Player Matchup

Izanami
Izanami
 
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BeaverReceiver87
Neith
Level 7
God Stats
2W - 8L
1,270 SR
Queue Stats
3W - 11L
1,220 Elo+
Party 2
Loki
Loki
CarlinDKno
Loki
Level 16
God Stats
19W - 20L
1,605 SR
Queue Stats
101W - 142L
1,345 Elo+
Solo
Anubis
Anubis
Che Sremmurd
Anubis
Level 12
God Stats
7W - 12L
1,306 SR
Queue Stats
8W - 16L
1,239 Elo+
Party 2
Ah Puch
Ah Puch
NikkyRush
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,563 Elo+
Solo
Team Averages
Level 12
1,436 SR
1,373 Elo+

VS

Team Averages
Level 13
1,503 SR
1,463 Elo+
Olorun
Olorun
FoxhouseIIX
Olorun
Level 17
God Stats
4W - 2L
1,595 SR
Queue Stats
60W - 58L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
Madfatguy88
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,753 Elo+
Party 1
Artemis
Artemis
MrMeatSceet
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,374 Elo+
Party 1
Thor
Thor
Pittmaniac4224
Thor
Level 18
God Stats
8W - 11L
1,419 SR
Queue Stats
27W - 34L
1,340 Elo+
Solo
Vamana
Vamana
radroach982
Vamana
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 43L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
1 / 4 / 3
11,173
414
7,598
17,892
6,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 7
9,522
353
11,107
16,939
8,901
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 2
9,970
369
2,935
13,381
8,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
15
3 / 6 / 1
10,322
382
10,704
15,645
12,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
NikkyRush
Ah Puch
17
12 / 2 / 1
12,376
458
29,776
14,615
6,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 4 / 6
11,421
423
7,041
14,925
5,922
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Madfatguy88
Kumbhakarna
16
3 / 1 / 7
12,355
458
10,401
30,400
39,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MrMeatSceet
Artemis
20
9 / 4 / 0
15,233
564
16,619
20,495
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 6
14,306
530
10,487
16,769
8,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
17
2 / 4 / 5
12,105
448
12,845
28,468
31,230
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
21
22
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
3
0.63
L
0
4
7
0.88
L
0
6
2
0.17
L
Anubis
3
6
1
0.58
W
Olorun
1
4
6
1
W
Kumbhakarna
Madfatguy88
Kumbhakarna
3
1
7
6.5
W
Artemis
MrMeatSceet
Artemis
9
4
0
2.25
L
Ah Puch
NikkyRush
Ah Puch
12
2
1
6.25
W
6
4
6
2.25
W
Vamana
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
57,393
78,472
Taken
111,057
42,971
Mitigated
94,274
18,083
Healing
34,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,598
4,153
0
4,548
17,892
6,919
0
3,041
14,851
0
78,083
L
11,107
4,891
0
2,347
16,939
8,901
162
4,978
11,961
0
42,575
L
2,935
561
0
2,329
13,381
8,318
709
3,462
9,919
0
47,738
L
Anubis
10,704
1,719
255
3,786
15,645
12,729
712
4,029
11,616
42,801
0
W
Olorun
7,041
2,305
184
4,118
14,925
5,922
3,942
9,069
5,856
57,327
0
W
Kumbhakarna
Madfatguy88
Kumbhakarna
10,401
975
448
6,812
30,400
39,497
670
9,123
21,277
30,608
0
W
Artemis
MrMeatSceet
Artemis
16,619
6,695
692
10,434
20,495
8,694
2,389
6,811
13,684
0
154,532
L
Ah Puch
NikkyRush
Ah Puch
29,776
1,353
0
4,818
14,615
6,104
277
1,999
12,616
84,841
0
W
10,487
4,200
0
2,710
16,769
8,931
3,628
3,572
13,197
0
103,786
W
Vamana
12,845
3,400
0
9,354
28,468
31,230
2,100
11,982
16,486
0
58,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
65,420
438
Minions Killed
546
0
Camps Cleared
0
2,145,350
Distance Traveled
2,507,280
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,173
414
129
5
0
453,014
0
L
Neith
9,522
353
56
2
0
511,731
7
L
Loki
9,970
369
67
2
0
429,714
1
L
Anubis
10,322
382
54
2
0
405,374
0
W
Olorun
11,421
423
92
3
0
506,637
0
W
Kumbhakarna
12,355
458
44
2
0
537,771
1
W
Artemis
15,233
564
170
6
0
435,399
1
L
Ah Puch
12,376
458
132
5
0
345,517
0
W
Thor
14,306
530
150
6
0
507,014
0
W
Vamana
12,105
448
90
3
0
520,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role