Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PandorasBox116
Hel
Level 160
God Stats
14W - 13L
1,588 SR
Queue Stats
996W - 1,029L
1,444 Elo+
Solo
Merlin
Merlin
Sergano
Merlin
Level 87
God Stats
29W - 24L
1,745 SR
Queue Stats
1,011W - 1,082L
1,386 Elo+
Solo
Sol
Sol
SleeplessStoner
Sol
Level 87
God Stats
2W - 0L
1,700 SR
Queue Stats
39W - 41L
1,288 Elo+
Solo
Cerberus
Cerberus
WITKO LAKOTA 2
Cerberus
Level 39
God Stats
1W - 1L
1,248 SR
Queue Stats
41W - 40L
1,295 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,383 Elo+

VS

Team Averages
Level 68
1,536 SR
1,373 Elo+
Vulcan
Vulcan
Descendedwolf
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Solo
Yemoja
Yemoja
Jockerflud22
Yemoja
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
82W - 110L
1,347 Elo+
Solo
Poseidon
Poseidon
JohnIsDie
Poseidon
Level 124
God Stats
3W - 1L
1,669 SR
Queue Stats
108W - 117L
1,342 Elo+
Solo
Odin
Odin
MangoTheCaveman
Odin
Level 25
God Stats
0W - 2L
1,278 SR
Queue Stats
37W - 60L
1,345 Elo+
Party 1
Bellona
Bellona
Tolikaan
Bellona
Level 97
God Stats
0W - 5L
1,522 SR
Queue Stats
74W - 91L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 2 / 16
10,184
926
6,785
11,426
3,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 3 / 14
9,178
834
9,566
11,310
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Sergano
Merlin
17
2 / 3 / 20
9,926
902
11,822
12,375
4,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 4 / 13
10,052
914
16,816
12,132
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
17
9 / 4 / 16
10,477
952
15,296
17,493
7,069
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,351
850
7,522
7,809
2,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
3 / 3 / 8
8,510
774
9,760
17,102
7,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
JohnIsDie
Poseidon
18
9 / 5 / 4
11,000
1,000
20,179
11,050
3,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 7
7,824
711
8,889
13,135
6,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Tolikaan
Bellona
11
0 / 8 / 6
7,177
652
3,752
18,263
7,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
29
Kills
15
16
Deaths
29
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
16
7
L
2
5
6
1
L
Yemoja
3
3
8
2.33
L
Poseidon
JohnIsDie
Poseidon
9
5
4
2.2
L
1
8
7
0.56
W
4
3
14
3.67
W
Merlin
Sergano
Merlin
2
3
20
4
W
8
4
13
3.63
L
Bellona
Tolikaan
Bellona
0
8
6
0.38
W
Cerberus
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,285
Damage
50,102
64,736
Taken
67,359
23,804
Mitigated
27,935
34,362
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,785
743
1,546
3,462
11,426
3,992
159
8,099
3,091
0
14,344
L
7,522
1,008
1,328
1,079
7,809
2,330
410
6,884
925
21,670
0
L
Yemoja
9,760
1,721
2,556
5,735
17,102
7,385
129
12,550
4,552
18,354
0
L
Poseidon
JohnIsDie
Poseidon
20,179
1,922
498
1,079
11,050
3,911
866
9,083
1,967
35,284
0
L
8,889
808
965
394
13,135
6,999
226
10,248
2,887
5,229
8,753
W
9,566
606
11,002
5,927
11,310
3,953
291
7,087
3,979
21,637
0
W
Merlin
Sergano
Merlin
11,822
1,360
1,447
2,180
12,375
4,761
735
6,490
5,671
26,112
0
W
16,816
4,322
797
2,774
12,132
4,029
2,901
7,263
4,593
30,057
0
L
Bellona
Tolikaan
Bellona
3,752
834
51
1,522
18,263
7,310
309
14,735
3,528
0
4,766
W
Cerberus
15,296
1,596
68
5,159
17,493
7,069
578
10,008
7,265
28,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
43,862
138
Minions Killed
86
0
Camps Cleared
0
1,091,515
Distance Traveled
943,600
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,184
926
14
1
0
253,667
1
L
Vulcan
9,351
850
38
3
0
196,906
0
L
Yemoja
8,510
774
6
1
0
187,667
2
L
Poseidon
11,000
1,000
33
3
0
185,114
1
L
Odin
7,824
711
6
1
0
199,423
0
W
Hel
9,178
834
28
3
0
228,677
1
W
Merlin
9,926
902
35
3
0
216,420
1
W
Sol
10,052
914
28
3
0
178,850
0
L
Bellona
7,177
652
3
0
0
174,490
1
W
Cerberus
10,477
952
33
3
0
213,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role