Player Matchup

Hades
Hades
BeHappyLife
Hades
Level 16
God Stats
2W - 2L
1,590 SR
Queue Stats
22W - 20L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Mukremin28
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,159 Elo+
Solo
Tyr
Tyr
Xperiia
Tyr
Level 16
God Stats
15W - 14L
1,500 SR
Queue Stats
21W - 25L
1,407 Elo+
Solo
Cthulhu
Cthulhu
kuningasape69
Cthulhu
Level 3
God Stats
1W - 2L
1,699 SR
Queue Stats
3W - 12L
1,376 Elo+
Party 1
Neith
Neith
renkoman
Neith
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 17L
1,391 Elo+
Party 1
Team Averages
Level 9
1,601 SR
1,381 Elo+

VS

Team Averages
Level 16
1,492 SR
1,484 Elo+
Thanatos
Thanatos
DobDobbie
Thanatos
Level 15
God Stats
4W - 3L
1,503 SR
Queue Stats
8W - 11L
1,478 Elo+
Party 3
Anubis
Anubis
Dotadno
Anubis
Level 8
God Stats
4W - 1L
1,634 SR
Queue Stats
6W - 3L
1,584 Elo+
Party 2
Rama
Rama
Simpllicity
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
narkuala
Sylvanus
Level 29
God Stats
8W - 9L
1,554 SR
Queue Stats
53W - 64L
1,403 Elo+
Party 2
Bellona
Bellona
srivnr
Bellona
Level 24
God Stats
3W - 3L
1,268 SR
Queue Stats
183W - 257L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 5
12,250
533
18,907
22,102
20,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Mukremin28
Kukulkan
16
7 / 13 / 2
11,336
493
12,286
18,089
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
17
8 / 8 / 4
11,867
516
10,386
22,777
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
13
0 / 13 / 8
9,145
398
9,341
21,490
24,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
renkoman
Neith
12
2 / 13 / 3
9,971
434
7,732
25,070
15,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DobDobbie
Thanatos
19
10 / 9 / 9
13,671
594
10,739
24,732
9,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Dotadno
Anubis
19
12 / 5 / 16
13,485
586
20,606
18,550
10,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
25 / 3 / 8
15,473
673
41,133
19,962
9,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
narkuala
Sylvanus
17
3 / 2 / 30
14,325
623
6,853
19,156
23,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
srivnr
Bellona
17
3 / 10 / 11
11,673
508
8,686
18,775
14,107
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
29
Kills
53
53
Deaths
29
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
12
6
5
2.42
W
Thanatos
DobDobbie
Thanatos
10
9
9
1.61
W
Anubis
Dotadno
Anubis
12
5
16
4
L
Kukulkan
Mukremin28
Kukulkan
7
13
2
0.62
W
25
3
8
9.67
L
Tyr
8
8
4
1.25
L
Cthulhu
0
13
8
0.31
W
Sylvanus
narkuala
Sylvanus
3
2
30
9
L
Neith
renkoman
Neith
2
13
3
0.27
W
Bellona
srivnr
Bellona
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,652
Damage
88,017
109,528
Taken
101,175
76,121
Mitigated
67,496
19,937
Healing
53,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,907
1,339
288
8,620
22,102
20,622
0
7,489
14,613
73,416
0
W
Thanatos
DobDobbie
Thanatos
10,739
5,588
0
17,650
24,732
9,457
841
8,109
16,623
0
101,326
W
Anubis
Dotadno
Anubis
20,606
1,695
0
8,616
18,550
10,617
2,268
11,603
6,947
68,607
0
L
Kukulkan
Mukremin28
Kukulkan
12,286
1,675
0
1,365
18,089
7,079
342
2,180
15,909
58,104
0
W
41,133
32,223
0
7,679
19,962
9,682
7,473
5,747
14,215
0
144,043
L
Tyr
10,386
2,394
0
7,416
22,777
8,538
0
3,788
18,989
0
66,943
L
Cthulhu
9,341
797
115
739
21,490
24,256
102
7,684
13,806
33,076
0
W
Sylvanus
narkuala
Sylvanus
6,853
2,841
7,003
9,118
19,156
23,633
1,406
10,297
8,859
31,005
0
L
Neith
renkoman
Neith
7,732
3,659
0
1,394
25,070
15,626
345
6,580
18,490
0
32,093
W
Bellona
srivnr
Bellona
8,686
4,446
0
2,947
18,775
14,107
1,184
8,471
10,304
296
59,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,569
Gold Earned
68,627
436
Minions Killed
505
0
Camps Cleared
0
1,852,095
Distance Traveled
1,947,934
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,250
533
126
5
0
352,393
4
W
Thanatos
13,671
594
114
5
0
376,554
0
W
Anubis
13,485
586
99
4
0
375,700
0
L
Kukulkan
11,336
493
105
5
0
342,745
3
W
Rama
15,473
673
160
7
0
397,284
3
L
Tyr
11,867
516
103
4
0
406,308
2
L
Cthulhu
9,145
398
59
3
0
386,740
1
W
Sylvanus
14,325
623
46
2
0
410,235
1
L
Neith
9,971
434
43
2
0
363,909
0
W
Bellona
11,673
508
86
4
0
388,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role