Player Matchup

Chronos
Chronos
ChaoticNoCh
Chronos
Level 28
God Stats
0W - 2L
1,129 SR
Queue Stats
58W - 98L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
Crosstueto26
Heimdallr
Level 24
God Stats
1W - 3L
1,303 SR
Queue Stats
24W - 26L
1,338 Elo+
Solo
Ymir
Ymir
Hittin_Lickz
Ymir
Level 26
God Stats
11W - 15L
1,318 SR
Queue Stats
48W - 68L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
II BlaZ1n II
Jing Wei
Level 29
God Stats
19W - 21L
1,444 SR
Queue Stats
63W - 76L
1,378 Elo+
Party 1
Thanatos
Thanatos
unseasonedbreads
Thanatos
Level 29
God Stats
1W - 8L
1,176 SR
Queue Stats
331W - 410L
1,331 Elo+
Solo
Team Averages
Level 27
1,274 SR
1,329 Elo+

VS

Team Averages
Level 15
1,499 SR
1,368 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Garrido_py
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,077 Elo+
Solo
Ymir
Ymir
Yung_Mans_Drop
Ymir
Level 16
God Stats
52W - 37L
1,496 SR
Queue Stats
149W - 156L
1,385 Elo+
Solo
Bellona
Bellona
bennie_flores08
Bellona
Level 15
God Stats
6W - 10L
1,500 SR
Queue Stats
83W - 87L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
xxfigterxx023
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChaoticNoCh
Chronos
18
3 / 5 / 1
11,635
431
9,611
16,544
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Crosstueto26
Heimdallr
14
7 / 4 / 1
10,733
398
13,174
15,324
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 8 / 6
13,390
496
6,738
28,719
31,411
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
II BlaZ1n II
Jing Wei
20
0 / 3 / 3
13,641
505
4,092
19,829
8,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 13 / 2
10,454
387
10,368
24,920
10,552
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
1 / 6 / 16
13,043
483
16,357
17,125
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 6 / 3
13,064
484
4,193
16,734
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 4 / 13
15,020
556
10,225
25,464
30,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 10
16,168
599
14,510
20,716
15,016
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
xxfigterxx023
Zhong Kui
20
18 / 0 / 6
17,210
637
33,294
22,185
17,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
16
Kills
33
33
Deaths
17
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
6
16
1.5
L
Chronos
ChaoticNoCh
Chronos
3
5
1
0.7
L
Heimdallr
Crosstueto26
Heimdallr
7
4
1
1.88
W
1
6
3
0.42
L
3
8
6
0.75
L
Jing Wei
II BlaZ1n II
Jing Wei
0
3
3
0.5
W
6
4
13
3.13
W
7
1
10
12
L
3
13
2
0.31
W
Zhong Kui
xxfigterxx023
Zhong Kui
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
78,579
105,336
Taken
102,224
63,640
Mitigated
76,000
20,948
Healing
41,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,357
5,536
0
5,697
17,125
5,348
4,756
4,919
12,203
0
88,771
L
Chronos
ChaoticNoCh
Chronos
9,611
1,665
0
2,835
16,544
7,127
827
6,414
10,130
58,624
0
L
Heimdallr
Crosstueto26
Heimdallr
13,174
4,893
411
809
15,324
5,941
1,702
5,887
9,437
0
46,459
W
4,193
635
0
2,166
16,734
7,243
2,064
5,388
11,346
0
64,356
L
6,738
1,005
0
815
28,719
31,411
78
13,953
14,766
30,969
0
L
Jing Wei
II BlaZ1n II
Jing Wei
4,092
3,748
0
6,340
19,829
8,609
0
6,940
12,889
0
122,048
W
10,225
1,901
352
7,924
25,464
30,730
1,121
6,190
19,274
26,890
0
W
14,510
4,554
154
7,062
20,716
15,016
2,266
4,593
16,123
0
149,396
L
10,368
2,177
0
9,738
24,920
10,552
0
10,938
13,982
0
50,886
W
Zhong Kui
xxfigterxx023
Zhong Kui
33,294
3,303
0
17,927
22,185
17,663
3,912
4,468
16,324
134,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,853
Gold Earned
74,505
491
Minions Killed
625
0
Camps Cleared
0
2,146,931
Distance Traveled
2,546,635
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,043
483
105
4
0
529,424
0
L
Chronos
11,635
431
100
4
0
445,601
2
L
Heimdallr
10,733
398
78
3
0
317,709
0
W
Thor
13,064
484
110
4
0
485,433
0
L
Ymir
13,390
496
40
1
0
431,760
7
L
Jing Wei
13,641
505
205
8
0
528,708
0
W
Ymir
15,020
556
20
1
0
527,068
1
W
Bellona
16,168
599
204
8
0
502,786
1
L
Thanatos
10,454
387
68
3
0
423,153
3
W
Zhong Kui
17,210
637
186
7
0
501,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role