Player Matchup

Thanatos
Thanatos
DarkGod08
Thanatos
Level 14
God Stats
2W - 2L
1,477 SR
Queue Stats
6W - 8L
1,396 Elo+
Party 2
Ares
Ares
NexonTR
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 3
Chang'e
Chang'e
iceberg1635
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
sss12
Loki
Level 16
God Stats
5W - 7L
1,336 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 2
Rama
Rama
xxMONAXxx
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,345 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,384 Elo+

VS

Team Averages
Level 27
1,422 SR
1,433 Elo+
Loki
Loki
DubstepThor
Loki
Level 29
God Stats
13W - 16L
1,415 SR
Queue Stats
82W - 95L
1,391 Elo+
Solo
Thor
Thor
HappyAlone2k
Thor
Level 11
God Stats
1W - 0L
1,327 SR
Queue Stats
6W - 4L
1,302 Elo+
Party 4
Athena
Athena
TheAwesomeReZ
Athena
Level 62
God Stats
1W - 0L
1,732 SR
Queue Stats
14W - 9L
1,403 Elo+
Party 4
Poseidon
Poseidon
psycho1vova
Poseidon
Level 21
God Stats
1W - 2L
1,137 SR
Queue Stats
43W - 40L
1,470 Elo+
Party 1
Medusa
Medusa
therealnacho
Medusa
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkGod08
Thanatos
13
5 / 5 / 9
9,023
501
9,485
15,573
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
NexonTR
Ares
10
0 / 7 / 1
6,531
363
2,556
12,665
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
iceberg1635
Chang'e
11
0 / 9 / 6
6,962
387
3,634
10,255
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
sss12
Loki
15
13 / 3 / 4
10,427
579
9,188
13,204
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
11
0 / 10 / 2
6,792
377
1,646
11,698
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 11
9,678
538
10,387
10,644
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 7
9,682
538
5,981
11,478
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 1 / 16
10,372
576
6,774
9,682
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
psycho1vova
Poseidon
14
2 / 8 / 8
9,068
504
7,682
8,343
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
15 / 2 / 10
11,490
638
17,841
9,406
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
18
Kills
34
34
Deaths
19
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkGod08
Thanatos
5
5
9
1.9
W
8
6
11
2.25
W
3
2
7
3.25
L
Ares
NexonTR
Ares
0
7
1
0.07
W
6
1
16
14
L
Chang'e
iceberg1635
Chang'e
0
9
6
0.33
W
Poseidon
psycho1vova
Poseidon
2
8
8
0.75
L
Loki
sss12
Loki
13
3
4
5
W
Medusa
15
2
10
10
L
Rama
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,509
Damage
48,665
63,395
Taken
49,553
24,429
Mitigated
21,540
16,433
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkGod08
Thanatos
9,485
2,623
0
8,738
15,573
8,185
0
4,671
10,614
0
35,002
W
10,387
2,381
0
1,848
10,644
3,295
104
1,149
9,452
0
48,180
W
5,981
1,762
0
2,454
11,478
4,230
1,486
1,042
10,137
0
57,096
L
Ares
NexonTR
Ares
2,556
456
0
1,304
12,665
6,488
744
2,502
10,127
16,079
0
W
6,774
1,211
0
1,872
9,682
7,202
656
1,911
7,557
17,492
0
L
Chang'e
iceberg1635
Chang'e
3,634
497
616
1,253
10,255
2,298
0
2,821
7,312
19,889
0
W
Poseidon
psycho1vova
Poseidon
7,682
606
0
700
8,343
2,125
726
858
7,485
46,433
0
L
Loki
sss12
Loki
9,188
2,248
0
3,834
13,204
4,546
0
2,094
11,015
0
53,969
W
Medusa
17,841
10,570
0
4,899
9,406
4,688
1,733
959
8,404
0
73,757
L
Rama
1,646
1,162
0
688
11,698
2,912
587
1,735
9,871
0
24,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
50,290
253
Minions Killed
405
0
Camps Cleared
0
1,471,273
Distance Traveled
1,705,372
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,023
501
67
4
0
303,161
2
W
Loki
9,678
538
72
4
0
346,155
1
W
Thor
9,682
538
92
5
0
339,218
0
L
Ares
6,531
363
27
2
0
248,637
1
W
Athena
10,372
576
26
1
0
355,808
3
L
Chang'e
6,962
387
29
2
0
322,610
1
W
Poseidon
9,068
504
99
6
0
327,497
0
L
Loki
10,427
579
82
5
0
330,411
2
W
Medusa
11,490
638
116
6
0
336,694
1
L
Rama
6,792
377
48
3
0
266,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role