Player Matchup

Scylla
Scylla
Akefhalos
Scylla
Level 107
God Stats
8W - 15L
1,456 SR
Queue Stats
255W - 308L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
ThePandaNL
Sylvanus
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
429W - 323L
1,648 Elo+
Solo
Artemis
Artemis
VielfrassFan792
Artemis
Level 106
God Stats
2W - 3L
1,285 SR
Queue Stats
271W - 322L
1,518 Elo+
Party 1
Team Averages
Level 113
1,485 SR
1,562 Elo+

VS

Team Averages
Level 152
1,384 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
Juk5uttaja
Morgan Le Fay
Level 148
God Stats
17W - 18L
1,434 SR
Queue Stats
101W - 83L
1,590 Elo+
Solo
Horus
Horus
Muriana2000
Horus
Level 160
God Stats
1W - 2L
1,225 SR
Queue Stats
25W - 22L
1,571 Elo+
Solo
Fenrir
Fenrir
SPCCWBYS_1312
Fenrir
Level 148
God Stats
30W - 26L
1,492 SR
Queue Stats
803W - 894L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akefhalos
Scylla
13
2 / 7 / 3
10,235
602
13,237
14,677
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ThePandaNL
Sylvanus
16
2 / 5 / 4
11,251
662
9,670
19,057
20,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 12 / 3
10,858
639
9,351
16,916
6,917
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Juk5uttaja
Morgan Le Fay
18
12 / 1 / 8
13,226
778
29,198
15,232
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 14
11,399
671
5,221
21,733
14,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 3 / 7
13,124
772
10,786
20,390
11,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
24
24
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akefhalos
Scylla
2
7
3
0.5
W
Morgan Le Fay
Juk5uttaja
Morgan Le Fay
12
1
8
16
W
2
3
14
3
W
10
3
7
4.5
L
Sylvanus
ThePandaNL
Sylvanus
2
5
4
0.8
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,258
Damage
45,205
50,650
Taken
57,355
31,912
Mitigated
33,348
4,965
Healing
29,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akefhalos
Scylla
13,237
796
0
379
14,677
4,904
372
11,299
3,378
41,757
0
W
Morgan Le Fay
Juk5uttaja
Morgan Le Fay
29,198
2,267
239
6,442
15,232
6,706
1,122
5,870
9,136
92,455
0
W
5,221
2,767
6,678
9,929
21,733
14,731
290
8,309
12,996
0
21,605
W
10,786
2,720
0
6,385
20,390
11,911
1,607
7,016
13,048
0
47,755
L
Sylvanus
ThePandaNL
Sylvanus
9,670
2,853
997
2,673
19,057
20,091
128
11,027
8,030
24,999
6,517
L
9,351
1,771
0
916
16,916
6,917
329
6,872
10,044
0
29,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
37,749
149
Minions Killed
202
0
Camps Cleared
0
763,847
Distance Traveled
973,640
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,235
602
65
4
0
253,602
1
W
Morgan Le Fay
13,226
778
110
6
0
336,803
0
W
Horus
11,399
671
24
1
0
336,995
2
W
Fenrir
13,124
772
68
4
0
299,842
2
L
Sylvanus
11,251
662
37
2
0
284,796
2
L
Artemis
10,858
639
47
3
0
225,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role