Player Matchup

Bellona
Bellona
Killeralge
Bellona
Level 6
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Discordia
Discordia
Wraithable
Discordia
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 89L
1,235 Elo+
Solo
Ah Puch
Ah Puch
xTheExtinktion
Ah Puch
Level 28
God Stats
0W - 1L
1,839 SR
Queue Stats
200W - 225L
1,523 Elo+
Solo
Team Averages
Level 13
1,680 SR
1,494 Elo+

VS

Team Averages
Level 27
1,790 SR
1,885 Elo+
Bellona
Bellona
IIIBRBIII
Bellona
Level 29
God Stats
3W - 4L
1,490 SR
Queue Stats
227W - 243L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Izаnаgi
Morgan Le Fay
Level 35
God Stats
5W - 0L
1,882 SR
Queue Stats
189W - 7L
2,205 Elo+
Party 1
Gilgamesh
Gilgamesh
JaradHiggins
Gilgamesh
Level 17
God Stats
7W - 0L
1,998 SR
Queue Stats
63W - 5L
1,987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Killeralge
Bellona
10
1 / 8 / 1
6,981
635
4,102
10,291
6,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Wraithable
Discordia
10
2 / 5 / 1
7,371
670
4,961
8,221
3,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
6,612
601
6,102
9,546
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IIIBRBIII
Bellona
12
7 / 1 / 2
8,442
767
5,058
7,846
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Izаnаgi
Morgan Le Fay
13
5 / 1 / 10
8,710
792
13,180
10,217
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JaradHiggins
Gilgamesh
13
5 / 1 / 9
9,043
822
7,344
12,819
10,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
17
17
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
IIIBRBIII
Bellona
7
1
2
8
W
Morgan Le Fay
Izаnаgi
Morgan Le Fay
5
1
10
10
W
Gilgamesh
JaradHiggins
Gilgamesh
5
1
9
9.5
L
Bellona
Killeralge
Bellona
1
8
1
0.19
L
Discordia
Wraithable
Discordia
2
5
1
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,165
Damage
25,582
28,058
Taken
30,882
12,713
Mitigated
21,070
3,382
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IIIBRBIII
Bellona
5,058
339
0
1,488
7,846
6,160
325
1,693
6,153
0
24,280
W
Morgan Le Fay
Izаnаgi
Morgan Le Fay
13,180
937
124
3,614
10,217
3,914
156
5,087
5,130
35,389
0
W
Gilgamesh
JaradHiggins
Gilgamesh
7,344
1,609
0
3,540
12,819
10,996
124
4,283
8,536
0
32,279
L
Bellona
Killeralge
Bellona
4,102
602
0
200
10,291
6,586
0
4,023
6,020
0
7,438
L
Discordia
Wraithable
Discordia
4,961
495
0
994
8,221
3,200
0
3,999
4,184
17,964
0
L
6,102
545
270
1,918
9,546
2,927
0
5,158
4,186
19,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,964
Gold Earned
26,195
80
Minions Killed
145
0
Camps Cleared
0
518,308
Distance Traveled
622,260
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,442
767
43
4
0
200,375
2
W
Morgan Le Fay
8,710
792
48
4
0
196,495
2
W
Gilgamesh
9,043
822
54
5
0
225,390
1
L
Bellona
6,981
635
12
1
0
186,394
1
L
Discordia
7,371
670
25
2
0
171,710
1
L
Ah Puch
6,612
601
43
4
0
160,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role