Player Matchup

Merlin
Merlin
JUSTMANGOMAN69
Merlin
Level 29
God Stats
34W - 44L
1,415 SR
Queue Stats
260W - 310L
1,378 Elo+
Solo
Neith
Neith
TrainedEvil
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
lakaido135
Gilgamesh
Level 65
God Stats
170W - 144L
1,601 SR
Queue Stats
320W - 353L
1,355 Elo+
Party 2
Medusa
Medusa
neezTSM
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,110 Elo+
Solo
Ymir
Ymir
sekreti0508
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,689 Elo+
Party 2
Team Averages
Level 25
1,503 SR
1,406 Elo+

VS

Team Averages
Level 24
1,626 SR
1,437 Elo+
Set
Set
FaTe Pingu
Set
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 225L
1,324 Elo+
Solo
Tiamat
Tiamat
ImStillStanden
Tiamat
Level 28
God Stats
5W - 8L
1,730 SR
Queue Stats
128W - 129L
1,489 Elo+
Party 1
Raijin
Raijin
KgbJones1997
Raijin
Level 32
God Stats
21W - 16L
1,612 SR
Queue Stats
137W - 125L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
KingEarthVenom
Cernunnos
Level 16
God Stats
3W - 1L
1,798 SR
Queue Stats
36W - 30L
1,431 Elo+
Solo
Thanatos
Thanatos
Lad Like Rad
Thanatos
Level 26
God Stats
19W - 16L
1,488 SR
Queue Stats
244W - 285L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
8,846
520
9,546
11,615
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
5,126
302
1,012
1,671
284
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lakaido135
Gilgamesh
10
0 / 9 / 1
7,639
449
5,415
16,050
11,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
neezTSM
Medusa
4
0 / 3 / 0
4,969
292
613
2,838
616
9
0 / 11 / 0
6,982
411
3,205
16,929
10,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,633
625
5,718
5,698
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 3
9,193
541
5,615
6,994
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
15
10 / 3 / 5
10,597
623
9,630
12,374
5,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KingEarthVenom
Cernunnos
14
1 / 1 / 2
8,991
529
2,351
8,090
2,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Lad Like Rad
Thanatos
14
10 / 0 / 11
10,189
599
15,647
12,010
4,312
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
32
32
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
4
1
3
5.5
L
4
8
1
0.56
W
Raijin
10
3
5
4.17
W
Cernunnos
KingEarthVenom
Cernunnos
1
1
2
2
W
Thanatos
Lad Like Rad
Thanatos
10
0
11
15.5
L
0
1
0
0
L
Gilgamesh
lakaido135
Gilgamesh
0
9
1
0.06
L
Medusa
neezTSM
Medusa
0
3
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
38,961
49,103
Taken
45,166
25,763
Mitigated
19,032
1,426
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,718
2,504
0
546
5,698
2,984
4,340
1,446
4,252
0
41,166
W
5,615
245
0
1,558
6,994
3,804
2,996
1,456
5,538
49,296
0
L
9,546
211
0
460
11,615
3,114
0
5,623
5,852
41,617
0
W
Raijin
9,630
1,393
429
5,167
12,374
5,271
2,745
5,813
6,561
55,527
0
W
Cernunnos
KingEarthVenom
Cernunnos
2,351
854
0
3,205
8,090
2,661
4,289
1,024
7,066
0
48,834
W
Thanatos
Lad Like Rad
Thanatos
15,647
7,273
155
9,497
12,010
4,312
743
3,012
8,998
0
50,499
L
1,012
292
0
192
1,671
284
0
543
1,062
0
6,061
L
Gilgamesh
lakaido135
Gilgamesh
5,415
1,752
0
394
16,050
11,230
0
3,705
12,223
0
32,254
L
Medusa
neezTSM
Medusa
613
314
0
0
2,838
616
0
773
2,003
0
5,375
L
3,205
1,495
0
380
16,929
10,519
13
4,146
12,718
16,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
49,603
176
Minions Killed
491
0
Camps Cleared
0
1,012,420
Distance Traveled
1,559,099
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,633
625
106
6
0
353,244
0
W
Tiamat
9,193
541
94
6
0
311,816
1
L
Merlin
8,846
520
61
4
0
291,262
1
W
Raijin
10,597
623
113
7
0
268,620
1
W
Cernunnos
8,991
529
109
6
0
254,504
0
W
Thanatos
10,189
599
69
4
0
370,915
0
L
Neith
5,126
302
13
1
0
75,945
0
L
Gilgamesh
7,639
449
57
3
0
296,523
0
L
Medusa
4,969
292
14
1
0
105,279
1
L
Ymir
6,982
411
31
2
0
243,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role