Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
G4njdalf
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 133L
1,463 Elo+
Solo
Olorun
Olorun
ICameron0
Olorun
Level 28
God Stats
2W - 0L
1,666 SR
Queue Stats
34W - 24L
1,652 Elo+
Solo
Da Ji
Da Ji
Matmiami
Da Ji
Level 23
God Stats
4W - 1L
1,865 SR
Queue Stats
61W - 55L
1,432 Elo+
Party 2
Thor
Thor
matth59320
Thor
Level 36
God Stats
5W - 7L
1,447 SR
Queue Stats
126W - 137L
1,424 Elo+
Party 2
Team Averages
Level 27
1,596 SR
1,494 Elo+

VS

Team Averages
Level 38
1,583 SR
1,503 Elo+
Sol
Sol
JJ1615
Sol
Level 23
God Stats
1W - 4L
1,785 SR
Queue Stats
76W - 78L
1,509 Elo+
Solo
Osiris
Osiris
MassiveClingOn
Osiris
Level 29
God Stats
11W - 7L
1,395 SR
Queue Stats
136W - 128L
1,438 Elo+
Solo
Danzaburou
Danzaburou
PerrittoGamyngYT
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,519 Elo+
Party 1
Mercury
Mercury
RikkieW24
Mercury
Level 27
God Stats
6W - 6L
1,664 SR
Queue Stats
65W - 66L
1,579 Elo+
Solo
Sylvanus
Sylvanus
cantar-eterno4
Sylvanus
Level 6
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 7
7,027
541
5,527
8,998
4,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 3
6,532
502
6,909
7,340
2,781
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ICameron0
Olorun
14
4 / 0 / 1
8,469
651
6,313
10,217
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Matmiami
Da Ji
12
4 / 3 / 7
7,221
555
5,712
9,124
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
6 / 1 / 3
7,740
595
7,612
8,883
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JJ1615
Sol
12
2 / 1 / 0
6,776
521
7,682
4,948
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 5 / 0
6,915
532
6,686
12,247
5,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PerrittoGamyngYT
Danzaburou
9
1 / 4 / 0
5,779
445
7,070
10,797
2,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
RikkieW24
Mercury
10
1 / 4 / 2
6,282
483
4,557
9,016
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
9
0 / 2 / 0
4,935
380
946
7,949
4,225
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
5
5
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
7
4.5
W
1
1
3
2.5
W
Olorun
ICameron0
Olorun
4
0
1
4.5
L
Sol
JJ1615
Sol
2
1
0
2
L
1
5
0
0.2
W
Da Ji
Matmiami
Da Ji
4
3
7
2.5
L
Danzaburou
PerrittoGamyngYT
Danzaburou
1
4
0
0.25
L
Mercury
RikkieW24
Mercury
1
4
2
0.5
L
Sylvanus
0
2
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
26,941
44,562
Taken
44,957
16,657
Mitigated
17,427
20,642
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,527
1,385
600
4,729
8,998
4,634
156
757
8,241
0
21,538
W
6,909
746
0
3,293
7,340
2,781
872
171
7,169
44,192
0
W
Olorun
ICameron0
Olorun
6,313
2,810
212
6,638
10,217
3,592
64
5,519
4,150
59,313
0
L
Sol
JJ1615
Sol
7,682
1,034
0
665
4,948
1,561
0
2,900
2,048
41,966
0
L
6,686
3,959
0
3,761
12,247
5,913
74
1,514
10,733
0
35,314
W
Da Ji
Matmiami
Da Ji
5,712
910
0
2,671
9,124
3,024
0
1,086
7,906
0
38,843
L
Danzaburou
PerrittoGamyngYT
Danzaburou
7,070
3,850
356
3,817
10,797
2,821
180
3,384
7,413
0
34,666
L
Mercury
RikkieW24
Mercury
4,557
2,266
0
0
9,016
2,907
0
1,774
7,242
0
33,271
L
Sylvanus
946
615
721
1,502
7,949
4,225
96
3,815
4,134
7,253
0
W
7,612
3,532
0
2,499
8,883
2,626
120
361
8,468
0
36,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
30,687
367
Minions Killed
290
0
Camps Cleared
0
1,301,082
Distance Traveled
1,196,745
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,027
541
29
2
0
275,219
2
W
Sol
6,532
502
79
6
0
254,197
1
W
Olorun
8,469
651
119
9
0
259,139
3
L
Sol
6,776
521
83
6
0
240,075
2
L
Osiris
6,915
532
67
5
0
242,774
0
W
Da Ji
7,221
555
65
5
0
252,796
3
L
Danzaburou
5,779
445
61
5
0
219,160
2
L
Mercury
6,282
483
61
5
0
302,409
1
L
Sylvanus
4,935
380
18
1
0
192,327
2
W
Thor
7,740
595
75
6
0
259,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role