Player Matchup

Cerberus
Cerberus
Jïii
Cerberus
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Discordia
Discordia
SheckWet
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,478 Elo+
Solo
Bellona
Bellona
TianDI72
Bellona
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 5L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Tristarina
Amaterasu
Level 17
God Stats
2W - 3L
1,384 SR
Queue Stats
48W - 53L
1,465 Elo+
Solo
Heimdallr
Heimdallr
ruronny
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 294L
1,389 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,519 Elo+

VS

Team Averages
Level 12
1,439 SR
1,503 Elo+
Ra
Ra
DoNotCryMDFK
Ra
Level 18
God Stats
1W - 1L
1,387 SR
Queue Stats
3W - 1L
1,532 Elo+
Solo
Anubis
Anubis
RaySinAido
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,548 Elo+
Party 1
Ymir
Ymir
Zidan27
Ymir
Level 11
God Stats
1W - 1L
1,308 SR
Queue Stats
143W - 151L
1,339 Elo+
Solo
Guan Yu
Guan Yu
new-37999096
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
拔吊无情
Kuzenbo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jïii
Cerberus
20
1 / 10 / 15
14,415
848
22,831
38,442
44,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
SheckWet
Discordia
20
4 / 0 / 11
15,581
917
51,160
21,164
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TianDI72
Bellona
20
5 / 6 / 8
14,903
877
20,092
29,049
21,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Tristarina
Amaterasu
20
6 / 4 / 10
15,347
903
12,068
27,430
50,177
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
ruronny
Heimdallr
20
2 / 8 / 12
15,203
894
24,715
27,152
7,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 18
15,849
932
31,748
21,828
8,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
RaySinAido
Anubis
20
9 / 4 / 17
16,063
945
47,921
29,037
13,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Zidan27
Ymir
20
0 / 2 / 21
14,067
827
8,545
26,657
37,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
new-37999096
Guan Yu
20
4 / 4 / 19
14,951
879
18,022
30,174
42,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
拔吊无情
Kuzenbo
20
8 / 1 / 13
16,109
948
29,027
28,649
44,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
18
Kills
28
28
Deaths
18
56
Assists
88
Player
Kills
Deaths
Assists
KDA
W
7
7
18
2.29
L
Cerberus
Jïii
Cerberus
1
10
15
0.85
W
Anubis
RaySinAido
Anubis
9
4
17
4.38
L
Discordia
SheckWet
Discordia
4
0
11
9.5
L
Bellona
TianDI72
Bellona
5
6
8
1.5
L
Amaterasu
Tristarina
Amaterasu
6
4
10
2.75
W
Ymir
Zidan27
Ymir
0
2
21
5.25
W
Guan Yu
new-37999096
Guan Yu
4
4
19
3.38
L
Heimdallr
ruronny
Heimdallr
2
8
12
1
W
Kuzenbo
拔吊无情
Kuzenbo
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,866
Damage
135,263
143,237
Taken
136,345
129,991
Mitigated
147,006
19,742
Healing
44,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,748
3,669
6,710
4,714
21,828
8,978
0
11,871
9,957
70,952
0
L
Cerberus
Jïii
Cerberus
22,831
1,336
0
10,183
38,442
44,606
0
31,040
7,402
54,506
0
W
Anubis
RaySinAido
Anubis
47,921
1,705
901
16,198
29,037
13,799
0
14,818
14,219
85,880
0
L
Discordia
SheckWet
Discordia
51,160
4,571
0
1,163
21,164
6,241
0
18,473
2,691
98,883
0
L
Bellona
TianDI72
Bellona
20,092
4,098
0
94
29,049
21,071
0
23,468
5,581
14
40,832
L
Amaterasu
Tristarina
Amaterasu
12,068
3,214
0
5,556
27,430
50,177
0
21,979
5,451
0
18,302
W
Ymir
Zidan27
Ymir
8,545
1,098
0
0
26,657
37,273
0
14,822
11,835
27,979
0
W
Guan Yu
new-37999096
Guan Yu
18,022
3,246
9,016
7,138
30,174
42,410
0
15,664
14,510
950
31,272
L
Heimdallr
ruronny
Heimdallr
24,715
11,121
0
2,746
27,152
7,896
0
23,213
3,939
0
84,079
W
Kuzenbo
拔吊无情
Kuzenbo
29,027
6,871
0
0
28,649
44,546
0
16,830
11,819
52,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,449
Gold Earned
77,039
413
Minions Killed
325
3
Camps Cleared
3
1,513,925
Distance Traveled
1,629,231
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,849
932
118
7
1
292,352
0
L
Cerberus
14,415
848
98
6
1
317,521
2
W
Anubis
16,063
945
100
6
0
284,151
0
L
Discordia
15,581
917
118
7
0
302,383
2
L
Bellona
14,903
877
48
3
1
307,169
0
L
Amaterasu
15,347
903
14
1
0
297,333
0
W
Ymir
14,067
827
49
3
1
293,967
0
W
Guan Yu
14,951
879
19
1
1
374,169
1
L
Heimdallr
15,203
894
135
8
1
289,519
2
W
Kuzenbo
16,109
948
39
2
0
384,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role