Player Matchup

Nike
Nike
Gold IV
 
Nike
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
GODs_Posseidon
Artemis
Gold II
Level 141
God Stats
13W - 14L
1,708 SR
Queue Stats
183W - 183L
1,610 MMR
Solo
Da Ji
Da Ji
Platinum IV
KING OF BASHERS
Da Ji
Platinum IV
Level 125
God Stats
8W - 7L
1,593 SR
Queue Stats
599W - 600L
1,623 MMR
Solo
Chronos
Chronos
Platinum III
carlitros133
Chronos
Platinum III
Level 135
God Stats
44W - 37L
1,687 SR
Queue Stats
380W - 377L
1,659 MMR
Solo
Cthulhu
Cthulhu
Gold V
the_soap-mimic
Cthulhu
Gold V
Level 107
God Stats
10W - 9L
1,530 SR
Queue Stats
22W - 26L
1,473 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,604 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,581 SR
1,577 MMR
Fafnir
Fafnir
Gold IV
Clock_Linus
Fafnir
Gold IV
Level 85
God Stats
5W - 5L
1,457 SR
Queue Stats
72W - 60L
1,473 MMR
Solo
Arachne
Arachne
Platinum IV
Frodo-Teebeutlin
Arachne
Platinum IV
Level 129
God Stats
37W - 37L
1,568 SR
Queue Stats
551W - 538L
1,655 MMR
Solo
Janus
Janus
Platinum V
RE_DRAGONE2
Janus
Platinum V
Level 129
God Stats
11W - 18L
1,561 SR
Queue Stats
309W - 306L
1,648 MMR
Solo
Ne Zha
Ne Zha
Platinum III
SergioCR112
Ne Zha
Platinum III
Level 156
God Stats
3W - 3L
1,821 SR
Queue Stats
130W - 110L
1,645 MMR
Solo
Ullr
Ullr
Bronze III
luisrri
Ullr
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 50L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 0 / 0
5,960
542
3,947
5,443
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,427
584
5,067
6,001
1,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 5
6,342
577
5,822
6,121
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
carlitros133
Chronos
11
3 / 0 / 3
6,227
566
4,615
4,973
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
6,485
590
5,052
7,169
3,732
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AthenaTiamatGilgameshMorgan Le FayLoki

VS

Bans
SetDanzaburouKing ArthurChironIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 1
5,641
513
2,351
7,680
5,189
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
2 / 1 / 0
6,453
587
3,075
8,311
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 1
5,708
519
2,552
5,992
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
12
0 / 0 / 0
6,421
584
2,936
8,790
3,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
luisrri
Ullr
9
0 / 3 / 1
5,551
505
3,148
7,229
1,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
0
0
L
Fafnir
0
2
1
0.25
L
2
1
0
2
W
2
1
1
2.5
W
2
0
5
4.5
L
0
2
1
0.25
L
Ne Zha
0
0
0
0
W
Chronos
carlitros133
Chronos
3
0
3
4.5
L
Ullr
luisrri
Ullr
0
3
1
0.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
14,062
29,707
Taken
38,002
13,306
Mitigated
15,946
8,607
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,947
400
0
1,364
5,443
4,009
0
0
5,443
0
31,236
L
Fafnir
2,351
812
0
1,123
7,680
5,189
0
3,216
4,464
9,592
0
L
3,075
1,768
0
3,669
8,311
3,235
0
2,039
6,272
0
44,466
W
5,067
3,138
0
2,368
6,001
1,809
0
473
5,528
0
37,720
W
5,822
2,030
0
1,590
6,121
2,453
0
541
5,580
0
36,010
L
2,552
180
0
1,760
5,992
1,835
0
2,684
3,308
34,990
0
L
Ne Zha
2,936
624
0
6,129
8,790
3,699
0
0
8,140
0
40,748
W
Chronos
carlitros133
Chronos
4,615
789
0
1,936
4,973
1,303
46
2,220
2,753
36,269
0
L
Ullr
luisrri
Ullr
3,148
1,551
0
1,435
7,229
1,988
0
1,728
5,501
0
27,488
W
5,052
429
319
1,030
7,169
3,732
162
1,626
5,500
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
29,774
330
Minions Killed
320
0
Camps Cleared
0
1,076,031
Distance Traveled
1,204,617
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,960
542
75
7
0
202,327
6
L
Fafnir
5,641
513
16
1
0
222,397
2
L
Arachne
6,453
587
81
7
0
264,843
1
W
Artemis
6,427
584
73
7
0
187,499
1
W
Da Ji
6,342
577
68
6
0
239,963
2
L
Janus
5,708
519
83
8
0
247,847
3
L
Ne Zha
6,421
584
84
8
0
257,127
3
W
Chronos
6,227
566
66
6
0
239,500
0
L
Ullr
5,551
505
56
5
0
212,403
4
W
Cthulhu
6,485
590
48
4
0
206,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role