Player Matchup

Hun Batz
Hun Batz
Grannel
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 25L
1,690 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Salmonpowder
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,728 SR
Queue Stats
33W - 12L
1,718 Elo+
Party 1
Khepri
Khepri
Solvargen
Khepri
Level 86
God Stats
3W - 1L
1,614 SR
Queue Stats
35W - 18L
1,656 Elo+
Party 1
Team Averages
Level 71
1,614 SR
1,688 Elo+

VS

Team Averages
Level 34
1,429 SR
1,440 Elo+
Ra
Ra
Anonis
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,629 Elo+
Solo
Set
Set
CrazyLion
Set
Level 7
God Stats
0W - 6L
1,287 SR
Queue Stats
60W - 66L
1,229 Elo+
Party 2
Fafnir
Fafnir
Domolisher
Fafnir
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 97L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grannel
Hun Batz
16
20 / 4 / 8
13,314
832
21,561
13,244
6,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Salmonpowder
Morgan Le Fay
16
7 / 2 / 21
11,820
739
19,759
9,650
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Solvargen
Khepri
16
4 / 0 / 26
12,522
783
9,147
14,880
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 9 / 0
11,283
705
14,928
15,335
5,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 14 / 4
9,242
578
7,160
18,870
7,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Domolisher
Fafnir
13
0 / 8 / 5
9,956
622
4,214
22,715
27,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
31
Kills
5
6
Deaths
31
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
5
9
0
0.56
L
0
14
4
0.14
L
Fafnir
Domolisher
Fafnir
0
8
5
0.31
W
Hun Batz
Grannel
Hun Batz
20
4
8
6
W
Morgan Le Fay
Salmonpowder
Morgan Le Fay
7
2
21
8.75
W
Khepri
Solvargen
Khepri
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,467
Damage
26,302
37,774
Taken
56,920
34,403
Mitigated
39,804
5,578
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
14,928
1,425
1,955
2,362
15,335
5,000
0
8,179
7,156
49,795
0
L
7,160
3,123
0
696
18,870
7,072
0
10,107
8,763
0
32,751
L
Fafnir
Domolisher
Fafnir
4,214
1,606
0
2,117
22,715
27,732
0
10,620
12,095
11,593
0
W
Hun Batz
Grannel
Hun Batz
21,561
8,355
0
125
13,244
6,776
1,357
5,773
7,471
0
57,118
W
Morgan Le Fay
Salmonpowder
Morgan Le Fay
19,759
1,136
188
3,363
9,650
3,997
262
5,278
4,372
49,752
0
W
Khepri
Solvargen
Khepri
9,147
1,693
0
1,902
14,880
23,630
378
8,091
6,789
31,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
30,481
161
Minions Killed
140
0
Camps Cleared
0
880,709
Distance Traveled
683,220
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,283
705
69
4
0
223,418
2
L
Set
9,242
578
55
3
0
202,701
4
L
Fafnir
9,956
622
16
1
0
257,101
4
W
Hun Batz
13,314
832
80
5
0
290,824
1
W
Morgan Le Fay
11,820
739
43
3
0
304,402
0
W
Khepri
12,522
783
38
2
0
285,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role