Player Matchup

Cthulhu
Cthulhu
Deadflexx5939
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,133 Elo+
Solo
Artemis
Artemis
Hunsen2010
Artemis
Level 4
God Stats
3W - 9L
1,274 SR
Queue Stats
8W - 21L
1,196 Elo+
Solo
Anubis
Anubis
Sad_Kimura-Sad
Anubis
Level 26
God Stats
19W - 23L
1,365 SR
Queue Stats
120W - 141L
1,301 Elo+
Solo
Nemesis
Nemesis
TwitchTaurus_345
Nemesis
Level 16
God Stats
2W - 6L
1,803 SR
Queue Stats
273W - 350L
1,315 Elo+
Solo
Guan Yu
Guan Yu
danndss2020
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,488 SR
1,289 Elo+

VS

Team Averages
Level 13
1,485 SR
1,248 Elo+
Neith
Neith
Aplisman
Neith
Level 21
God Stats
15W - 24L
1,356 SR
Queue Stats
19W - 31L
1,289 Elo+
Solo
Zeus
Zeus
Ghristopher_Gods
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,121 Elo+
Solo
Thanatos
Thanatos
JulioJBA
Thanatos
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 15L
1,347 Elo+
Solo
Guan Yu
Guan Yu
S3CR3T-MFjj
Guan Yu
Level 8
God Stats
2W - 5L
1,570 SR
Queue Stats
40W - 52L
1,164 Elo+
Solo
Ares
Ares
stretchy-story7
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 0 / 2
9,182
459
8,612
13,021
14,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Hunsen2010
Artemis
13
0 / 4 / 0
8,185
409
3,378
13,704
4,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 3 / 3
12,173
609
16,128
15,056
8,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 1
8,902
445
3,269
12,986
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
danndss2020
Guan Yu
12
5 / 8 / 7
8,774
439
11,020
16,297
15,810
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
13
0 / 0 / 2
7,966
398
5,689
6,239
1,550
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 17 / 2
7,085
354
4,554
14,469
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JulioJBA
Thanatos
17
10 / 3 / 0
11,149
557
10,022
15,570
4,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
S3CR3T-MFjj
Guan Yu
10
2 / 5 / 0
7,219
361
5,234
15,730
6,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 1
8,353
418
5,035
16,259
10,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
28
Kills
14
18
Deaths
30
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Aplisman
Neith
0
0
2
1
W
Cthulhu
6
0
2
7
L
1
17
2
0.12
W
Artemis
Hunsen2010
Artemis
0
4
0
0
L
Thanatos
JulioJBA
Thanatos
10
3
0
3.33
L
Guan Yu
S3CR3T-MFjj
Guan Yu
2
5
0
0.4
W
16
3
3
5.83
W
1
3
1
0.5
W
Guan Yu
danndss2020
Guan Yu
5
8
7
1.06
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
30,534
71,064
Taken
68,267
47,541
Mitigated
25,887
21,930
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aplisman
Neith
5,689
1,633
0
1,059
6,239
1,550
929
2,339
3,900
0
39,238
W
Cthulhu
8,612
1,138
0
3,119
13,021
14,776
1,111
1,649
11,372
44,521
0
L
4,554
1,496
0
227
14,469
1,868
0
10,590
3,879
21,126
0
W
Artemis
Hunsen2010
Artemis
3,378
3,072
0
3,293
13,704
4,521
1,588
1,224
12,480
0
47,307
L
Thanatos
JulioJBA
Thanatos
10,022
3,299
0
15,046
15,570
4,868
0
4,096
11,474
0
63,334
L
Guan Yu
S3CR3T-MFjj
Guan Yu
5,234
1,810
1,056
4,009
15,730
6,854
326
3,070
12,660
0
21,875
W
16,128
1,630
0
7,719
15,056
8,299
4,486
3,814
11,242
76,050
0
W
3,269
1,410
0
3,051
12,986
4,135
500
760
12,226
0
68,405
W
Guan Yu
danndss2020
Guan Yu
11,020
1,802
1,261
3,487
16,297
15,810
601
2,671
13,626
0
25,754
L
5,035
484
0
1,300
16,259
10,747
393
4,645
11,614
14,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
41,772
397
Minions Killed
258
0
Camps Cleared
0
1,683,801
Distance Traveled
1,647,985
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,966
398
75
4
0
335,030
2
W
Cthulhu
9,182
459
74
4
0
350,793
0
L
Zeus
7,085
354
31
2
0
198,471
0
W
Artemis
8,185
409
64
3
0
291,760
0
L
Thanatos
11,149
557
98
5
0
366,138
2
L
Guan Yu
7,219
361
43
2
0
388,750
2
W
Anubis
12,173
609
136
7
0
280,599
3
W
Nemesis
8,902
445
94
5
0
383,627
4
W
Guan Yu
8,774
439
29
1
0
377,022
0
L
Ares
8,353
418
11
1
0
359,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role