Player Matchup

Neith
Neith
TigerFunk69
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Yuren91
Ah Puch
Level 23
God Stats
7W - 12L
1,230 SR
Queue Stats
148W - 249L
1,160 Elo+
Solo
Bellona
Bellona
bigballahbrady
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 1
Team Averages
Level 11
1,410 SR
1,385 Elo+

VS

Team Averages
Level 50
1,630 SR
1,358 Elo+
Ymir
Ymir
DeadBoy8640
Ymir
Level 14
God Stats
2W - 3L
1,687 SR
Queue Stats
10W - 14L
1,342 Elo+
Solo
Poseidon
Poseidon
DimensioneOscura
Poseidon
Level 120
God Stats
6W - 3L
1,638 SR
Queue Stats
155W - 159L
1,522 Elo+
Solo
Cthulhu
Cthulhu
wojmati
Cthulhu
Level 16
God Stats
4W - 2L
1,565 SR
Queue Stats
8W - 17L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
10,188
637
11,055
10,752
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Yuren91
Ah Puch
13
1 / 7 / 3
9,681
605
9,124
12,201
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 13 / 3
8,918
557
2,204
17,138
8,619
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 17
11,793
737
11,241
15,562
7,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
13 / 2 / 7
12,385
774
18,842
11,174
3,539
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
wojmati
Cthulhu
15
6 / 1 / 9
10,995
687
4,373
7,794
5,982
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
25
25
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
W
13
2
7
8.25
L
3
5
2
0.8
L
Ah Puch
Yuren91
Ah Puch
1
7
3
0.36
L
1
13
3
0.19
W
Cthulhu
wojmati
Cthulhu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
34,456
40,091
Taken
34,530
16,763
Mitigated
16,614
4,844
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,241
777
0
4,102
15,562
7,093
533
5,046
10,516
48,355
0
W
18,842
2,607
0
4,920
11,174
3,539
1,584
2,101
9,073
66,149
0
L
11,055
3,854
0
3,027
10,752
3,956
407
8,668
2,084
0
49,245
L
Ah Puch
Yuren91
Ah Puch
9,124
210
314
1,333
12,201
4,188
209
10,822
1,379
27,349
0
L
2,204
175
0
170
17,138
8,619
0
14,966
2,172
0
4,507
W
Cthulhu
wojmati
Cthulhu
4,373
469
307
0
7,794
5,982
514
1,977
5,817
19,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
35,173
124
Minions Killed
195
0
Camps Cleared
0
681,216
Distance Traveled
913,656
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,793
737
69
4
0
281,717
6
W
Poseidon
12,385
774
97
6
0
301,440
0
L
Neith
10,188
637
80
5
0
244,354
3
L
Ah Puch
9,681
605
42
3
0
205,355
1
L
Bellona
8,918
557
2
0
0
231,507
5
W
Cthulhu
10,995
687
29
2
0
330,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role