Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CoLa_2601
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 87L
1,218 Elo+
Solo
Tyr
Tyr
EGORthe3rd
Tyr
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 217L
1,394 Elo+
Solo
Osiris
Osiris
gtgghyg
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,355 Elo+

VS

Team Averages
Level 82
1,533 SR
1,422 Elo+
Anhur
Anhur
ChaosHunter27
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,333 Elo+
Solo
Arachne
Arachne
Jockerflud22
Arachne
Level 29
God Stats
2W - 1L
1,477 SR
Queue Stats
82W - 110L
1,350 Elo+
Solo
Cerberus
Cerberus
Lomars
Cerberus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
uKno Khobes
Artemis
Level 93
God Stats
1W - 1L
1,310 SR
Queue Stats
32W - 25L
1,488 Elo+
Solo
Bacchus
Bacchus
youngmx
Bacchus
Level 88
God Stats
2W - 0L
1,880 SR
Queue Stats
102W - 91L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 5 / 4
9,303
775
12,102
10,268
4,775
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
15
2 / 5 / 6
8,432
703
7,499
15,497
14,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 8 / 8
8,296
691
4,815
14,327
6,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 7
8,903
742
8,081
14,841
16,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
gtgghyg
Osiris
12
0 / 8 / 6
7,264
605
8,092
11,306
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 19
9,662
805
8,275
8,042
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jockerflud22
Arachne
15
6 / 3 / 16
9,654
805
10,302
10,649
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Lomars
Cerberus
16
4 / 2 / 24
9,745
812
12,541
12,251
7,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
uKno Khobes
Artemis
18
12 / 4 / 15
11,287
941
18,113
12,168
5,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
youngmx
Bacchus
16
5 / 1 / 18
10,215
851
9,123
13,155
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
124
11
Kills
32
32
Deaths
12
31
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
4
1.6
L
Hercules
 
Hercules
2
5
6
1
W
5
2
19
7.25
L
1
8
8
0.63
L
2
6
7
0.92
W
Arachne
Jockerflud22
Arachne
6
3
16
4.67
W
Cerberus
Lomars
Cerberus
4
2
24
8
L
Osiris
gtgghyg
Osiris
0
8
6
0.38
W
Artemis
uKno Khobes
Artemis
12
4
15
4.88
W
Bacchus
youngmx
Bacchus
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,589
Damage
58,354
66,239
Taken
56,265
46,100
Mitigated
40,089
12,709
Healing
26,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,102
8,409
964
1,700
10,268
4,775
0
2,998
7,270
0
20,812
L
Hercules
 
Hercules
7,499
905
1,851
4,116
15,497
14,359
0
4,842
10,655
0
20,250
W
8,275
4,059
2,394
2,749
8,042
4,099
879
0
8,042
0
22,673
L
4,815
1,700
0
105
14,327
6,922
0
5,131
9,196
0
16,089
L
8,081
1,315
240
3,003
14,841
16,382
0
5,184
9,657
0
15,029
W
Arachne
Jockerflud22
Arachne
10,302
7,824
897
3,662
10,649
4,852
956
0
10,649
0
15,802
W
Cerberus
Lomars
Cerberus
12,541
787
344
4,421
12,251
7,496
721
0
12,251
20,061
0
L
Osiris
gtgghyg
Osiris
8,092
2,793
349
381
11,306
3,662
0
3,509
7,797
0
11,629
W
Artemis
uKno Khobes
Artemis
18,113
11,288
1,699
4,076
12,168
5,678
1,361
0
12,168
0
40,183
W
Bacchus
youngmx
Bacchus
9,123
1,284
2,468
3,335
13,155
17,964
546
0
13,155
19,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
50,563
86
Minions Killed
143
0
Camps Cleared
0
915,104
Distance Traveled
1,080,339
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,303
775
22
2
0
224,290
1
L
Hercules
8,432
703
32
3
0
168,686
3
W
Anhur
9,662
805
32
3
0
186,635
1
L
Set
8,296
691
16
1
0
171,037
1
L
Tyr
8,903
742
11
1
0
203,688
0
W
Arachne
9,654
805
10
1
0
240,003
1
W
Cerberus
9,745
812
18
2
0
233,304
0
L
Osiris
7,264
605
5
0
0
147,403
0
W
Artemis
11,287
941
58
5
0
180,601
0
W
Bacchus
10,215
851
25
2
0
239,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role