Player Matchup

Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GamerzEST
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,423 Elo+
Party 1
Ymir
Ymir
PelleHyllested
Ymir
Level 74
God Stats
3W - 4L
1,505 SR
Queue Stats
69W - 66L
1,435 Elo+
Solo
Ne Zha
Ne Zha
Stoned8
Ne Zha
Level 118
God Stats
8W - 12L
1,337 SR
Queue Stats
418W - 448L
1,439 Elo+
Solo
Cerberus
Cerberus
cal14
Cerberus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,489 Elo+
Solo
Team Averages
Level 107
1,468 SR
1,457 Elo+

VS

Team Averages
Level 97
1,433 SR
1,433 Elo+
Discordia
Discordia
Iwizu
Discordia
Level 106
God Stats
10W - 7L
1,380 SR
Queue Stats
341W - 322L
1,418 Elo+
Solo
Fafnir
Fafnir
Kompis Primarch
Fafnir
Level 124
God Stats
1W - 4L
1,309 SR
Queue Stats
223W - 261L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
KompisKrikke
Danzaburou
Level 89
God Stats
3W - 7L
1,471 SR
Queue Stats
166W - 184L
1,448 Elo+
Party 2
Bastet
Bastet
Polozi11
Bastet
Level 104
God Stats
7W - 5L
1,719 SR
Queue Stats
220W - 219L
1,438 Elo+
Solo
Tiamat
Tiamat
alvaro01alvaro
Tiamat
Level 63
God Stats
0W - 2L
1,287 SR
Queue Stats
61W - 55L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 2 / 8
9,095
758
5,221
8,238
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
GamerzEST
Thoth
18
8 / 2 / 9
10,536
878
17,356
10,951
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 13
8,770
731
4,189
14,849
13,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Stoned8
Ne Zha
15
1 / 2 / 13
8,714
726
11,199
11,377
8,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
cal14
Cerberus
15
4 / 2 / 11
9,566
797
5,740
15,105
11,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iwizu
Discordia
15
1 / 1 / 9
8,307
692
14,514
7,050
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 5
8,737
728
5,095
13,802
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
KompisKrikke
Danzaburou
15
2 / 5 / 5
8,410
701
12,656
10,557
4,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bastet
Polozi11
Bastet
13
5 / 5 / 2
8,684
724
8,003
9,342
3,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 9
8,302
692
8,057
8,154
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
18
Kills
11
11
Deaths
18
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
8
4
W
Thoth
GamerzEST
Thoth
8
2
9
6.25
L
Discordia
Iwizu
Discordia
1
1
9
5.5
L
2
4
5
1.13
L
Danzaburou
KompisKrikke
Danzaburou
2
5
5
0.9
W
1
3
13
2.5
L
Bastet
Polozi11
Bastet
5
5
2
1.2
W
Ne Zha
Stoned8
Ne Zha
1
2
13
3.75
L
1
3
9
1.83
W
Cerberus
cal14
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
48,325
60,520
Taken
48,905
40,406
Mitigated
33,496
21,175
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,221
556
3,116
1,627
8,238
3,153
1,376
3,250
4,758
12,917
0
W
Thoth
GamerzEST
Thoth
17,356
663
2,620
2,768
10,951
4,088
1,928
5,669
4,928
40,403
0
L
Discordia
Iwizu
Discordia
14,514
589
1,630
3,351
7,050
2,881
334
4,139
2,911
32,291
0
L
5,095
1,199
1,021
3,436
13,802
17,763
3
9,203
4,599
6,971
0
L
Danzaburou
KompisKrikke
Danzaburou
12,656
3,152
1,502
2,557
10,557
4,023
1,008
7,520
3,037
0
25,267
W
4,189
356
1,003
1,226
14,849
13,703
413
7,951
6,493
8,272
0
L
Bastet
Polozi11
Bastet
8,003
2,843
536
1,513
9,342
3,669
0
6,683
2,659
0
11,033
W
Ne Zha
Stoned8
Ne Zha
11,199
879
740
2,082
11,377
8,240
196
4,201
6,846
0
22,984
L
8,057
1,003
1,559
1,626
8,154
5,160
68
4,961
3,193
15,565
0
W
Cerberus
cal14
Cerberus
5,740
387
2,582
3,411
15,105
11,222
1,097
4,936
9,829
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
42,440
140
Minions Killed
99
0
Camps Cleared
0
1,068,785
Distance Traveled
993,507
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,095
758
10
1
0
220,973
1
W
Thoth
10,536
878
51
4
0
226,237
1
L
Discordia
8,307
692
40
3
0
196,630
2
L
Fafnir
8,737
728
2
0
0
204,534
2
L
Danzaburou
8,410
701
29
2
0
200,332
2
W
Ymir
8,770
731
7
1
0
199,814
0
L
Bastet
8,684
724
8
1
0
162,013
0
W
Ne Zha
8,714
726
32
3
0
207,633
0
L
Tiamat
8,302
692
20
2
0
229,998
2
W
Cerberus
9,566
797
40
3
0
214,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role