Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Anie_Skywalker
Gilgamesh
Level 13
God Stats
1W - 4L
1,142 SR
Queue Stats
12W - 22L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
dragon222003
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,280 Elo+
Solo
Apollo
Apollo
the_xuko
Apollo
Level 26
God Stats
27W - 31L
1,375 SR
Queue Stats
54W - 79L
1,202 Elo+
Party 1
Hel
Hel
xIAntoniaIx
Hel
Level 20
God Stats
4W - 4L
1,612 SR
Queue Stats
126W - 134L
1,388 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,323 Elo+

VS

Team Averages
Level 20
1,465 SR
1,368 Elo+
Tiamat
Tiamat
KaMiKaZe_962
Tiamat
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
23W - 22L
1,265 Elo+
Party 2
Chaac
Chaac
WintersEmbrace12
Chaac
Level 26
God Stats
2W - 5L
1,228 SR
Queue Stats
70W - 83L
1,349 Elo+
Party 3
Arachne
Arachne
fou-koala201
Arachne
Level 18
God Stats
25W - 24L
1,474 SR
Queue Stats
40W - 52L
1,285 Elo+
Party 2
Bellona
Bellona
neild825
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 3
Bakasura
Bakasura
paskey2006
Bakasura
Level 28
God Stats
13W - 8L
1,621 SR
Queue Stats
37W - 40L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 5 / 3
8,449
402
10,850
13,203
13,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Anie_Skywalker
Gilgamesh
15
2 / 6 / 1
9,011
429
8,189
15,030
9,850
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
dragon222003
Tsukuyomi
14
3 / 11 / 1
9,012
429
10,512
22,036
9,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
the_xuko
Apollo
12
0 / 8 / 2
7,856
374
7,770
12,261
4,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
7,149
340
1,905
8,166
4,019
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 3 / 11
10,127
482
8,408
11,779
5,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 0 / 7
11,569
551
16,478
12,633
16,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
fou-koala201
Arachne
19
9 / 2 / 6
12,177
580
9,763
16,206
8,080
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
neild825
Bellona
14
1 / 4 / 2
9,270
441
7,081
13,857
10,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
paskey2006
Bakasura
18
10 / 1 / 2
11,675
556
12,007
15,924
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
31
33
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
5
3
0.9
L
Gilgamesh
Anie_Skywalker
Gilgamesh
2
6
1
0.42
W
Tiamat
3
3
11
2.83
W
8
0
7
11.5
L
Tsukuyomi
dragon222003
Tsukuyomi
3
11
1
0.32
W
Arachne
fou-koala201
Arachne
9
2
6
6
W
Bellona
neild825
Bellona
1
4
2
0.5
W
Bakasura
paskey2006
Bakasura
10
1
2
11
L
Apollo
the_xuko
Apollo
0
8
2
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
53,737
70,696
Taken
70,399
41,613
Mitigated
49,400
12,507
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,850
1,786
0
2,057
13,203
13,014
663
1,491
11,410
38,368
0
L
Gilgamesh
Anie_Skywalker
Gilgamesh
8,189
1,836
0
2,326
15,030
9,850
848
2,341
11,520
0
45,317
W
Tiamat
8,408
1,298
104
3,356
11,779
5,851
1,332
1,209
10,570
47,032
0
W
16,478
2,706
0
5,139
12,633
16,493
373
4,265
8,368
676
67,525
L
Tsukuyomi
dragon222003
Tsukuyomi
10,512
4,226
0
4,728
22,036
9,927
0
2,389
19,401
0
61,056
W
Arachne
fou-koala201
Arachne
9,763
7,093
0
3,116
16,206
8,080
1,282
2,270
13,936
0
96,459
W
Bellona
neild825
Bellona
7,081
3,448
0
2,789
13,857
10,817
1,555
2,216
11,641
0
36,361
W
Bakasura
paskey2006
Bakasura
12,007
7,429
0
6,185
15,924
8,159
4,043
2,795
13,129
0
75,746
L
Apollo
the_xuko
Apollo
7,770
3,364
0
671
12,261
4,803
1,045
1,352
10,801
0
40,069
L
1,905
314
992
1,733
8,166
4,019
572
1,149
6,737
17,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
54,818
364
Minions Killed
545
0
Camps Cleared
0
1,667,274
Distance Traveled
2,214,297
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,449
402
68
3
0
335,262
1
L
Gilgamesh
9,011
429
99
5
0
356,215
0
W
Tiamat
10,127
482
79
4
0
355,369
2
W
Chaac
11,569
551
112
5
0
453,519
1
L
Tsukuyomi
9,012
429
94
4
0
369,182
2
W
Arachne
12,177
580
158
8
0
504,934
2
W
Bellona
9,270
441
68
3
0
423,910
0
W
Bakasura
11,675
556
128
6
0
476,565
0
L
Apollo
7,856
374
75
4
0
336,949
0
L
Hel
7,149
340
28
1
0
269,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role