Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Grind2Death
Hercules
Level 112
God Stats
22W - 28L
1,466 SR
Queue Stats
74W - 80L
1,508 Elo+
Solo
Scylla
Scylla
Notenloquesa
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 317L
1,409 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,483 Elo+

VS

Team Averages
Level 88
1,598 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AdrianJB
Ne Zha
Level 109
God Stats
8W - 13L
1,832 SR
Queue Stats
80W - 103L
1,391 Elo+
Solo
Cthulhu
Cthulhu
MOssTAdo10
Cthulhu
Level 87
God Stats
5W - 1L
1,737 SR
Queue Stats
267W - 247L
1,572 Elo+
Solo
Hercules
Hercules
andrelemosj
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,495 Elo+
Solo
Apollo
Apollo
duuhglas
Apollo
Level 42
God Stats
2W - 3L
1,419 SR
Queue Stats
53W - 67L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
5 / 3 / 4
12,243
644
10,999
12,017
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
 
Apollo
18
4 / 3 / 5
11,428
601
5,285
17,437
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
 
Ganesha
14
0 / 4 / 10
8,952
471
5,147
14,140
15,416
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Grind2Death
Hercules
18
9 / 1 / 7
11,748
618
16,480
21,743
25,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
4 / 6 / 1
9,536
502
4,790
12,042
3,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
9 / 6 / 4
9,425
496
19,524
14,619
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
AdrianJB
Ne Zha
14
2 / 5 / 4
8,969
472
4,511
14,908
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MOssTAdo10
Cthulhu
10
3 / 2 / 4
7,457
392
5,742
9,996
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
andrelemosj
Hercules
13
1 / 7 / 1
7,920
417
4,111
13,775
6,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
duuhglas
Apollo
13
1 / 3 / 7
7,982
420
6,245
11,699
3,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
22
Kills
16
17
Deaths
23
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
4
2.33
W
Apollo
 
Apollo
4
3
5
2.17
W
Ganesha
 
Ganesha
0
4
10
1.25
L
Morgan Le Fay
 
Morgan Le Fay
9
6
4
1.83
L
Ne Zha
AdrianJB
Ne Zha
2
5
4
0.8
W
Hercules
Grind2Death
Hercules
9
1
7
12.5
L
Cthulhu
MOssTAdo10
Cthulhu
3
2
4
2.5
W
Scylla
4
6
1
0.75
L
Hercules
andrelemosj
Hercules
1
7
1
0.21
L
Apollo
duuhglas
Apollo
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
40,133
77,379
Taken
64,997
54,981
Mitigated
29,821
22,853
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,999
6,285
0
4,270
12,017
4,845
4,036
2,996
9,021
0
96,648
W
Apollo
 
Apollo
5,285
2,503
0
4,837
17,437
5,844
852
5,406
12,031
0
117,623
W
Ganesha
 
Ganesha
5,147
636
0
940
14,140
15,416
164
7,902
6,238
22,178
0
L
Morgan Le Fay
 
Morgan Le Fay
19,524
2,629
262
3,566
14,619
5,440
250
3,512
11,104
59,673
0
L
Ne Zha
AdrianJB
Ne Zha
4,511
1,238
0
5,726
14,908
5,142
0
2,273
12,631
0
47,885
W
Hercules
Grind2Death
Hercules
16,480
5,719
0
11,980
21,743
25,103
1,486
8,180
13,563
0
64,033
L
Cthulhu
MOssTAdo10
Cthulhu
5,742
361
0
1,067
9,996
8,338
25
3,346
6,650
19,526
0
W
Scylla
4,790
312
0
826
12,042
3,773
1,133
7,135
4,907
34,257
0
L
Hercules
andrelemosj
Hercules
4,111
907
0
1,781
13,775
6,961
0
918
12,857
30
39,231
L
Apollo
duuhglas
Apollo
6,245
2,830
0
3,292
11,699
3,940
854
1,625
10,074
0
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,907
Gold Earned
41,753
519
Minions Killed
362
0
Camps Cleared
0
1,773,102
Distance Traveled
1,676,313
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,243
644
178
9
0
303,966
2
W
Apollo
11,428
601
155
8
0
356,653
7
W
Ganesha
8,952
471
9
0
0
356,968
1
L
Morgan Le Fay
9,425
496
94
5
0
328,188
8
L
Ne Zha
8,969
472
86
5
0
402,642
2
W
Hercules
11,748
618
115
6
0
385,569
5
L
Cthulhu
7,457
392
37
2
0
264,256
5
W
Scylla
9,536
502
62
3
0
369,946
7
L
Hercules
7,920
417
64
3
0
322,021
1
L
Apollo
7,982
420
81
4
0
359,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role