Player Matchup

Scylla
Scylla
OHMYGODR0NIE
Scylla
Level 26
God Stats
10W - 16L
1,274 SR
Queue Stats
56W - 60L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
V1Official__
Baron Samedi
Level 29
God Stats
46W - 48L
1,514 SR
Queue Stats
116W - 113L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Yasin_Uchiha101
Guan Yu
Level 23
God Stats
11W - 12L
1,357 SR
Queue Stats
136W - 195L
1,276 Elo+
Solo
Artemis
Artemis
YvZ1907
Artemis
Level 14
God Stats
4W - 3L
1,466 SR
Queue Stats
89W - 100L
1,329 Elo+
Solo
Hachiman
Hachiman
d69p00l
Hachiman
Level 22
God Stats
1W - 1L
1,483 SR
Queue Stats
29W - 26L
1,449 Elo+
Solo
Team Averages
Level 23
1,419 SR
1,356 Elo+

VS

Team Averages
Level 11
1,466 SR
1,525 Elo+
Kuzenbo
Kuzenbo
Decade1222
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Madfatguy88
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,702 Elo+
Party 1
Rama
Rama
MrMeatSceet
Rama
Level 6
God Stats
1W - 2L
1,329 SR
Queue Stats
11W - 12L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
WHOS RICER
Amaterasu
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 12L
1,536 Elo+
Party 1
Ymir
Ymir
xX1SnipeUrDedXx
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 0 / 2
7,688
452
5,511
5,649
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
V1Official__
Baron Samedi
12
2 / 2 / 1
6,871
404
5,663
6,954
3,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 2
9,615
566
6,992
11,521
5,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
YvZ1907
Artemis
13
0 / 1 / 2
7,707
453
3,895
7,083
2,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
d69p00l
Hachiman
16
3 / 1 / 1
9,027
531
8,385
13,282
5,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Decade1222
Kuzenbo
8
0 / 3 / 1
6,545
385
1,782
8,775
6,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
2 / 2 / 0
7,384
434
7,513
8,798
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 0
8,306
489
6,172
10,051
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
WHOS RICER
Amaterasu
14
1 / 1 / 0
7,320
431
3,232
8,244
5,406
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 5 / 1
5,550
326
970
10,197
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Decade1222
Kuzenbo
0
3
1
0.17
L
Olorun
2
2
0
1
L
1
1
0
1
W
Scylla
1
0
2
2
W
Baron Samedi
V1Official__
Baron Samedi
2
2
1
1.25
L
Amaterasu
WHOS RICER
Amaterasu
1
1
0
1
W
5
0
2
6
W
Artemis
YvZ1907
Artemis
0
1
2
1
W
Hachiman
d69p00l
Hachiman
3
1
1
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
19,669
44,489
Taken
46,065
18,141
Mitigated
22,632
20,716
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Decade1222
Kuzenbo
1,782
973
0
180
8,775
6,539
0
1,700
7,075
9,991
0
L
Olorun
7,513
3,287
553
4,343
8,798
3,374
598
5,084
3,714
53,555
0
L
6,172
3,510
0
5,258
10,051
3,614
114
167
9,884
0
57,153
W
Scylla
5,511
736
0
2,411
5,649
1,900
1,852
4,167
1,482
44,789
0
W
Baron Samedi
V1Official__
Baron Samedi
5,663
161
754
1,917
6,954
3,184
199
3,156
3,798
27,353
0
L
Amaterasu
WHOS RICER
Amaterasu
3,232
376
0
2,410
8,244
5,406
0
1,259
6,985
0
42,057
W
6,992
2,898
324
4,377
11,521
5,551
268
1,825
9,696
0
70,234
W
Artemis
YvZ1907
Artemis
3,895
2,666
0
2,140
7,083
2,414
374
464
6,619
0
42,493
W
Hachiman
d69p00l
Hachiman
8,385
4,681
0
8,793
13,282
5,092
535
895
12,387
0
70,932
L
970
546
0
279
10,197
3,699
117
3,100
7,097
8,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
35,105
475
Minions Killed
321
0
Camps Cleared
0
1,467,053
Distance Traveled
1,351,527
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,545
385
17
1
0
237,896
0
L
Olorun
7,384
434
84
5
0
277,665
0
L
Rama
8,306
489
123
7
0
250,214
1
W
Scylla
7,688
452
91
5
0
321,386
0
W
Baron Samedi
6,871
404
45
3
0
291,833
2
L
Amaterasu
7,320
431
84
5
0
349,523
0
W
Guan Yu
9,615
566
139
8
0
312,820
0
W
Artemis
7,707
453
94
6
0
252,467
2
W
Hachiman
9,027
531
106
6
0
288,547
2
L
Ymir
5,550
326
13
1
0
236,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role