Player Matchup

Tsukuyomi
Tsukuyomi
DatNggaGrimy
Tsukuyomi
Level 26
God Stats
30W - 11L
1,662 SR
Queue Stats
120W - 122L
1,573 Elo+
Solo
Anubis
Anubis
Handswet
Anubis
Level 29
God Stats
12W - 9L
1,696 SR
Queue Stats
103W - 107L
1,590 Elo+
Solo
Heimdallr
Heimdallr
MarkozMaduro
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
foop147
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Ymir
Ymir
xDarkBeoWolf
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Solo
Team Averages
Level 16
1,572 SR
1,485 Elo+

VS

Team Averages
Level 18
1,499 SR
1,557 Elo+
Terra
Terra
Goose124786
Terra
Level 26
God Stats
4W - 7L
1,357 SR
Queue Stats
196W - 203L
1,441 Elo+
Party 1
Neith
Neith
RageKage38
Neith
Level 21
God Stats
2W - 3L
1,268 SR
Queue Stats
153W - 142L
1,648 Elo+
Solo
Anubis
Anubis
VioLenTx_xTaLenT
Anubis
Level 25
God Stats
9W - 8L
1,577 SR
Queue Stats
15W - 21L
1,476 Elo+
Solo
Ra
Ra
bethzylol
Ra
Level 13
God Stats
3W - 1L
1,415 SR
Queue Stats
131W - 167L
1,335 Elo+
Party 1
Hades
Hades
アビヌス
Hades
Level 6
God Stats
4W - 0L
1,881 SR
Queue Stats
9W - 1L
1,885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DatNggaGrimy
Tsukuyomi
11
0 / 0 / 0
6,065
551
4,985
8,246
4,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Handswet
Anubis
11
5 / 2 / 0
6,592
599
4,251
7,171
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MarkozMaduro
Heimdallr
8
0 / 3 / 0
4,946
450
1,825
5,291
1,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 4 / 3
4,643
422
4,189
4,678
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
5,189
472
1,260
7,044
3,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,591
508
3,134
4,688
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
4 / 0 / 5
6,883
626
5,485
6,524
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
6 / 0 / 3
6,552
596
3,989
4,530
2,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 4 / 0
4,918
447
2,264
5,300
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,617
602
4,841
7,658
4,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DatNggaGrimy
Tsukuyomi
0
0
0
0
W
2
1
4
4
L
Anubis
Handswet
Anubis
5
2
0
2.5
L
Heimdallr
MarkozMaduro
Heimdallr
0
3
0
0
W
Neith
4
0
5
6.5
W
6
0
3
7.5
W
2
4
0
0.5
L
0
4
3
0.38
L
0
5
2
0.2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
19,713
32,430
Taken
28,700
14,268
Mitigated
10,967
8,017
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DatNggaGrimy
Tsukuyomi
4,985
1,115
0
4,468
8,246
4,360
0
4,749
3,497
0
41,000
W
3,134
173
548
936
4,688
1,717
361
2,281
2,149
17,732
1,024
L
Anubis
Handswet
Anubis
4,251
445
0
1,909
7,171
3,795
427
1,583
5,588
40,369
0
L
Heimdallr
MarkozMaduro
Heimdallr
1,825
779
0
1,000
5,291
1,220
0
1,173
4,118
0
19,462
W
Neith
5,485
2,453
0
1,742
6,524
1,707
716
1,637
4,877
0
37,168
W
3,989
478
0
2,290
4,530
2,120
26
960
3,566
20,134
0
W
2,264
427
664
856
5,300
1,299
329
3,901
1,123
13,248
0
L
4,189
755
45
225
4,678
1,181
252
2,731
1,947
12,798
0
L
1,260
235
0
370
7,044
3,712
0
3,944
3,100
12,065
0
W
4,841
443
0
5,840
7,658
4,124
0
521
7,137
41,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
30,561
248
Minions Killed
261
0
Camps Cleared
0
944,798
Distance Traveled
1,042,960
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,065
551
77
7
0
234,159
4
W
Terra
5,591
508
38
3
0
211,463
3
L
Anubis
6,592
599
93
8
0
173,450
2
L
Heimdallr
4,946
450
35
3
0
159,158
0
W
Neith
6,883
626
68
6
0
210,151
1
W
Anubis
6,552
596
31
3
0
200,413
0
W
Ra
4,918
447
18
2
0
197,615
0
L
Ra
4,643
422
19
2
0
177,464
0
L
Ymir
5,189
472
24
2
0
200,567
0
W
Hades
6,617
602
106
10
0
223,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role