Player Matchup

Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DILGEWHIP
Ah Muzen Cab
Level 120
God Stats
5W - 2L
1,292 SR
Queue Stats
329W - 328L
1,351 Elo+
Solo
Rama
Rama
Meranpls08
Rama
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 193L
1,489 Elo+
Solo
Bacchus
Bacchus
NiceGuy420
Bacchus
Level 116
God Stats
1W - 3L
1,155 SR
Queue Stats
171W - 168L
1,430 Elo+
Solo
He Bo
He Bo
ZeroCoppelion
He Bo
Level 59
God Stats
3W - 2L
1,511 SR
Queue Stats
219W - 218L
1,412 Elo+
Solo
Team Averages
Level 107
1,392 SR
1,436 Elo+

VS

Team Averages
Level 90
1,370 SR
1,327 Elo+
Jormungandr
Jormungandr
Darke 3D imax
Jormungandr
Level 87
God Stats
1W - 5L
1,155 SR
Queue Stats
99W - 102L
1,462 Elo+
Solo
Horus
Horus
I Yessica I
Horus
Level 155
God Stats
0W - 1L
1,687 SR
Queue Stats
41W - 59L
1,363 Elo+
Party 1
He Bo
He Bo
OhBoySoup
He Bo
Level 123
God Stats
0W - 1L
1,217 SR
Queue Stats
13W - 28L
1,295 Elo+
Party 1
Zeus
Zeus
Sugga5
Zeus
Level 59
God Stats
8W - 7L
1,292 SR
Queue Stats
307W - 318L
1,399 Elo+
Solo
Ymir
Ymir
XBleach is BaeX
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
7 / 3 / 21
14,749
776
13,990
26,856
37,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
DILGEWHIP
Ah Muzen Cab
20
13 / 2 / 10
14,830
781
26,633
12,719
6,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 13
11,252
592
16,643
14,415
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
NiceGuy420
Bacchus
20
7 / 3 / 19
13,781
725
24,537
29,884
40,109
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 8 / 15
11,939
628
17,259
14,201
6,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darke 3D imax
Jormungandr
20
5 / 6 / 10
12,884
678
19,392
27,303
28,080
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 4 / 7
11,781
620
6,422
23,713
30,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
OhBoySoup
He Bo
18
7 / 7 / 6
11,541
607
17,668
18,639
7,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Sugga5
Zeus
15
1 / 7 / 9
10,063
530
19,893
18,170
7,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 8
10,606
558
3,855
23,450
24,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
58
29
Kills
18
20
Deaths
29
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
3
21
5.83
W
Ah Muzen Cab
DILGEWHIP
Ah Muzen Cab
13
2
10
9
L
Jormungandr
Darke 3D imax
Jormungandr
5
6
10
1.67
L
3
4
7
1.63
W
1
4
13
1.88
W
Bacchus
NiceGuy420
Bacchus
7
3
19
5.5
L
He Bo
OhBoySoup
He Bo
7
7
6
1.43
L
Zeus
Sugga5
Zeus
1
7
9
0.79
L
2
5
8
1.2
W
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,062
Damage
67,230
98,075
Taken
111,275
96,012
Mitigated
99,242
50,561
Healing
42,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
13,990
2,005
11,974
12,323
26,856
37,479
1,277
17,972
8,884
27,218
0
W
Ah Muzen Cab
DILGEWHIP
Ah Muzen Cab
26,633
12,459
1,077
4,019
12,719
6,325
1,860
7,759
4,960
0
64,998
L
Jormungandr
Darke 3D imax
Jormungandr
19,392
2,663
1,893
4,305
27,303
28,080
119
10,759
16,544
50,168
0
L
6,422
2,848
10,849
9,974
23,713
30,917
420
9,245
14,468
0
14,748
W
16,643
10,023
1,076
3,111
14,415
6,036
1,671
11,380
3,035
0
30,941
W
Bacchus
NiceGuy420
Bacchus
24,537
3,262
2,555
11,683
29,884
40,109
1,140
11,716
18,168
39,477
0
L
He Bo
OhBoySoup
He Bo
17,668
518
4,704
4,350
18,639
7,996
607
9,861
8,778
38,545
0
L
Zeus
Sugga5
Zeus
19,893
2,982
2,870
3,503
18,170
7,577
0
12,743
5,427
42,797
0
L
3,855
975
0
0
23,450
24,672
319
13,178
10,272
7,179
0
W
17,259
1,200
1,250
1,493
14,201
6,063
764
11,981
2,220
34,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,551
Gold Earned
56,875
186
Minions Killed
178
0
Camps Cleared
0
1,677,743
Distance Traveled
1,494,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,749
776
19
1
0
389,649
1
W
Ah Muzen Cab
14,830
781
80
4
0
309,691
0
L
Jormungandr
12,884
678
54
3
0
298,338
3
L
Horus
11,781
620
17
1
0
332,176
0
W
Rama
11,252
592
24
1
0
291,084
0
W
Bacchus
13,781
725
22
1
0
355,329
0
L
He Bo
11,541
607
47
2
0
322,330
0
L
Zeus
10,063
530
43
2
0
251,423
0
L
Ymir
10,606
558
17
1
0
289,811
0
W
He Bo
11,939
628
41
2
0
331,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role