Player Matchup

Cthulhu
Cthulhu
ForsakenR
Cthulhu
Level 14
God Stats
4W - 2L
1,671 SR
Queue Stats
43W - 61L
1,211 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Inc3ption11
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,405 Elo+
Solo
He Bo
He Bo
SaileNikul
He Bo
Level 13
God Stats
5W - 1L
1,508 SR
Queue Stats
27W - 28L
1,338 Elo+
Party 1
Hel
Hel
choqui984
Hel
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 58L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
灰烬ashes
Sun Wukong
Level 17
God Stats
3W - 1L
1,694 SR
Queue Stats
36W - 29L
1,527 Elo+
Solo
Team Averages
Level 13
1,575 SR
1,378 Elo+

VS

Team Averages
Level 11
1,469 SR
1,459 Elo+
Ares
Ares
Enguel
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Killeralge
Bellona
Level 6
God Stats
1W - 1L
1,579 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Shakilaar
Aphrodite
Level 17
God Stats
16W - 7L
1,582 SR
Queue Stats
41W - 27L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
darthrevan1708
Ao Kuang
Level 24
God Stats
2W - 6L
1,182 SR
Queue Stats
397W - 448L
1,392 Elo+
Solo
Ra
Ra
selder61
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ForsakenR
Cthulhu
16
4 / 1 / 13
9,751
975
12,291
9,216
11,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Inc3ption11
Morgan Le Fay
16
9 / 0 / 8
10,673
1,067
22,318
5,353
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
15
4 / 2 / 10
9,728
973
9,503
5,062
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 13
8,860
886
7,886
3,680
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
灰烬ashes
Sun Wukong
15
2 / 2 / 14
9,319
932
9,840
10,919
10,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

333

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Enguel
Ares
14
0 / 5 / 2
8,066
807
2,242
11,302
8,148
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Killeralge
Bellona
14
0 / 3 / 3
8,380
838
8,417
21,169
12,521
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Shakilaar
Aphrodite
15
1 / 2 / 4
9,230
923
4,513
7,514
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
15
4 / 1 / 1
9,731
973
6,995
15,519
5,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 8 / 2
8,306
831
5,981
12,794
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
19
Kills
5
5
Deaths
19
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Enguel
Ares
0
5
2
0.2
W
Cthulhu
ForsakenR
Cthulhu
4
1
13
10.5
W
Morgan Le Fay
Inc3ption11
Morgan Le Fay
9
0
8
13
L
Bellona
Killeralge
Bellona
0
3
3
0.5
W
He Bo
4
2
10
4.5
L
Aphrodite
Shakilaar
Aphrodite
1
2
4
1.5
W
0
0
13
6.5
L
Ao Kuang
4
1
1
4.5
L
0
8
2
0.13
W
Sun Wukong
灰烬ashes
Sun Wukong
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,838
Damage
28,148
34,230
Taken
68,298
28,916
Mitigated
35,352
12,181
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Enguel
Ares
2,242
363
0
0
11,302
8,148
0
9,137
2,165
4,407
0
W
Cthulhu
ForsakenR
Cthulhu
12,291
1,197
516
0
9,216
11,713
0
5,267
3,949
20,775
0
W
Morgan Le Fay
Inc3ption11
Morgan Le Fay
22,318
2,998
167
1,678
5,353
2,379
0
3,159
2,194
44,235
0
L
Bellona
Killeralge
Bellona
8,417
2,208
0
274
21,169
12,521
0
15,915
5,254
0
22,076
W
He Bo
9,503
1,271
0
0
5,062
2,013
0
4,266
796
23,679
0
L
Aphrodite
Shakilaar
Aphrodite
4,513
167
8,323
3,134
7,514
4,380
0
5,418
2,096
14,223
0
W
7,886
1,395
6,524
2,396
3,680
2,474
0
2,141
1,539
15,282
0
L
Ao Kuang
6,995
2,224
0
3,111
15,519
5,707
0
11,957
3,562
22,199
0
L
5,981
1,072
663
0
12,794
4,596
0
9,571
3,223
29,874
0
W
Sun Wukong
灰烬ashes
Sun Wukong
9,840
1,353
0
900
10,919
10,337
0
4,898
6,021
0
20,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
43,713
156
Minions Killed
158
3
Camps Cleared
5
978,855
Distance Traveled
920,149
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,066
807
5
1
0
147,566
2
W
Cthulhu
9,751
975
25
3
2
185,528
2
W
Morgan Le Fay
10,673
1,067
37
4
0
218,462
0
L
Bellona
8,380
838
35
4
0
207,647
0
W
He Bo
9,728
973
46
5
1
184,990
0
L
Aphrodite
9,230
923
33
3
2
199,640
3
W
Hel
8,860
886
18
2
0
194,472
0
L
Ao Kuang
9,731
973
29
3
3
193,460
1
L
Ra
8,306
831
56
6
0
171,836
1
W
Sun Wukong
9,319
932
30
3
0
195,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role