Player Matchup

Thor
Thor
BABABABACKSPIN
Thor
Level 12
God Stats
3W - 4L
1,633 SR
Queue Stats
15W - 10L
1,684 Elo+
Solo
Medusa
Medusa
Jacky1901
Medusa
Level 28
God Stats
4W - 2L
1,917 SR
Queue Stats
99W - 78L
1,593 Elo+
Solo
Terra
Terra
OneLittleFool
Terra
Level 29
God Stats
11W - 8L
1,854 SR
Queue Stats
285W - 226L
1,671 Elo+
Solo
Bellona
Bellona
SkilDr
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,768 Elo+
Solo
Merlin
Merlin
xDoorbell
Merlin
Level 19
God Stats
2W - 4L
1,715 SR
Queue Stats
137W - 129L
1,607 Elo+
Solo
Team Averages
Level 18
1,724 SR
1,665 Elo+

VS

Team Averages
Level 39
1,610 SR
1,619 Elo+
Ao Kuang
Ao Kuang
LOLXDDDDDDDDDDD
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 38L
1,687 Elo+
Solo
Chiron
Chiron
MrMcBigTasty
Chiron
Level 18
God Stats
3W - 0L
1,799 SR
Queue Stats
136W - 58L
1,632 Elo+
Party 1
Raijin
Raijin
Niallkin
Raijin
Level 125
God Stats
6W - 8L
1,519 SR
Queue Stats
96W - 109L
1,576 Elo+
Party 1
Ganesha
Ganesha
iNeed2Goop
Ganesha
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
plsf8
Sun Wukong
Level 15
God Stats
5W - 2L
1,733 SR
Queue Stats
238W - 123L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,502
450
1,885
6,835
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Jacky1901
Medusa
9
0 / 2 / 0
4,892
489
3,070
4,114
1,063
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 2 / 0
4,766
477
1,603
6,089
2,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SkilDr
Bellona
8
0 / 4 / 0
4,597
460
3,175
6,128
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
xDoorbell
Merlin
9
0 / 3 / 0
5,086
509
2,227
3,514
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
7 / 0 / 1
6,741
674
4,897
5,280
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
11
1 / 0 / 1
6,009
601
2,781
3,331
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Niallkin
Raijin
11
4 / 0 / 3
6,672
667
3,783
5,582
2,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
iNeed2Goop
Ganesha
9
0 / 0 / 5
5,521
552
1,365
5,200
1,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
plsf8
Sun Wukong
12
3 / 0 / 1
6,622
662
4,463
6,986
3,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
15
15
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Medusa
Jacky1901
Medusa
0
2
0
0
W
Ao Kuang
7
0
1
7.5
W
Chiron
1
0
1
1.5
W
Raijin
Niallkin
Raijin
4
0
3
5.5
L
0
2
0
0
L
Bellona
SkilDr
Bellona
0
4
0
0
W
Ganesha
iNeed2Goop
Ganesha
0
0
5
2.5
W
Sun Wukong
plsf8
Sun Wukong
3
0
1
3.5
L
Merlin
xDoorbell
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
17,289
26,680
Taken
26,379
10,699
Mitigated
9,342
6,084
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,885
603
0
1,868
6,835
1,876
0
2,124
4,711
0
20,637
L
Medusa
Jacky1901
Medusa
3,070
1,549
0
376
4,114
1,063
0
1,043
3,071
0
25,102
W
Ao Kuang
4,897
1,331
0
1,259
5,280
1,437
0
222
5,058
38,786
0
W
Chiron
2,781
1,436
380
1,840
3,331
795
620
122
3,209
0
39,478
W
Raijin
Niallkin
Raijin
3,783
530
0
2,086
5,582
2,248
90
2,112
3,470
39,547
0
L
1,603
299
48
1,744
6,089
2,706
0
3,282
2,807
13,220
0
L
Bellona
SkilDr
Bellona
3,175
1,362
0
1,457
6,128
4,037
0
959
5,169
0
19,133
W
Ganesha
iNeed2Goop
Ganesha
1,365
297
0
1,208
5,200
1,770
138
1,032
4,168
12,125
0
W
Sun Wukong
plsf8
Sun Wukong
4,463
1,313
0
4,226
6,986
3,092
0
342
6,644
0
44,093
L
Merlin
xDoorbell
Merlin
2,227
220
0
591
3,514
1,017
0
2,637
877
27,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
31,565
225
Minions Killed
367
0
Camps Cleared
0
836,377
Distance Traveled
981,347
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,502
450
41
4
0
142,976
1
L
Medusa
4,892
489
56
6
0
195,098
2
W
Ao Kuang
6,741
674
79
8
0
219,053
1
W
Chiron
6,009
601
98
10
0
190,466
3
W
Raijin
6,672
667
88
9
0
179,733
6
L
Terra
4,766
477
22
2
0
182,551
3
L
Bellona
4,597
460
47
5
0
139,416
2
W
Ganesha
5,521
552
4
0
0
189,796
1
W
Sun Wukong
6,622
662
98
10
0
202,299
1
L
Merlin
5,086
509
59
6
0
176,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role