Player Matchup

Vamana
Vamana
WLG_FUZZY
Vamana
Level 7
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 4L
1,341 Elo+
Solo
Sol
Sol
daizanRM
Sol
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Loki
Loki
soso_64100
Loki
Level 128
God Stats
51W - 70L
1,520 SR
Queue Stats
520W - 565L
1,429 Elo+
Solo
Team Averages
Level 47
1,577 SR
1,423 Elo+

VS

Team Averages
Level 73
1,603 SR
1,406 Elo+
Baron Samedi
Baron Samedi
DrNikoCage
Baron Samedi
Level 101
God Stats
7W - 2L
1,751 SR
Queue Stats
150W - 155L
1,535 Elo+
Solo
Thanatos
Thanatos
LiTTle_Ed-Mouk07
Thanatos
Level 30
God Stats
4W - 7L
1,418 SR
Queue Stats
44W - 81L
1,355 Elo+
Party 1
Sobek
Sobek
WeedNFire
Sobek
Level 89
God Stats
3W - 4L
1,641 SR
Queue Stats
21W - 34L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
WLG_FUZZY
Vamana
10
2 / 7 / 2
7,144
649
4,717
11,118
4,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 2
6,772
616
4,518
10,068
2,401
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
3 / 2 / 1
8,204
746
8,351
6,933
2,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrNikoCage
Baron Samedi
14
9 / 0 / 6
9,535
867
10,964
4,868
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 4 / 10
8,408
764
7,415
8,950
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
WeedNFire
Sobek
11
3 / 1 / 9
8,004
728
3,736
12,609
12,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrNikoCage
Baron Samedi
9
0
6
12
W
4
4
10
2.25
L
Vamana
WLG_FUZZY
Vamana
2
7
2
0.43
W
Sobek
WeedNFire
Sobek
3
1
9
7.5
L
0
7
2
0.14
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
22,115
28,119
Taken
26,427
8,905
Mitigated
18,747
4,185
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrNikoCage
Baron Samedi
10,964
601
2,159
2,058
4,868
3,479
862
1,205
3,557
42,832
0
W
7,415
1,551
504
3,733
8,950
3,098
362
909
7,954
0
14,434
L
Vamana
WLG_FUZZY
Vamana
4,717
1,768
0
1,552
11,118
4,109
0
6,127
4,991
0
14,450
W
Sobek
WeedNFire
Sobek
3,736
350
285
1,640
12,609
12,170
336
2,211
10,398
12,613
0
L
4,518
1,156
0
670
10,068
2,401
0
5,014
5,054
14,731
0
L
8,351
2,158
48
1,915
6,933
2,395
0
3,559
3,374
0
37,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
25,947
104
Minions Killed
105
0
Camps Cleared
0
556,113
Distance Traveled
664,839
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,535
867
75
7
0
218,779
1
W
Thanatos
8,408
764
19
2
0
215,694
1
L
Vamana
7,144
649
15
1
0
164,004
0
W
Sobek
8,004
728
11
1
0
230,366
0
L
Sol
6,772
616
30
3
0
179,784
1
L
Loki
8,204
746
59
5
0
212,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role