Player Matchup

Chaac
Chaac
Retr04845
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,530 Elo+
Solo
Thor
Thor
Saint_DiabloZ
Thor
Level 6
God Stats
2W - 3L
1,704 SR
Queue Stats
44W - 52L
1,277 Elo+
Solo
Kukulkan
Kukulkan
TareEpoch
Kukulkan
Level 21
God Stats
4W - 8L
1,493 SR
Queue Stats
140W - 151L
1,414 Elo+
Solo
Yemoja
Yemoja
gologuzipavijan
Yemoja
Level 5
God Stats
0W - 3L
1,270 SR
Queue Stats
3W - 10L
1,233 Elo+
Solo
Cerberus
Cerberus
hyp3rb3ug
Cerberus
Level 16
God Stats
6W - 7L
1,436 SR
Queue Stats
11W - 24L
1,252 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,341 Elo+

VS

Team Averages
Level 14
1,516 SR
1,288 Elo+
Ymir
Ymir
Lovecookies9325
Ymir
Level 8
God Stats
4W - 3L
1,872 SR
Queue Stats
23W - 18L
1,541 Elo+
Solo
He Bo
He Bo
Mukaidou
He Bo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 48L
1,456 Elo+
Solo
Khepri
Khepri
Salvi123546
Khepri
Level 25
God Stats
25W - 20L
1,092 SR
Queue Stats
25W - 21L
944 Elo+
Solo
Bakasura
Bakasura
Slade-357
Bakasura
Level 14
God Stats
3W - 1L
1,614 SR
Queue Stats
10W - 10L
1,336 Elo+
Solo
Ares
Ares
Zenqzc
Ares
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 20L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Retr04845
Chaac
20
3 / 0 / 4
14,281
952
19,761
9,965
11,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 19 / 4
14,408
961
18,689
29,151
12,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
TareEpoch
Kukulkan
20
4 / 2 / 7
14,635
976
20,748
13,285
10,512
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 1 / 1
11,377
758
483
3,376
2,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
hyp3rb3ug
Cerberus
20
2 / 13 / 8
14,110
941
19,086
34,733
42,802
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 20
15,849
1,057
25,366
24,879
27,712
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

He Bo
Mukaidou
He Bo
20
13 / 3 / 11
15,281
1,019
23,272
16,851
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
20
5 / 1 / 20
15,009
1,001
21,478
21,153
23,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Slade-357
Bakasura
20
4 / 3 / 14
14,565
971
6,310
12,645
5,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Zenqzc
Ares
20
1 / 3 / 19
13,177
878
4,021
13,274
16,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
12
Kills
35
35
Deaths
12
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
12
2
20
11
W
He Bo
Mukaidou
He Bo
13
3
11
6.17
L
Chaac
Retr04845
Chaac
3
0
4
5
L
3
19
4
0.26
W
Khepri
5
1
20
15
W
Bakasura
Slade-357
Bakasura
4
3
14
3.67
L
Kukulkan
TareEpoch
Kukulkan
4
2
7
3.75
W
Ares
Zenqzc
Ares
1
3
19
3.5
L
0
1
1
0.5
L
Cerberus
hyp3rb3ug
Cerberus
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,767
Damage
80,447
90,510
Taken
88,802
80,649
Mitigated
80,721
11,361
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,366
8,372
3,253
8,139
24,879
27,712
0
9,137
14,925
45,520
0
W
He Bo
Mukaidou
He Bo
23,272
2,816
0
72
16,851
7,282
0
5,640
11,116
34,459
0
L
Chaac
Retr04845
Chaac
19,761
4,093
0
5,138
9,965
11,958
0
8,247
1,718
195
33,866
L
18,689
7,962
0
0
29,151
12,545
0
25,440
3,635
0
46,246
W
Khepri
21,478
3,660
0
0
21,153
23,052
0
12,060
8,914
37,872
0
W
Bakasura
Slade-357
Bakasura
6,310
4,105
0
1,357
12,645
5,995
0
5,627
6,937
0
37,898
L
Kukulkan
TareEpoch
Kukulkan
20,748
5,589
0
970
13,285
10,512
0
11,849
1,361
45,703
0
W
Ares
Zenqzc
Ares
4,021
999
0
0
13,274
16,680
0
7,654
5,620
14,176
0
L
483
428
568
0
3,376
2,832
0
1,762
1,589
3,005
0
L
Cerberus
hyp3rb3ug
Cerberus
19,086
2,187
0
4,685
34,733
42,802
0
26,839
7,510
52,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,811
Gold Earned
73,881
249
Minions Killed
212
2
Camps Cleared
4
965,831
Distance Traveled
1,271,767
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,849
1,057
50
3
2
276,863
0
W
He Bo
15,281
1,019
19
1
1
289,726
0
L
Chaac
14,281
952
22
1
0
135,464
0
L
Thor
14,408
961
63
4
1
193,526
1
W
Khepri
15,009
1,001
33
2
0
245,211
1
W
Bakasura
14,565
971
92
6
1
286,127
0
L
Kukulkan
14,635
976
63
4
0
306,604
0
W
Ares
13,177
878
18
1
0
173,840
0
L
Yemoja
11,377
758
4
0
0
72,932
0
L
Cerberus
14,110
941
97
6
1
257,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role