Player Matchup

Ymir
Ymir
AbsentParadox
Ymir
Level 146
God Stats
2W - 6L
1,398 SR
Queue Stats
268W - 261L
1,641 Elo+
Solo
Discordia
Discordia
ArtzyG
Discordia
Level 156
God Stats
4W - 2L
1,593 SR
Queue Stats
197W - 127L
1,671 Elo+
Party 1
Chiron
Chiron
GiraffeJess
Chiron
Level 64
God Stats
1W - 1L
1,729 SR
Queue Stats
62W - 34L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
LOCOLOPEZ
Hun Batz
Level 160
God Stats
8W - 9L
1,493 SR
Queue Stats
613W - 647L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
skuxxdeluxx1080
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,626 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,617 Elo+

VS

Team Averages
Level 127
1,597 SR
1,533 Elo+
Erlang Shen
Erlang Shen
ADredkilla
Erlang Shen
Level 156
God Stats
4W - 1L
1,698 SR
Queue Stats
112W - 83L
1,553 Elo+
Solo
Merlin
Merlin
CapnFlashypants
Merlin
Level 133
God Stats
6W - 5L
1,577 SR
Queue Stats
266W - 218L
1,529 Elo+
Solo
Ah Puch
Ah Puch
Hornetz
Ah Puch
Level 70
God Stats
6W - 4L
1,619 SR
Queue Stats
581W - 610L
1,423 Elo+
Solo
Cabrakan
Cabrakan
TheSnortGoblin
Cabrakan
Level 127
God Stats
5W - 2L
1,641 SR
Queue Stats
298W - 258L
1,581 Elo+
Solo
Artio
Artio
l FISTO l
Artio
Level 149
God Stats
9W - 13L
1,450 SR
Queue Stats
600W - 592L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
11,611
829
8,581
21,495
25,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ArtzyG
Discordia
19
7 / 3 / 8
11,152
797
22,132
12,530
5,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
2 / 7 / 7
10,037
717
8,062
11,549
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
LOCOLOPEZ
Hun Batz
16
5 / 9 / 4
9,844
703
20,107
15,550
6,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 10
8,956
640
5,675
15,712
24,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADredkilla
Erlang Shen
19
6 / 3 / 20
12,287
878
18,994
16,315
15,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
9 / 5 / 11
11,597
828
14,075
9,557
4,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Hornetz
Ah Puch
17
5 / 4 / 17
10,692
764
13,262
12,021
5,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
19
8 / 2 / 20
12,542
896
14,382
28,300
39,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
l FISTO l
Artio
17
4 / 4 / 23
10,501
750
7,527
20,154
26,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
18
Kills
32
32
Deaths
18
39
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ADredkilla
Erlang Shen
6
3
20
5.33
L
3
5
10
1.6
L
Discordia
ArtzyG
Discordia
7
3
8
3.67
W
9
5
11
2.9
L
Chiron
2
7
7
0.79
W
Ah Puch
Hornetz
Ah Puch
5
4
17
3.38
L
Hun Batz
LOCOLOPEZ
Hun Batz
5
9
4
0.78
W
Cabrakan
8
2
20
9
W
Artio
l FISTO l
Artio
4
4
23
3.88
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,557
Damage
68,240
76,836
Taken
86,347
67,612
Mitigated
91,415
16,451
Healing
41,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ADredkilla
Erlang Shen
18,994
9,545
4,604
6,603
16,315
15,134
2,167
6,836
9,479
0
31,584
L
8,581
945
1,656
5,087
21,495
25,914
61
13,068
8,427
14,542
0
L
Discordia
ArtzyG
Discordia
22,132
1,430
1,559
3,262
12,530
5,608
353
5,501
7,029
40,022
0
W
14,075
1,662
1,401
756
9,557
4,269
987
4,314
5,243
35,568
0
L
Chiron
8,062
2,990
2,872
1,185
11,549
5,100
270
7,291
4,258
0
26,198
W
Ah Puch
Hornetz
Ah Puch
13,262
1,644
1,686
2,825
12,021
5,195
1,002
5,864
6,157
35,652
0
L
Hun Batz
LOCOLOPEZ
Hun Batz
20,107
4,830
127
703
15,550
6,600
0
11,257
4,293
0
32,717
W
Cabrakan
14,382
2,033
1,481
12,747
28,300
39,935
361
11,856
16,444
24,801
0
W
Artio
l FISTO l
Artio
7,527
1,353
3,955
5,397
20,154
26,882
453
7,518
12,636
18,005
0
L
5,675
2,284
0
0
15,712
24,390
52
12,129
3,583
8,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
57,619
144
Minions Killed
150
0
Camps Cleared
0
1,097,598
Distance Traveled
1,249,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,287
878
21
2
0
264,322
0
L
Ymir
11,611
829
19
1
0
218,881
0
L
Discordia
11,152
797
49
4
0
260,616
0
W
Merlin
11,597
828
54
4
0
235,882
2
L
Chiron
10,037
717
44
3
0
200,138
0
W
Ah Puch
10,692
764
49
4
0
251,027
0
L
Hun Batz
9,844
703
20
1
0
203,880
1
W
Cabrakan
12,542
896
16
1
0
258,041
1
W
Artio
10,501
750
10
1
0
240,174
3
L
Kuzenbo
8,956
640
12
1
0
214,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role