Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BillyLaughs
Sol
Level 160
God Stats
28W - 16L
1,748 SR
Queue Stats
1,205W - 1,083L
1,674 Elo+
Solo
Nox
Nox
CaptClapped
Nox
Level 127
God Stats
1W - 1L
1,672 SR
Queue Stats
82W - 53L
1,653 Elo+
Party 1
Hercules
Hercules
Rumofy
Hercules
Level 125
God Stats
7W - 10L
1,523 SR
Queue Stats
285W - 259L
1,600 Elo+
Solo
Jormungandr
Jormungandr
VVednesd4y
Jormungandr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 214L
1,524 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,590 Elo+

VS

Team Averages
Level 124
1,548 SR
1,586 Elo+
Bellona
Bellona
AJ714799
Bellona
Level 125
God Stats
20W - 7L
1,408 SR
Queue Stats
430W - 378L
1,525 Elo+
Solo
Danzaburou
Danzaburou
DOOM_BLADE_21
Danzaburou
Level 95
God Stats
44W - 35L
1,675 SR
Queue Stats
750W - 657L
1,590 Elo+
Solo
Kali
Kali
FatherCoppa
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,577 Elo+
Party 2
Geb
Geb
MyNameIsCatwolf
Geb
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 219L
1,601 Elo+
Solo
He Bo
He Bo
Steezyyyyy
He Bo
Level 145
God Stats
1W - 2L
1,654 SR
Queue Stats
117W - 117L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 8 / 2
6,451
379
4,590
11,563
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 0
10,221
601
10,180
10,720
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 8 / 0
8,188
482
6,626
10,946
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Rumofy
Hercules
12
1 / 5 / 4
7,488
440
3,915
18,803
8,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
VVednesd4y
Jormungandr
15
1 / 2 / 1
8,564
504
9,661
16,040
14,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJ714799
Bellona
16
3 / 3 / 0
9,702
571
12,181
14,539
16,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DOOM_BLADE_21
Danzaburou
17
9 / 1 / 3
10,777
634
6,975
11,020
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 6
8,854
521
6,770
10,096
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 4 / 13
9,078
534
5,464
13,695
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
16
9 / 1 / 7
9,972
587
15,792
10,934
4,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
27
27
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
8
2
0.13
W
Bellona
AJ714799
Bellona
3
3
0
1
L
4
4
0
1
L
3
8
0
0.38
W
Danzaburou
DOOM_BLADE_21
Danzaburou
9
1
3
10.5
W
5
1
6
8
W
1
4
13
1.88
L
Hercules
Rumofy
Hercules
1
5
4
0.6
W
He Bo
9
1
7
12.5
L
Jormungandr
VVednesd4y
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
47,182
68,072
Taken
60,284
33,408
Mitigated
40,690
24,796
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,590
951
0
7,018
11,563
3,491
0
4,099
7,464
0
28,292
W
Bellona
AJ714799
Bellona
12,181
6,021
0
4,802
14,539
16,606
0
8,542
5,850
0
66,857
L
10,180
2,890
0
5,056
10,720
3,276
0
3,530
7,190
73,847
0
L
6,626
508
0
1,482
10,946
3,790
48
5,722
5,224
47,413
0
W
Danzaburou
DOOM_BLADE_21
Danzaburou
6,975
2,823
0
3,642
11,020
3,387
507
6,496
4,524
0
79,858
W
6,770
3,361
0
4,667
10,096
4,850
132
3,192
6,857
0
54,848
W
5,464
1,086
0
850
13,695
11,663
0
4,312
9,326
35,453
0
L
Hercules
Rumofy
Hercules
3,915
820
195
5,948
18,803
8,617
0
6,718
11,969
0
23,165
W
He Bo
15,792
774
0
5,980
10,934
4,184
373
3,994
6,774
65,217
0
L
Jormungandr
VVednesd4y
Jormungandr
9,661
3,237
0
5,097
16,040
14,234
0
1,187
14,853
63,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
48,383
460
Minions Killed
549
0
Camps Cleared
0
1,500,255
Distance Traveled
1,641,761
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,451
379
55
3
0
293,144
3
W
Bellona
9,702
571
158
9
0
313,455
2
L
Sol
10,221
601
138
8
0
302,709
6
L
Nox
8,188
482
107
6
0
294,062
1
W
Danzaburou
10,777
634
138
8
0
326,543
1
W
Kali
8,854
521
95
6
0
388,396
2
W
Geb
9,078
534
42
2
0
300,326
2
L
Hercules
7,488
440
36
2
0
314,622
6
W
He Bo
9,972
587
116
7
0
313,041
8
L
Jormungandr
8,564
504
124
7
0
295,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role