Player Matchup

Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ceeplay44
Janus
Level 25
God Stats
1W - 4L
1,239 SR
Queue Stats
24W - 38L
1,206 Elo+
Party 1
Olorun
Olorun
Feuerteufel2010
Olorun
Level 3
God Stats
0W - 6L
1,239 SR
Queue Stats
0W - 8L
1,138 Elo+
Party 1
Ra
Ra
RTX Rocco
Ra
Level 6
God Stats
3W - 4L
1,503 SR
Queue Stats
3W - 9L
1,201 Elo+
Party 1
Team Averages
Level 14
1,396 SR
1,309 Elo+

VS

Team Averages
Level 26
1,510 SR
1,391 Elo+
Baron Samedi
Baron Samedi
BiquetteInfernal
Baron Samedi
Level 28
God Stats
17W - 23L
1,391 SR
Queue Stats
85W - 98L
1,402 Elo+
Solo
Khepri
Khepri
PiKaKanard
Khepri
Level 28
God Stats
2W - 2L
1,469 SR
Queue Stats
47W - 38L
1,426 Elo+
Solo
Izanami
Izanami
TischFalke79161
Izanami
Level 29
God Stats
74W - 56L
1,589 SR
Queue Stats
126W - 127L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
chrimo02
Erlang Shen
Level 18
God Stats
8W - 5L
1,602 SR
Queue Stats
14W - 14L
1,366 Elo+
Solo
Bakasura
Bakasura
xSamJD
Bakasura
Level 28
God Stats
5W - 6L
1,501 SR
Queue Stats
132W - 146L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 9 / 3
7,312
406
5,500
15,918
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
9
0 / 14 / 0
5,826
324
3,054
17,917
7,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Ceeplay44
Janus
10
0 / 9 / 0
6,313
351
6,110
10,622
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 10 / 1
7,355
409
6,407
14,496
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 0
8,007
445
8,759
10,361
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiquetteInfernal
Baron Samedi
15
13 / 0 / 9
10,748
597
21,306
8,990
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
PiKaKanard
Khepri
15
5 / 0 / 16
9,776
543
7,016
9,004
10,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
13 / 1 / 3
12,498
694
13,136
15,820
5,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
chrimo02
Erlang Shen
16
5 / 4 / 9
10,504
584
6,991
13,822
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
xSamJD
Bakasura
18
12 / 2 / 8
12,318
684
9,050
13,458
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
6
Kills
48
48
Deaths
7
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
9
3
0.28
L
Hades
 
Hades
0
14
0
0
W
Baron Samedi
BiquetteInfernal
Baron Samedi
13
0
9
17.5
L
Janus
Ceeplay44
Janus
0
9
0
0
L
4
10
1
0.45
W
Khepri
PiKaKanard
Khepri
5
0
16
13
L
1
6
0
0.17
W
13
1
3
14.5
W
Erlang Shen
chrimo02
Erlang Shen
5
4
9
2.38
W
Bakasura
xSamJD
Bakasura
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
57,499
69,314
Taken
61,094
24,106
Mitigated
34,713
4,514
Healing
26,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,500
3,916
0
931
15,918
5,365
1,595
4,965
10,793
0
33,284
L
Hades
 
Hades
3,054
407
0
1,203
17,917
7,671
0
13,053
4,864
11,439
0
W
Baron Samedi
BiquetteInfernal
Baron Samedi
21,306
2,087
2,651
4,885
8,990
4,780
3,109
4,564
4,386
75,570
0
L
Janus
Ceeplay44
Janus
6,110
416
0
0
10,622
2,671
0
4,049
6,542
26,530
0
L
6,407
5,735
0
1,391
14,496
5,030
1,375
3,985
10,336
23,362
0
W
Khepri
PiKaKanard
Khepri
7,016
969
0
2,166
9,004
10,605
900
3,556
5,344
23,583
0
L
8,759
2,108
0
989
10,361
3,369
0
2,270
8,091
42,855
0
W
13,136
9,670
178
7,278
15,820
5,508
5,096
8,752
6,580
0
107,821
W
Erlang Shen
chrimo02
Erlang Shen
6,991
2,176
0
1,835
13,822
6,948
3,178
4,833
8,989
0
38,820
W
Bakasura
xSamJD
Bakasura
9,050
5,144
433
6,964
13,458
6,872
0
2,147
11,257
0
99,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
55,844
221
Minions Killed
531
0
Camps Cleared
0
1,406,320
Distance Traveled
1,870,894
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,312
406
62
3
0
263,986
0
L
Hades
5,826
324
19
1
0
261,859
9
W
Baron Samedi
10,748
597
117
7
0
329,223
0
L
Janus
6,313
351
44
2
0
291,107
1
L
Olorun
7,355
409
31
2
0
282,708
0
W
Khepri
9,776
543
30
2
0
373,980
2
L
Ra
8,007
445
65
4
0
306,660
0
W
Izanami
12,498
694
170
9
0
332,179
1
W
Erlang Shen
10,504
584
65
4
0
385,705
0
W
Bakasura
12,318
684
149
8
0
449,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role