Player Matchup

Thanatos
Thanatos
JJALMASI
Thanatos
Level 49
God Stats
4W - 8L
1,507 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 1
Kali
Kali
LBizcuit
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 180L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SucreMistik82
Morgan Le Fay
Level 152
God Stats
50W - 61L
1,467 SR
Queue Stats
597W - 765L
1,436 Elo+
Solo
Team Averages
Level 110
1,491 SR
1,490 Elo+

VS

Team Averages
Level 140
1,396 SR
1,512 Elo+
Baron Samedi
Baron Samedi
JARADxx
Baron Samedi
Level 129
God Stats
161W - 180L
1,464 SR
Queue Stats
547W - 680L
1,393 Elo+
Solo
Rama
Rama
Minoto13
Rama
Level 136
God Stats
2W - 0L
1,514 SR
Queue Stats
77W - 64L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
Reiza_Schinee
Jormungandr
Level 155
God Stats
1W - 1L
1,210 SR
Queue Stats
209W - 201L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JJALMASI
Thanatos
10
2 / 5 / 3
7,475
680
4,290
8,580
3,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
11
2 / 4 / 2
7,506
682
5,837
9,907
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
SucreMistik82
Morgan Le Fay
12
3 / 5 / 3
8,241
749
7,346
7,796
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JARADxx
Baron Samedi
12
7 / 3 / 5
8,559
778
5,804
5,394
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
5 / 2 / 8
8,957
814
6,637
5,905
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Reiza_Schinee
Jormungandr
12
2 / 2 / 9
7,921
720
5,187
10,472
8,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
14
14
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JARADxx
Baron Samedi
7
3
5
3.17
L
Thanatos
JJALMASI
Thanatos
2
5
3
0.7
L
Kali
2
4
2
0.75
W
Rama
5
2
8
4.5
W
Jormungandr
Reiza_Schinee
Jormungandr
2
2
9
3.25
L
Morgan Le Fay
SucreMistik82
Morgan Le Fay
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
17,628
26,283
Taken
21,771
10,749
Mitigated
11,933
5,811
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JARADxx
Baron Samedi
5,804
717
537
1,182
5,394
1,887
394
1,770
3,488
24,452
0
L
Thanatos
JJALMASI
Thanatos
4,290
841
0
4,057
8,580
3,081
0
3,908
4,672
0
18,170
L
Kali
5,837
2,087
0
1,232
9,907
4,658
0
3,426
6,481
0
24,429
W
Rama
6,637
5,322
850
922
5,905
1,843
578
2,276
3,535
0
26,778
W
Jormungandr
Reiza_Schinee
Jormungandr
5,187
2,001
150
2,365
10,472
8,203
124
2,912
7,402
19,567
0
L
Morgan Le Fay
SucreMistik82
Morgan Le Fay
7,346
1,176
0
522
7,796
3,010
0
3,657
4,139
28,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
25,437
118
Minions Killed
129
0
Camps Cleared
0
605,309
Distance Traveled
555,879
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,559
778
33
3
0
172,611
2
L
Thanatos
7,475
680
28
3
0
203,877
2
L
Kali
7,506
682
39
4
0
220,236
2
W
Rama
8,957
814
67
6
0
191,062
2
W
Jormungandr
7,921
720
29
3
0
192,206
4
L
Morgan Le Fay
8,241
749
51
5
0
181,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role