bakasura
Bakasura
Noodle99
Bakasura
Level 13
God Stats
3W - 0L
1,802 SR
Queue Stats
22W - 16L
1,606 Elo+
Party 1
Izanami
Izanami
Shifty2135
Izanami
Level 29
God Stats
6W - 6L
1,092 SR
Queue Stats
68W - 60L
1,459 Elo+
Solo
Raijin
Raijin
brrlia002
Raijin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,693 Elo+
Party 1
Bellona
Bellona
drochito1
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 5 / 1
9,117
456
8,069
13,552
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
IT123
Hun Batz
13
4 / 6 / 0
9,254
463
9,034
16,487
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Xenohydra
Guan Yu
11
0 / 8 / 6
8,100
405
9,126
20,418
23,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 7 / 5
7,798
390
11,872
14,697
4,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
许风年年
Erlang Shen
14
0 / 7 / 1
9,062
453
5,401
16,672
6,688
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NedWobicus
Bacchus
14
2 / 2 / 16
10,612
531
7,541
13,977
14,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Noodle99
Bakasura
20
17 / 2 / 6
13,814
691
18,272
17,950
8,379
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Shifty2135
Izanami
17
5 / 1 / 8
11,199
560
13,182
9,478
3,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
brrlia002
Raijin
16
6 / 2 / 12
10,850
543
18,078
10,038
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
drochito1
Bellona
13
3 / 2 / 14
9,640
482
10,591
14,678
12,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
9
Kills
33
33
Deaths
9
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
5
1
0.9
L
Hun Batz
IT123
Hun Batz
4
6
0
0.67
W
Bacchus
NedWobicus
Bacchus
2
2
16
5
W
Bakasura
Noodle99
Bakasura
17
2
6
10
W
Izanami
Shifty2135
Izanami
5
1
8
9
L
Guan Yu
Xenohydra
Guan Yu
0
8
6
0.38
W
Raijin
brrlia002
Raijin
6
2
12
6
W
Bellona
drochito1
Bellona
3
2
14
5
L
1
7
5
0.5
L
Erlang Shen
许风年年
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,502
Damage
67,664
81,826
Taken
66,121
46,106
Mitigated
42,278
14,590
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,069
3,741
667
1,946
13,552
6,465
749
2,905
9,595
41,937
3,549
L
Hun Batz
IT123
Hun Batz
9,034
2,151
0
2,998
16,487
5,505
0
3,342
12,757
0
58,007
W
Bacchus
NedWobicus
Bacchus
7,541
644
0
897
13,977
14,054
501
1,908
12,069
14,966
0
W
Bakasura
Noodle99
Bakasura
18,272
14,289
0
4,339
17,950
8,379
2,735
1,800
16,150
0
104,765
W
Izanami
Shifty2135
Izanami
13,182
8,134
0
2,839
9,478
3,223
5,778
1,385
8,093
0
85,384
L
Guan Yu
Xenohydra
Guan Yu
9,126
833
2,008
3,833
20,418
23,077
105
7,076
12,633
0
17,381
W
Raijin
brrlia002
Raijin
18,078
571
0
2,269
10,038
4,312
1,260
808
9,230
68,410
0
W
Bellona
drochito1
Bellona
10,591
2,976
0
4,530
14,678
12,310
813
1,409
13,269
0
28,604
L
11,872
3,209
0
1,360
14,697
4,371
410
6,146
7,716
0
45,194
L
Erlang Shen
许风年年
Erlang Shen
5,401
1,982
0
1,778
16,672
6,688
924
4,893
11,347
0
51,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
56,115
386
Minions Killed
474
0
Camps Cleared
0
1,646,713
Distance Traveled
2,027,249
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,117
456
99
5
0
318,192
3
L
Hun Batz
9,254
463
87
4
0
346,381
3
W
Bacchus
10,612
531
9
0
0
388,976
0
W
Bakasura
13,814
691
177
9
0
464,871
1
W
Izanami
11,199
560
148
7
0
348,332
6
L
Guan Yu
8,100
405
25
1
0
364,340
0
W
Raijin
10,850
543
89
4
0
394,186
2
W
Bellona
9,640
482
51
3
0
430,884
6
L
Medusa
7,798
390
69
3
0
298,445
2
L
Erlang Shen
9,062
453
106
5
0
319,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role