Player Matchup

Tyr
Tyr
DragonGod95
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 1
Neith
Neith
Killeralge
Neith
Level 5
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
McLeek
Chang'e
Level 16
God Stats
4W - 1L
1,708 SR
Queue Stats
236W - 85L
1,545 Elo+
Party 1
Team Averages
Level 9
1,641 SR
1,497 Elo+

VS

Team Averages
Level 25
1,570 SR
1,507 Elo+
Athena
Athena
Kurokinshi
Athena
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
87W - 30L
1,767 Elo+
Solo
Medusa
Medusa
Twilli13
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,347 Elo+
Solo
Nu Wa
Nu Wa
dreikie1995
Nu Wa
Level 38
God Stats
22W - 24L
1,393 SR
Queue Stats
101W - 150L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
11,554
642
15,487
20,898
21,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
2 / 3 / 13
11,778
654
15,581
14,311
4,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
McLeek
Chang'e
17
12 / 5 / 6
13,669
759
16,122
18,310
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kurokinshi
Athena
16
4 / 3 / 7
11,548
642
12,822
25,228
33,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Twilli13
Medusa
16
7 / 8 / 3
11,882
660
11,815
16,804
6,837
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 8
11,098
617
14,274
12,514
3,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
18
Kills
13
13
Deaths
18
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
W
Neith
2
3
13
2.83
L
Athena
Kurokinshi
Athena
4
3
7
2.5
W
Chang'e
McLeek
Chang'e
12
5
6
3
L
Medusa
Twilli13
Medusa
7
8
3
1.06
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,190
Damage
38,911
53,519
Taken
54,546
32,368
Mitigated
44,549
20,093
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,487
3,591
0
3,117
20,898
21,054
515
10,089
10,809
0
34,577
W
Neith
15,581
6,444
0
2,889
14,311
4,946
1,450
8,891
5,420
0
60,179
L
Athena
Kurokinshi
Athena
12,822
3,492
0
1,452
25,228
33,715
275
8,260
16,097
34,154
0
W
Chang'e
McLeek
Chang'e
16,122
2,356
5,805
8,282
18,310
6,368
440
8,116
10,194
62,044
0
L
Medusa
Twilli13
Medusa
11,815
5,771
0
2,583
16,804
6,837
511
3,583
12,982
0
41,205
L
14,274
3,685
282
2,273
12,514
3,997
743
4,279
8,016
48,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
34,528
205
Minions Killed
163
0
Camps Cleared
0
927,779
Distance Traveled
871,642
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,554
642
37
2
0
316,977
0
W
Neith
11,778
654
89
5
0
310,088
2
L
Athena
11,548
642
38
2
0
372,755
12
W
Chang'e
13,669
759
79
4
0
300,714
2
L
Medusa
11,882
660
68
4
0
275,506
1
L
Nu Wa
11,098
617
57
3
0
223,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role