Player Matchup

Ymir
Ymir
PUDYY5
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,350 Elo+
Solo
Eset
Eset
RemQuinella
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,515 Elo+
Solo
Merlin
Merlin
Tayguer156
Merlin
Level 7
God Stats
2W - 2L
1,517 SR
Queue Stats
9W - 12L
1,406 Elo+
Solo
Yemoja
Yemoja
chouta1070
Yemoja
Level 27
God Stats
11W - 4L
1,605 SR
Queue Stats
65W - 83L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
papebr
Morgan Le Fay
Level 26
God Stats
12W - 8L
1,536 SR
Queue Stats
38W - 32L
1,513 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,446 Elo+

VS

Team Averages
Level 16
1,436 SR
1,390 Elo+
Yemoja
Yemoja
Charioot
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
FALKING
Neith
Level 27
God Stats
3W - 8L
1,181 SR
Queue Stats
14W - 20L
1,290 Elo+
Solo
Ymir
Ymir
Ragna viki
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,268 Elo+
Solo
Ra
Ra
Rewler10
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Medusa
Medusa
YF1R3Z
Medusa
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 65L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PUDYY5
Ymir
19
0 / 0 / 15
11,005
917
8,134
10,548
12,177
Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
10 / 0 / 10
13,161
1,097
20,544
9,369
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Tayguer156
Merlin
18
0 / 2 / 13
10,826
902
826
8,722
4,982
Yemoja
chouta1070
Yemoja
20
4 / 0 / 20
12,511
1,043
15,890
12,442
16,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
papebr
Morgan Le Fay
20
17 / 1 / 10
13,851
1,154
29,719
12,901
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Charioot
Yemoja
16
0 / 1 / 1
9,894
825
3,919
8,965
7,840
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
FALKING
Neith
17
1 / 4 / 1
11,059
922
16,535
16,045
5,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 0
9,595
800
1,861
13,044
5,127
17
0 / 14 / 2
10,181
848
11,636
20,029
7,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
YF1R3Z
Medusa
17
2 / 5 / 1
11,331
944
14,428
20,721
7,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
31
Kills
3
3
Deaths
31
68
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Charioot
Yemoja
0
1
1
0.5
L
Neith
FALKING
Neith
1
4
1
0.38
W
Ymir
PUDYY5
Ymir
0
0
15
7.5
L
0
7
0
0
W
10
0
10
15
L
0
14
2
0.07
W
Merlin
Tayguer156
Merlin
0
2
13
3.25
L
Medusa
YF1R3Z
Medusa
2
5
1
0.5
W
Yemoja
chouta1070
Yemoja
4
0
20
14
W
Morgan Le Fay
papebr
Morgan Le Fay
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,113
Damage
48,379
53,982
Taken
78,804
45,109
Mitigated
33,339
16,691
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Charioot
Yemoja
3,919
1,123
1,864
178
8,965
7,840
0
8,675
290
9,605
0
L
Neith
FALKING
Neith
16,535
10,192
26
2,448
16,045
5,532
0
15,183
862
0
42,213
W
Ymir
PUDYY5
Ymir
8,134
165
0
649
10,548
12,177
0
4,161
6,387
20,867
0
L
1,861
326
0
0
13,044
5,127
0
12,191
853
4,646
0
W
20,544
574
1,220
4,148
9,369
5,310
0
2,100
7,269
66,688
0
L
11,636
817
152
205
20,029
7,392
0
19,170
859
21,030
0
W
Merlin
Tayguer156
Merlin
826
438
0
7
8,722
4,982
0
991
7,731
7,835
0
L
Medusa
YF1R3Z
Medusa
14,428
7,340
0
1,989
20,721
7,448
0
19,894
827
0
53,493
W
Yemoja
chouta1070
Yemoja
15,890
2,793
2,790
3,541
12,442
16,108
0
4,849
7,593
31,316
0
W
Morgan Le Fay
papebr
Morgan Le Fay
29,719
2,482
902
3,434
12,901
6,532
0
5,315
7,586
46,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
52,060
235
Minions Killed
199
6
Camps Cleared
3
1,146,240
Distance Traveled
859,279
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,894
825
10
1
0
135,548
2
L
Neith
11,059
922
70
6
0
196,131
0
W
Ymir
11,005
917
37
3
0
216,693
3
L
Ymir
9,595
800
2
0
0
119,502
0
W
Eset
13,161
1,097
120
10
2
254,922
0
L
Ra
10,181
848
14
1
1
184,105
0
W
Merlin
10,826
902
13
1
0
197,056
0
L
Medusa
11,331
944
103
9
2
223,993
0
W
Yemoja
12,511
1,043
32
3
2
214,989
1
W
Morgan Le Fay
13,851
1,154
33
3
2
262,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role