Player Matchup

Olorun
Olorun
Gold IV
Elite_Gamer329
Olorun
Gold IV
Level 92
God Stats
1W - 1L
1,708 SR
Queue Stats
308W - 308L
1,497 MMR
Solo
Bakasura
Bakasura
Bronze III
Lufesaba
Bakasura
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Ymir
Ymir
Silver V
OhMyLanta1618
Ymir
Silver V
Level 146
God Stats
31W - 31L
1,584 SR
Queue Stats
430W - 461L
1,354 MMR
Solo
Artemis
Artemis
Gold IV
diabloxx9208
Artemis
Gold IV
Level 103
God Stats
259W - 211L
1,596 SR
Queue Stats
661W - 661L
1,377 MMR
Solo
Thanatos
Thanatos
Gold II
shamefull66
Thanatos
Gold II
Level 156
God Stats
14W - 15L
1,503 SR
Queue Stats
395W - 383L
1,487 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,578 SR
1,443 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,638 SR
1,434 MMR
Mercury
Mercury
Gold I
BIGDUG7
Mercury
Gold I
Level 158
God Stats
20W - 14L
1,674 SR
Queue Stats
438W - 442L
1,421 MMR
Solo
Danzaburou
Danzaburou
Silver III
Chxyan
Danzaburou
Silver III
Level 68
God Stats
6W - 6L
1,475 SR
Queue Stats
99W - 112L
1,331 MMR
Solo
Tiamat
Tiamat
Platinum V
MagicDonkey54
Tiamat
Platinum V
Level 143
God Stats
2W - 4L
1,633 SR
Queue Stats
348W - 343L
1,663 MMR
Party 1
Odin
Odin
Gold V
MajorItchIAzHole
Odin
Gold V
Level 125
God Stats
4W - 6L
1,747 SR
Queue Stats
216W - 217L
1,308 MMR
Party 1
Artio
Artio
Gold III
Tk6644
Artio
Gold III
Level 112
God Stats
69W - 44L
1,663 SR
Queue Stats
287W - 285L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 4
17,513
547
25,343
40,520
16,449
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Lufesaba
Bakasura
20
9 / 5 / 7
19,529
610
32,334
28,949
17,826
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 5 / 13
17,522
548
12,620
26,882
34,797
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
diabloxx9208
Artemis
20
6 / 4 / 6
20,563
643
29,966
23,840
12,409
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
shamefull66
Thanatos
20
8 / 4 / 7
18,351
573
22,489
31,390
30,380
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayGilgameshMulanAthenaScylla

VS

Bans
SetCerberusKaliKumbhakarnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIGDUG7
Mercury
13
0 / 9 / 3
9,703
303
612
12,384
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Chxyan
Danzaburou
20
3 / 9 / 6
13,851
433
16,398
33,658
11,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 6 / 9
17,282
540
45,689
30,335
24,742
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 15
14,627
457
12,917
30,515
36,620
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
Tk6644
Artio
20
6 / 3 / 3
14,738
461
15,862
42,758
46,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
63
31
Kills
27
28
Deaths
32
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
BIGDUG7
Mercury
0
9
3
0.17
L
Danzaburou
Chxyan
Danzaburou
3
9
6
0.67
W
6
10
4
0.8
W
Bakasura
Lufesaba
Bakasura
9
5
7
2.5
L
12
6
9
2.75
L
6
5
15
2.7
W
2
5
13
1.7
L
Artio
Tk6644
Artio
6
3
3
2.5
W
Artemis
diabloxx9208
Artemis
6
4
6
2.25
W
Thanatos
shamefull66
Thanatos
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,752
Damage
91,478
151,581
Taken
149,650
111,861
Mitigated
123,609
71,574
Healing
51,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BIGDUG7
Mercury
612
199
0
724
12,384
3,863
0
2,079
10,165
0
30,047
L
Danzaburou
Chxyan
Danzaburou
16,398
7,770
60
11,849
33,658
11,911
425
8,826
24,369
0
99,028
W
25,343
15,353
243
21,021
40,520
16,449
4,793
22,612
17,440
144,022
0
W
Bakasura
Lufesaba
Bakasura
32,334
21,040
0
8,673
28,949
17,826
3,130
11,379
17,317
0
133,299
L
45,689
5,240
773
11,057
30,335
24,742
0
13,622
16,034
132,595
0
L
12,917
2,138
252
3,110
30,515
36,620
0
9,712
19,880
0
44,375
W
12,620
2,177
722
1,510
26,882
34,797
1,032
10,916
15,751
48,750
0
L
Artio
Tk6644
Artio
15,862
805
2,145
21,063
42,758
46,473
0
6,975
34,439
103,196
0
W
Artemis
diabloxx9208
Artemis
29,966
19,866
0
12,841
23,840
12,409
7,006
4,181
19,659
0
236,148
W
Thanatos
shamefull66
Thanatos
22,489
6,351
0
26,564
31,390
30,380
4,178
15,075
16,154
0
149,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,478
Gold Earned
70,201
970
Minions Killed
588
0
Camps Cleared
0
2,851,391
Distance Traveled
2,476,588
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,703
303
41
1
0
180,547
0
L
Danzaburou
13,851
433
140
4
0
498,240
6
W
Olorun
17,513
547
192
6
0
447,314
0
W
Bakasura
19,529
610
226
7
0
673,383
4
L
Tiamat
17,282
540
181
6
0
549,999
5
L
Odin
14,627
457
58
2
0
606,010
3
W
Ymir
17,522
548
62
2
0
539,192
2
L
Artio
14,738
461
168
5
0
641,792
8
W
Artemis
20,563
643
273
9
0
574,472
1
W
Thanatos
18,351
573
217
7
0
617,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role