Player Matchup

Sun Wukong
Sun Wukong
CarlinDKno
Sun Wukong
Level 16
God Stats
6W - 8L
1,237 SR
Queue Stats
101W - 142L
1,333 Elo+
Solo
Izanami
Izanami
GambitRB
Izanami
Level 28
God Stats
22W - 24L
1,506 SR
Queue Stats
60W - 61L
1,357 Elo+
Solo
Ymir
Ymir
SoWa_TiGr
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
concrete_stride
Rama
Level 14
God Stats
3W - 1L
1,730 SR
Queue Stats
27W - 49L
1,250 Elo+
Solo
Agni
Agni
luisjr0227
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,210 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,330 Elo+

VS

Team Averages
Level 17
1,527 SR
1,477 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DOOD523
Cerberus
Level 16
God Stats
1W - 1L
1,634 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Kuzenbo
Kuzenbo
Kanelly
Kuzenbo
Level 23
God Stats
46W - 34L
1,500 SR
Queue Stats
487W - 486L
1,306 Elo+
Solo
Nemesis
Nemesis
stopherson
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 114L
1,399 Elo+
Solo
Guan Yu
Guan Yu
yanisjad
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarlinDKno
Sun Wukong
17
5 / 2 / 1
11,276
537
4,669
13,451
9,448
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
GambitRB
Izanami
18
13 / 2 / 1
12,602
600
15,972
11,853
4,119
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 2 / 1
10,239
488
5,629
16,025
13,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 0
9,608
458
5,047
9,884
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 3
10,072
480
4,391
9,511
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 1
7,045
335
4,973
5,597
1,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
DOOD523
Cerberus
12
2 / 16 / 2
8,135
387
5,970
17,692
12,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Kanelly
Kuzenbo
13
1 / 0 / 2
8,838
421
5,484
13,254
17,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
stopherson
Nemesis
13
6 / 2 / 0
8,983
428
6,340
10,854
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
yanisjad
Guan Yu
4
0 / 6 / 0
5,924
282
368
6,377
1,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
25
Kills
10
13
Deaths
27
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
W
Sun Wukong
CarlinDKno
Sun Wukong
5
2
1
2.75
L
Cerberus
DOOD523
Cerberus
2
16
2
0.19
W
Izanami
GambitRB
Izanami
13
2
1
6.75
L
Kuzenbo
Kanelly
Kuzenbo
1
0
2
2
W
Ymir
0
2
1
0.25
W
3
2
0
1.5
W
4
5
3
1.1
L
Nemesis
stopherson
Nemesis
6
2
0
3
L
Guan Yu
yanisjad
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,708
Damage
23,135
60,724
Taken
53,774
33,013
Mitigated
36,586
7,316
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,973
2,811
0
156
5,597
1,746
135
1,334
4,183
0
33,114
W
Sun Wukong
CarlinDKno
Sun Wukong
4,669
1,663
0
3,743
13,451
9,448
1,780
2,418
11,033
0
49,544
L
Cerberus
DOOD523
Cerberus
5,970
1,442
0
1,806
17,692
12,304
61
2,598
14,894
31,332
0
W
Izanami
GambitRB
Izanami
15,972
11,875
0
352
11,853
4,119
4,333
1,509
10,344
0
96,404
L
Kuzenbo
Kanelly
Kuzenbo
5,484
2,041
0
0
13,254
17,854
80
5,057
8,060
13,476
0
W
Ymir
5,629
916
0
2,170
16,025
13,251
736
2,658
13,367
33,893
0
W
5,047
3,822
0
927
9,884
3,321
2,013
2,512
7,372
0
33,553
W
4,391
1,675
0
124
9,511
2,874
1,580
2,603
6,908
40,668
0
L
Nemesis
stopherson
Nemesis
6,340
2,903
0
4,718
10,854
3,261
0
526
10,240
0
46,818
L
Guan Yu
yanisjad
Guan Yu
368
190
0
298
6,377
1,421
0
0
6,377
0
6,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
38,925
401
Minions Killed
243
0
Camps Cleared
0
1,720,594
Distance Traveled
1,256,443
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,045
335
62
3
0
199,964
0
W
Sun Wukong
11,276
537
76
4
0
359,047
2
L
Cerberus
8,135
387
67
3
0
327,034
1
W
Izanami
12,602
600
149
7
0
351,192
0
L
Kuzenbo
8,838
421
12
1
0
377,196
0
W
Ymir
10,239
488
47
2
0
353,797
2
W
Rama
9,608
458
62
3
0
350,652
0
W
Agni
10,072
480
67
3
0
305,906
0
L
Nemesis
8,983
428
92
4
0
224,663
2
L
Guan Yu
5,924
282
10
0
0
127,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role