Player Matchup

Artemis
Artemis
Gold V
richdiamond13
Artemis
Gold V
Level 118
God Stats
21W - 17L
1,575 SR
Queue Stats
105W - 126L
1,575 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,575 SR
1,575 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,636 SR
1,366 MMR
Artemis
Artemis
Bronze III
FaitStormz
Artemis
Bronze III
Level 121
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 6L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
5 / 1 / 0
13,409
894
11,646
13,266
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshAh Muzen CabTiamatSkadiSet

VS

Bans
DanzaburouMercuryPoseidonUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FaitStormz
Artemis
19
1 / 5 / 0
11,909
794
10,090
15,873
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
FaitStormz
Artemis
1
5
0
0.2
W
Artemis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,646
Damage
10,090
13,266
Taken
15,873
7,672
Mitigated
7,343
6,215
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FaitStormz
Artemis
10,090
4,655
0
8,225
15,873
7,343
1,640
0
15,873
0
85,016
W
Artemis
11,646
5,078
0
6,215
13,266
7,672
2,528
0
13,266
0
97,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,409
Gold Earned
11,909
170
Minions Killed
136
0
Camps Cleared
0
280,891
Distance Traveled
288,104
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,909
794
136
9
0
288,104
4
W
Artemis
13,409
894
170
11
0
280,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role