Player Matchup

Cerberus
Cerberus
Caelitis
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,408 Elo+
Party 1
Olorun
Olorun
DigitalTyrant13
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Achilles
Achilles
Gtbdragon21
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
LordOfTheLake
Loki
Level 124
God Stats
15W - 13L
1,622 SR
Queue Stats
245W - 220L
1,559 Elo+
Party 1
Anubis
Anubis
cecil0722
Anubis
Level 15
God Stats
28W - 16L
1,503 SR
Queue Stats
31W - 20L
1,416 Elo+
Solo
Team Averages
Level 31
1,525 SR
1,431 Elo+

VS

Team Averages
Level 19
1,539 SR
1,503 Elo+
Artemis
Artemis
Fallinggamer
Artemis
Level 6
God Stats
0W - 2L
1,701 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Pele
Pele
I0dinI
Pele
Level 28
God Stats
9W - 16L
1,403 SR
Queue Stats
208W - 218L
1,514 Elo+
Solo
Horus
Horus
Rogalia
Horus
Level 26
God Stats
2W - 2L
1,694 SR
Queue Stats
42W - 51L
1,502 Elo+
Solo
Agni
Agni
ratlash
Agni
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
188W - 147L
1,569 Elo+
Solo
Neith
Neith
shquiddabz
Neith
Level 7
God Stats
5W - 11L
1,400 SR
Queue Stats
16W - 22L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caelitis
Cerberus
19
2 / 0 / 32
12,374
1,237
10,962
15,148
19,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 13
11,230
1,123
9,623
9,837
5,867
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Gtbdragon21
Achilles
18
7 / 6 / 17
11,366
1,137
12,384
16,741
25,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
21 / 1 / 12
13,850
1,385
27,006
7,319
3,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
cecil0722
Anubis
18
7 / 3 / 17
11,226
1,123
14,853
10,666
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fallinggamer
Artemis
16
4 / 10 / 5
10,638
1,064
14,260
18,272
4,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
I0dinI
Pele
15
4 / 14 / 6
10,163
1,016
11,399
21,231
4,985
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Rogalia
Horus
14
0 / 1 / 0
7,856
786
1,236
2,360
1,162
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
ratlash
Agni
16
3 / 8 / 4
9,941
994
10,346
16,708
4,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
2 / 10 / 10
10,467
1,047
13,390
21,911
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
43
Kills
13
13
Deaths
43
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Caelitis
Cerberus
2
0
32
18
W
6
3
13
4.17
L
Artemis
Fallinggamer
Artemis
4
10
5
0.65
W
Achilles
Gtbdragon21
Achilles
7
6
17
2.58
L
Pele
I0dinI
Pele
4
14
6
0.5
W
21
1
12
27
L
Horus
Rogalia
Horus
0
1
0
0
W
Anubis
cecil0722
Anubis
7
3
17
5.17
L
Agni
ratlash
Agni
3
8
4
0.63
L
Neith
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,828
Damage
50,631
59,711
Taken
80,482
59,588
Mitigated
18,884
14,731
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Caelitis
Cerberus
10,962
1,047
0
1,705
15,148
19,206
0
2,000
13,148
17,627
0
W
9,623
4,834
617
2,774
9,837
5,867
0
1,104
8,733
40,630
0
L
Artemis
Fallinggamer
Artemis
14,260
7,516
242
1,897
18,272
4,019
0
6,745
11,196
0
38,621
W
Achilles
Gtbdragon21
Achilles
12,384
4,130
0
2,793
16,741
25,544
0
5,128
11,613
0
25,733
L
Pele
I0dinI
Pele
11,399
5,539
0
659
21,231
4,985
0
9,440
11,478
0
16,866
W
27,006
10,182
0
1,152
7,319
3,633
0
962
6,357
0
40,313
L
Horus
Rogalia
Horus
1,236
829
129
284
2,360
1,162
0
950
1,369
0
3,840
W
Anubis
cecil0722
Anubis
14,853
734
1,074
4,616
10,666
5,338
0
1,152
9,514
30,898
0
L
Agni
ratlash
Agni
10,346
2,117
0
844
16,708
4,165
0
6,155
10,272
34,535
0
L
Neith
13,390
6,141
0
2,043
21,911
4,553
0
12,148
9,626
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
49,065
189
Minions Killed
130
6
Camps Cleared
4
869,522
Distance Traveled
675,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,374
1,237
26
3
1
205,841
0
W
Olorun
11,230
1,123
72
7
0
149,836
0
L
Artemis
10,638
1,064
46
5
1
142,054
1
W
Achilles
11,366
1,137
29
3
1
151,029
0
L
Pele
10,163
1,016
3
0
0
167,427
0
W
Loki
13,850
1,385
24
2
3
216,873
0
L
Horus
7,856
786
2
0
1
41,862
1
W
Anubis
11,226
1,123
38
4
1
145,943
0
L
Agni
9,941
994
55
6
0
151,745
0
L
Neith
10,467
1,047
24
2
2
172,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role