Player Matchup

Yemoja
Yemoja
AlejandroTirado2
Yemoja
Level 20
God Stats
4W - 4L
1,412 SR
Queue Stats
91W - 125L
1,309 Elo+
Solo
The Morrigan
The Morrigan
Demon-playboii
The Morrigan
Level 9
God Stats
8W - 8L
1,567 SR
Queue Stats
133W - 136L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
MeanStylezz96
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 71L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
PVZulimate
Baron Samedi
Level 11
God Stats
2W - 4L
1,509 SR
Queue Stats
40W - 36L
1,555 Elo+
Solo
Artemis
Artemis
Wolverin69
Artemis
Level 18
God Stats
86W - 91L
1,531 SR
Queue Stats
105W - 109L
1,461 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,399 Elo+

VS

Team Averages
Level 13
1,535 SR
1,446 Elo+
Loki
Loki
Alpha_LiXe
Loki
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 18L
1,477 Elo+
Solo
Hades
Hades
April 18th Day
Hades
Level 29
God Stats
54W - 36L
1,601 SR
Queue Stats
67W - 48L
1,495 Elo+
Solo
Rama
Rama
AquaLucas8819
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,343 Elo+
Solo
Guan Yu
Guan Yu
Saint_DiabloZ
Guan Yu
Level 6
God Stats
2W - 3L
1,342 SR
Queue Stats
44W - 52L
1,199 Elo+
Solo
Cthulhu
Cthulhu
SilkGodSuave007
Cthulhu
Level 6
God Stats
2W - 1L
1,730 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 16
13,717
980
12,266
35,472
11,444
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Demon-playboii
The Morrigan
17
0 / 1 / 0
10,343
739
583
1,338
300
Kuzenbo
20
0 / 7 / 15
12,545
896
5,129
21,830
22,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
PVZulimate
Baron Samedi
20
1 / 7 / 21
13,875
991
15,173
32,953
19,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Wolverin69
Artemis
20
17 / 7 / 5
16,043
1,146
38,968
19,832
6,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 14
13,852
989
18,207
17,703
8,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 1 / 8
18,377
1,313
52,390
14,970
12,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 1 / 16
13,530
966
15,364
8,507
3,691
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
20
1 / 9 / 21
13,331
952
10,698
21,206
26,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 6 / 21
13,649
975
10,432
19,047
29,584
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
22
Kills
34
34
Deaths
23
57
Assists
80
Player
Kills
Deaths
Assists
KDA
L
4
12
16
1
W
5
6
14
2
W
23
1
8
27
W
4
1
16
12
L
The Morrigan
Demon-playboii
The Morrigan
0
1
0
0
L
Kuzenbo
0
7
15
1.07
L
Baron Samedi
PVZulimate
Baron Samedi
1
7
21
1.64
W
Guan Yu
1
9
21
1.28
W
1
6
21
1.92
L
Artemis
Wolverin69
Artemis
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,119
Damage
107,091
111,425
Taken
81,433
60,330
Mitigated
79,773
19,494
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,266
7,275
7,692
3,088
35,472
11,444
0
19,501
15,971
32,671
0
W
18,207
4,964
0
0
17,703
8,166
0
7,400
10,303
0
49,084
W
52,390
2,773
1,164
8,585
14,970
12,018
0
3,426
11,544
85,455
0
W
15,364
12,380
0
0
8,507
3,691
0
5,219
3,288
0
47,369
L
The Morrigan
Demon-playboii
The Morrigan
583
55
0
0
1,338
300
0
1,338
0
1,823
0
L
Kuzenbo
5,129
1,957
0
0
21,830
22,711
0
11,669
10,161
13,196
0
L
Baron Samedi
PVZulimate
Baron Samedi
15,173
4,398
1,660
4,048
32,953
19,796
0
17,816
15,137
68,785
0
W
Guan Yu
10,698
2,429
1,439
1,616
21,206
26,314
0
9,342
11,864
118
23,526
W
10,432
655
162
0
19,047
29,584
0
7,764
11,283
27,566
0
L
Artemis
Wolverin69
Artemis
38,968
25,164
0
3,006
19,832
6,079
0
12,616
7,216
0
66,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,523
Gold Earned
72,739
234
Minions Killed
295
3
Camps Cleared
6
923,727
Distance Traveled
1,204,364
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,717
980
48
3
0
221,615
0
W
Loki
13,852
989
47
3
2
288,236
0
W
Hades
18,377
1,313
93
7
1
255,469
0
W
Rama
13,530
966
76
5
0
251,128
4
L
The Morrigan
10,343
739
0
0
0
5,993
0
L
Kuzenbo
12,545
896
17
1
1
236,676
3
L
Baron Samedi
13,875
991
110
8
0
229,157
1
W
Guan Yu
13,331
952
31
2
1
220,049
0
W
Cthulhu
13,649
975
48
3
2
189,482
1
L
Artemis
16,043
1,146
59
4
2
230,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role