Player Matchup

Anhur
Anhur
BotThrashMaster
Anhur
Level 29
God Stats
13W - 12L
1,703 SR
Queue Stats
334W - 268L
1,675 Elo+
Solo
Nox
Nox
GoodForEvil
Nox
Level 28
God Stats
3W - 0L
1,601 SR
Queue Stats
33W - 25L
1,603 Elo+
Solo
Ymir
Ymir
Hopfensaftbube
Ymir
Level 18
God Stats
4W - 3L
1,541 SR
Queue Stats
43W - 39L
1,612 Elo+
Solo
Nemesis
Nemesis
TheRiteOfSilence
Nemesis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 29L
1,574 Elo+
Solo
Ares
Ares
maxmilky
Ares
Level 28
God Stats
1W - 2L
1,239 SR
Queue Stats
147W - 121L
1,501 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,593 Elo+

VS

Team Averages
Level 22
1,494 SR
1,594 Elo+
Skadi
Skadi
Noaxxe
Skadi
Level 53
God Stats
1W - 2L
1,400 SR
Queue Stats
126W - 116L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SampeV3
Morgan Le Fay
Level 14
God Stats
1W - 5L
1,558 SR
Queue Stats
67W - 82L
1,597 Elo+
Party 1
Fenrir
Fenrir
YaBoyTetraxx
Fenrir
Level 23
God Stats
1W - 2L
1,514 SR
Queue Stats
75W - 74L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
novathespeedster
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,571 Elo+
Solo
Hun Batz
Hun Batz
zxc5450
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,585
732
2,543
4,306
1,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 2
6,129
681
1,987
3,891
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 1
5,456
606
3,069
5,396
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 1 / 1
5,742
638
3,029
4,968
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
7
1 / 0 / 1
5,304
589
1,625
5,770
2,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Noaxxe
Skadi
10
0 / 1 / 0
5,567
619
2,889
4,118
902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SampeV3
Morgan Le Fay
7
1 / 3 / 0
4,568
508
707
3,861
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
1 / 4 / 2
5,051
561
2,308
6,327
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
3
0 / 1 / 0
3,858
429
108
928
92
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
zxc5450
Hun Batz
10
2 / 1 / 1
5,926
658
4,438
6,483
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
2
0
2
3
W
1
3
1
0.5
L
Skadi
Noaxxe
Skadi
0
1
0
0
L
Morgan Le Fay
SampeV3
Morgan Le Fay
1
3
0
0.33
W
4
1
1
4.5
L
Fenrir
1
4
2
0.5
W
Ares
1
0
1
1.5
L
Xing Tian
0
1
0
0
L
Hun Batz
zxc5450
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
10,450
24,331
Taken
21,717
11,584
Mitigated
6,445
6,941
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,543
881
0
2,329
4,306
1,094
0
29
4,250
0
44,481
W
1,987
367
0
2,341
3,891
1,841
0
461
3,430
32,901
4,796
W
3,069
731
0
795
5,396
4,804
0
0
5,396
22,429
0
L
Skadi
Noaxxe
Skadi
2,889
1,588
0
1,715
4,118
902
0
308
3,810
0
34,414
L
Morgan Le Fay
SampeV3
Morgan Le Fay
707
153
0
440
3,861
1,111
0
1,636
2,225
11,346
0
W
3,029
1,660
0
459
4,968
1,745
0
207
4,761
0
32,062
L
Fenrir
2,308
584
0
1,886
6,327
1,823
0
1,328
4,963
0
19,035
W
Ares
1,625
293
0
1,017
5,770
2,100
0
39
5,679
9,770
0
L
Xing Tian
108
29
0
0
928
92
0
133
795
268
0
L
Hun Batz
zxc5450
Hun Batz
4,438
2,453
0
2,208
6,483
2,517
0
2,986
3,343
0
31,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
24,970
304
Minions Killed
215
0
Camps Cleared
0
907,079
Distance Traveled
699,452
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,585
732
93
10
0
169,310
1
W
Nox
6,129
681
78
9
0
182,571
4
W
Ymir
5,456
606
54
6
0
172,069
3
L
Skadi
5,567
619
83
9
0
156,779
2
L
Morgan Le Fay
4,568
508
16
2
0
134,406
0
W
Nemesis
5,742
638
62
7
0
204,680
0
L
Fenrir
5,051
561
45
5
0
190,354
3
W
Ares
5,304
589
17
2
0
178,449
5
L
Xing Tian
3,858
429
2
0
0
26,379
0
L
Hun Batz
5,926
658
69
8
0
191,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role