Player Matchup

Merlin
Merlin
BLACK_MUGIWARAS
Merlin
Level 23
God Stats
3W - 1L
1,225 SR
Queue Stats
29W - 18L
1,584 Elo+
Solo
Ares
Ares
BunBroManGuy
Ares
Level 3
God Stats
2W - 3L
1,712 SR
Queue Stats
9W - 12L
1,591 Elo+
Party 1
Fenrir
Fenrir
Royalminiman
Fenrir
Level 126
God Stats
4W - 5L
1,276 SR
Queue Stats
254W - 225L
1,528 Elo+
Party 1
Hercules
Hercules
oliplum
Hercules
Level 16
God Stats
5W - 6L
1,522 SR
Queue Stats
91W - 91L
1,531 Elo+
Party 1
Neith
Neith
xXMrChow60Xx
Neith
Level 8
God Stats
2W - 4L
1,595 SR
Queue Stats
9W - 13L
1,420 Elo+
Solo
Team Averages
Level 35
1,466 SR
1,531 Elo+

VS

Team Averages
Level 20
1,617 SR
1,438 Elo+
Achilles
Achilles
AngelSlaye
Achilles
Level 14
God Stats
2W - 0L
1,810 SR
Queue Stats
4W - 7L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
HeziSimp
Baron Samedi
Level 12
God Stats
2W - 1L
1,511 SR
Queue Stats
17W - 20L
1,403 Elo+
Solo
Cernunnos
Cernunnos
RtSs bnji
Cernunnos
Level 29
God Stats
16W - 6L
1,688 SR
Queue Stats
17W - 7L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
TarteOpoire
Erlang Shen
Level 29
God Stats
2W - 2L
1,516 SR
Queue Stats
179W - 109L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
protput
Tsukuyomi
Level 15
God Stats
6W - 3L
1,562 SR
Queue Stats
148W - 113L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 15
13,834
1,064
32,070
9,372
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 13 / 17
12,673
975
12,544
32,156
38,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
18 / 13 / 11
17,626
1,356
33,362
29,603
31,588
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
oliplum
Hercules
20
7 / 11 / 17
14,797
1,138
19,814
35,654
15,616
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 7 / 14
12,446
957
9,575
16,028
6,331
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngelSlaye
Achilles
20
4 / 7 / 21
12,796
984
15,178
33,522
33,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HeziSimp
Baron Samedi
20
8 / 6 / 25
14,675
1,129
24,498
19,011
8,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
RtSs bnji
Cernunnos
20
4 / 4 / 26
14,007
1,077
20,943
18,554
6,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TarteOpoire
Erlang Shen
20
14 / 7 / 18
15,853
1,219
25,337
25,401
10,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
protput
Tsukuyomi
20
15 / 7 / 19
16,688
1,284
30,600
20,799
7,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
154
31
Kills
45
45
Deaths
31
74
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Achilles
AngelSlaye
Achilles
4
7
21
2.07
L
4
1
15
11.5
L
1
13
17
0.73
W
Baron Samedi
HeziSimp
Baron Samedi
8
6
25
3.42
L
Fenrir
18
13
11
1.81
W
Cernunnos
RtSs bnji
Cernunnos
4
4
26
4.25
W
Erlang Shen
TarteOpoire
Erlang Shen
14
7
18
3.29
L
Hercules
oliplum
Hercules
7
11
17
1.41
W
Tsukuyomi
protput
Tsukuyomi
15
7
19
3.5
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,365
Damage
116,556
122,813
Taken
117,287
95,181
Mitigated
67,320
11,076
Healing
28,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AngelSlaye
Achilles
15,178
4,450
0
8,175
33,522
33,647
0
11,991
19,493
0
21,114
L
32,070
781
0
2,329
9,372
2,860
0
2,042
7,182
85,414
0
L
12,544
1,656
0
0
32,156
38,786
0
9,155
22,408
17,173
0
W
Baron Samedi
HeziSimp
Baron Samedi
24,498
3,607
2,774
4,019
19,011
8,916
0
7,127
11,884
38,758
0
L
Fenrir
33,362
13,644
0
2,038
29,603
31,588
0
5,178
23,964
0
43,158
W
Cernunnos
RtSs bnji
Cernunnos
20,943
9,649
0
3,216
18,554
6,029
0
8,657
9,897
0
53,198
W
Erlang Shen
TarteOpoire
Erlang Shen
25,337
15,579
0
10,352
25,401
10,819
0
8,520
16,488
0
44,747
L
Hercules
oliplum
Hercules
19,814
9,324
0
4,782
35,654
15,616
0
5,620
29,447
0
27,789
W
Tsukuyomi
protput
Tsukuyomi
30,600
6,757
0
311
20,799
7,909
0
8,319
12,480
0
68,409
L
9,575
3,563
0
1,927
16,028
6,331
0
2,503
13,388
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,376
Gold Earned
74,019
211
Minions Killed
231
3
Camps Cleared
14
1,207,217
Distance Traveled
1,195,962
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,796
984
10
1
2
240,331
0
L
Merlin
13,834
1,064
121
9
1
262,655
0
L
Ares
12,673
975
10
1
0
243,063
0
W
Baron Samedi
14,675
1,129
38
3
0
208,232
3
L
Fenrir
17,626
1,356
20
2
1
241,600
1
W
Cernunnos
14,007
1,077
65
5
0
227,226
0
W
Erlang Shen
15,853
1,219
31
2
11
264,840
0
L
Hercules
14,797
1,138
15
1
0
246,337
0
W
Tsukuyomi
16,688
1,284
87
7
1
255,333
1
L
Neith
12,446
957
45
3
1
213,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role