Player Matchup

Neith
Neith
Mukremin28
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,101 Elo+
Solo
Hun Batz
Hun Batz
Su3Kko
Hun Batz
Level 26
God Stats
1W - 1L
1,224 SR
Queue Stats
62W - 70L
1,370 Elo+
Solo
Cerberus
Cerberus
W0uft
Cerberus
Level 24
God Stats
1W - 3L
1,453 SR
Queue Stats
9W - 17L
1,320 Elo+
Solo
Poseidon
Poseidon
mirek731
Poseidon
Level 13
God Stats
4W - 2L
1,595 SR
Queue Stats
12W - 20L
1,267 Elo+
Solo
Anubis
Anubis
supanutkoon
Anubis
Level 7
God Stats
2W - 1L
1,304 SR
Queue Stats
8W - 10L
1,272 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,266 Elo+

VS

Team Averages
Level 16
1,582 SR
1,312 Elo+
Cthulhu
Cthulhu
AnDarkiller
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo
Erlang Shen
Erlang Shen
Githerson
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,238 Elo+
Solo
Nemesis
Nemesis
Tsujji
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,208 Elo+
Party 1
Hachiman
Hachiman
UNSTAGED
Hachiman
Level 15
God Stats
6W - 3L
1,734 SR
Queue Stats
20W - 26L
1,383 Elo+
Solo
Bellona
Bellona
VirginPotato
Bellona
Level 29
God Stats
7W - 6L
1,677 SR
Queue Stats
41W - 48L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 5 / 9
10,710
487
15,497
14,762
5,904
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Su3Kko
Hun Batz
17
8 / 7 / 7
11,394
518
13,620
15,986
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
W0uft
Cerberus
15
5 / 2 / 11
10,977
499
6,645
13,016
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
mirek731
Poseidon
14
3 / 8 / 4
9,610
437
5,212
11,194
2,899
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
7 / 3 / 8
11,757
534
22,775
18,803
11,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnDarkiller
Cthulhu
14
3 / 8 / 4
9,165
417
10,533
20,743
10,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Githerson
Erlang Shen
12
3 / 3 / 3
8,346
379
7,446
10,437
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Tsujji
Nemesis
13
1 / 7 / 5
8,796
400
6,192
19,463
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
UNSTAGED
Hachiman
16
3 / 10 / 2
10,404
473
7,430
15,515
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
VirginPotato
Bellona
17
14 / 3 / 4
11,856
539
17,465
21,277
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
30
Kills
24
25
Deaths
31
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnDarkiller
Cthulhu
3
8
4
0.63
L
Erlang Shen
Githerson
Erlang Shen
3
3
3
1.5
W
Neith
7
5
9
2.3
W
Hun Batz
Su3Kko
Hun Batz
8
7
7
1.64
L
Nemesis
Tsujji
Nemesis
1
7
5
0.5
L
Hachiman
UNSTAGED
Hachiman
3
10
2
0.4
L
Bellona
VirginPotato
Bellona
14
3
4
5.33
W
Cerberus
W0uft
Cerberus
5
2
11
5.25
W
Poseidon
mirek731
Poseidon
3
8
4
0.63
W
Anubis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,749
Damage
49,066
73,761
Taken
87,435
38,814
Mitigated
37,305
22,022
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnDarkiller
Cthulhu
10,533
249
56
1,683
20,743
10,448
168
8,567
12,176
36,323
0
L
Erlang Shen
Githerson
Erlang Shen
7,446
3,431
0
1,897
10,437
3,444
0
4,151
6,286
0
26,209
W
Neith
15,497
7,103
0
3,262
14,762
5,904
3,045
2,258
12,504
0
71,758
W
Hun Batz
Su3Kko
Hun Batz
13,620
4,106
0
3,007
15,986
6,075
714
2,007
13,979
0
62,924
L
Nemesis
Tsujji
Nemesis
6,192
1,836
0
2,574
19,463
5,195
415
6,976
12,487
0
41,355
L
Hachiman
UNSTAGED
Hachiman
7,430
4,438
0
3,076
15,515
3,769
2,572
2,569
12,946
0
56,654
L
Bellona
VirginPotato
Bellona
17,465
5,082
0
3,202
21,277
14,449
0
12,369
8,908
0
49,337
W
Cerberus
W0uft
Cerberus
6,645
400
0
2,818
13,016
12,688
310
2,152
10,864
34,974
0
W
Poseidon
mirek731
Poseidon
5,212
1,005
0
1,222
11,194
2,899
1,722
545
10,649
42,664
0
W
Anubis
22,775
1,652
433
11,280
18,803
11,248
1,655
3,917
14,886
74,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
48,567
464
Minions Killed
322
0
Camps Cleared
0
1,838,901
Distance Traveled
1,779,560
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,165
417
53
2
0
325,777
0
L
Erlang Shen
8,346
379
32
1
0
294,960
0
W
Neith
10,710
487
98
4
0
344,914
3
W
Hun Batz
11,394
518
105
5
0
418,486
0
L
Nemesis
8,796
400
69
3
0
384,180
0
L
Hachiman
10,404
473
86
4
0
324,576
0
L
Bellona
11,856
539
82
4
0
450,067
1
W
Cerberus
10,977
499
60
3
0
379,928
1
W
Poseidon
9,610
437
73
3
0
360,471
1
W
Anubis
11,757
534
128
6
0
335,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role