Player Matchup

He Bo
He Bo
HannibalTheHun6
He Bo
Level 28
God Stats
14W - 11L
1,613 SR
Queue Stats
312W - 294L
1,520 Elo+
Party 1
Rama
Rama
L722i1
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Scylla
Scylla
itramtm698
Scylla
Level 32
God Stats
4W - 8L
1,312 SR
Queue Stats
360W - 369L
1,518 Elo+
Party 1
Nemesis
Nemesis
meelfresh
Nemesis
Level 11
God Stats
5W - 2L
1,586 SR
Queue Stats
11W - 6L
1,544 Elo+
Solo
Chaac
Chaac
天涯共吃屎
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,453 Elo+
Party 2
Team Averages
Level 17
1,502 SR
1,462 Elo+

VS

Team Averages
Level 12
1,593 SR
1,515 Elo+
Nemesis
Nemesis
Censored001
Nemesis
Level 7
God Stats
3W - 1L
1,807 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Skadi
Skadi
G3n3tikz
Skadi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
JayPhii
Izanami
Level 26
God Stats
6W - 2L
1,520 SR
Queue Stats
70W - 60L
1,463 Elo+
Solo
Zeus
Zeus
Jemmenich
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
KingSpino
Ares
Level 6
God Stats
3W - 2L
1,640 SR
Queue Stats
10W - 7L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,959
596
3,375
4,998
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
L722i1
Rama
8
1 / 7 / 2
5,314
531
1,453
7,352
1,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
itramtm698
Scylla
10
1 / 3 / 1
6,011
601
1,961
3,931
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
meelfresh
Nemesis
7
1 / 3 / 1
4,948
495
3,372
6,113
1,016
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 3 / 2
5,243
524
2,932
8,724
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Censored001
Nemesis
11
4 / 1 / 2
6,610
661
3,480
6,334
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
G3n3tikz
Skadi
11
5 / 2 / 1
6,538
654
3,854
4,627
1,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
JayPhii
Izanami
10
5 / 3 / 7
6,656
666
8,681
6,007
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
10
0 / 1 / 2
5,618
562
2,054
2,594
765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
4 / 1 / 5
6,305
631
4,699
8,493
6,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
18
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Censored001
Nemesis
4
1
2
5
W
Skadi
G3n3tikz
Skadi
5
2
1
2.75
L
2
2
1
1.25
W
Izanami
JayPhii
Izanami
5
3
7
2.83
W
Zeus
0
1
2
1
W
Ares
4
1
5
6.5
L
Rama
L722i1
Rama
1
7
2
0.29
L
Scylla
itramtm698
Scylla
1
3
1
0.5
L
Nemesis
meelfresh
Nemesis
1
3
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,093
Damage
22,768
31,118
Taken
28,055
9,275
Mitigated
12,276
6,316
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Censored001
Nemesis
3,480
1,549
0
2,492
6,334
2,457
0
1,370
4,921
0
31,677
W
Skadi
G3n3tikz
Skadi
3,854
2,007
0
1,581
4,627
1,251
1,338
1,414
3,213
0
32,102
L
3,375
120
0
1,910
4,998
956
0
651
4,347
28,588
0
W
Izanami
JayPhii
Izanami
8,681
6,644
0
1,808
6,007
1,770
567
680
5,327
0
43,064
W
Zeus
2,054
109
0
189
2,594
765
420
1,707
765
20,431
0
W
Ares
4,699
420
0
500
8,493
6,033
25
0
8,493
10,284
0
L
Rama
L722i1
Rama
1,453
1,303
0
602
7,352
1,650
0
1,782
5,488
0
17,639
L
Scylla
itramtm698
Scylla
1,961
118
0
331
3,931
927
0
1,403
2,528
22,034
0
L
Nemesis
meelfresh
Nemesis
3,372
1,881
0
1,123
6,113
1,016
0
0
6,113
0
22,449
L
2,932
693
0
2,350
8,724
4,726
0
2,673
5,889
0
10,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
31,727
215
Minions Killed
269
0
Camps Cleared
0
979,337
Distance Traveled
930,179
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,610
661
76
8
0
193,745
2
W
Skadi
6,538
654
57
6
0
184,913
2
L
He Bo
5,959
596
71
7
0
195,785
2
W
Izanami
6,656
666
66
7
0
177,239
0
W
Zeus
5,618
562
52
5
0
166,136
0
W
Ares
6,305
631
18
2
0
208,146
2
L
Rama
5,314
531
44
4
0
171,467
0
L
Scylla
6,011
601
49
5
0
178,416
3
L
Nemesis
4,948
495
37
4
0
204,990
2
L
Chaac
5,243
524
14
1
0
228,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role