Player Matchup

Neith
Neith
Andrewmih
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
HuMa7mas12
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 95L
1,261 Elo+
Party 2
Kuzenbo
Kuzenbo
MaximusTor2020
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
MrPokemon22
Nu Wa
Level 29
God Stats
3W - 4L
1,565 SR
Queue Stats
173W - 240L
1,254 Elo+
Party 2
Guan Yu
Guan Yu
viktor_popovich9
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,500 Elo+
Party 3
Team Averages
Level 13
1,513 SR
1,403 Elo+

VS

Team Averages
Level 18
1,421 SR
1,369 Elo+
Janus
Janus
Chemikill99
Janus
Level 16
God Stats
4W - 2L
1,129 SR
Queue Stats
132W - 166L
1,259 Elo+
Party 4
Sobek
Sobek
DirtyOGKush
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,231 Elo+
Party 4
Bakasura
Bakasura
Matmiami
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,432 Elo+
Party 1
Artemis
Artemis
davidgonzalez16
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Thor
Thor
matth59320
Thor
Level 37
God Stats
5W - 7L
1,478 SR
Queue Stats
126W - 137L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andrewmih
Neith
16
1 / 3 / 4
9,703
462
7,703
11,012
3,335
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
HuMa7mas12
Nemesis
17
12 / 6 / 0
11,917
567
11,951
18,207
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 3
8,751
417
2,079
13,877
13,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 8 / 2
9,380
447
8,991
16,320
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 4
7,012
334
1,874
14,784
8,661
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
11,810
562
23,079
7,594
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,696
414
1,952
12,355
6,496
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Matmiami
Bakasura
19
17 / 6 / 7
13,097
624
15,506
18,144
9,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 1
9,230
440
6,936
8,148
2,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
9 / 4 / 7
12,524
596
15,368
15,915
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
36
36
Deaths
16
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Andrewmih
Neith
1
3
4
1
W
7
1
11
12.5
W
1
2
2
1
L
Nemesis
HuMa7mas12
Nemesis
12
6
0
2
W
Bakasura
Matmiami
Bakasura
17
6
7
3.42
L
0
9
3
0.17
L
1
8
2
0.25
W
2
3
1
0.83
W
9
4
7
3.13
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
62,841
74,200
Taken
62,156
37,738
Mitigated
29,883
7,522
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Andrewmih
Neith
7,703
2,477
0
1,676
11,012
3,335
717
1,806
9,206
0
49,745
W
23,079
910
0
0
7,594
2,703
1,995
2,094
5,500
90,167
0
W
1,952
405
464
2,786
12,355
6,496
821
686
11,669
21,932
0
L
Nemesis
HuMa7mas12
Nemesis
11,951
6,497
0
1,156
18,207
7,044
616
7,110
10,719
0
43,115
W
Bakasura
Matmiami
Bakasura
15,506
10,826
0
5,816
18,144
9,722
3,737
3,687
14,457
0
71,308
L
2,079
1,030
0
280
13,877
13,868
324
3,537
10,121
9,655
0
L
8,991
2,753
0
3,068
16,320
4,830
104
7,101
8,883
58,800
0
W
6,936
3,320
0
1,558
8,148
2,725
4,789
961
7,187
0
53,846
W
15,368
5,575
0
4,125
15,915
8,237
2,918
3,642
12,273
0
79,832
L
1,874
461
510
832
14,784
8,661
76
5,477
8,922
0
12,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
55,357
284
Minions Killed
560
0
Camps Cleared
0
1,547,955
Distance Traveled
1,881,592
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,703
462
91
4
0
305,936
0
W
Janus
11,810
562
145
7
0
391,164
0
W
Sobek
8,696
414
37
2
0
392,766
7
L
Nemesis
11,917
567
74
4
0
399,620
1
W
Bakasura
13,097
624
155
7
0
435,110
4
L
Kuzenbo
8,751
417
10
0
0
268,272
0
L
Nu Wa
9,380
447
82
4
0
325,305
0
W
Artemis
9,230
440
98
5
0
274,729
1
W
Thor
12,524
596
125
6
0
387,823
2
L
Guan Yu
7,012
334
27
1
0
248,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role