Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EveGrandt
Poseidon
Level 128
God Stats
2W - 0L
1,538 SR
Queue Stats
57W - 51L
1,513 Elo+
Solo
Rama
Rama
TAZKILLER5
Rama
Level 135
God Stats
3W - 4L
1,594 SR
Queue Stats
219W - 240L
1,452 Elo+
Solo
Mercury
Mercury
TaCaZoO
Mercury
Level 160
God Stats
16W - 20L
1,409 SR
Queue Stats
1,621W - 1,649L
1,461 Elo+
Solo
He Bo
He Bo
qwazza
He Bo
Level 103
God Stats
2W - 0L
1,645 SR
Queue Stats
12W - 11L
1,450 Elo+
Solo
Team Averages
Level 129
1,537 SR
1,475 Elo+

VS

Team Averages
Level 101
1,456 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Etreex
Merlin
Level 66
God Stats
1W - 4L
1,267 SR
Queue Stats
177W - 158L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Generatii0nMelih
Heimdallr
Level 89
God Stats
5W - 5L
1,521 SR
Queue Stats
383W - 391L
1,527 Elo+
Solo
Hercules
Hercules
Zarthangel
Hercules
Level 87
God Stats
2W - 6L
1,492 SR
Queue Stats
182W - 175L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 2 / 17
9,355
936
8,511
16,477
20,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
EveGrandt
Poseidon
18
12 / 2 / 10
10,632
1,063
17,363
7,801
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 16
9,087
909
10,557
7,483
2,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TaCaZoO
Mercury
13
1 / 3 / 13
7,775
778
4,319
8,165
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
qwazza
He Bo
14
2 / 3 / 19
8,323
832
8,502
7,569
2,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 2 / 4
8,806
881
12,082
9,474
4,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
 
Bakasura
11
0 / 8 / 7
6,728
673
2,269
10,573
3,257
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Etreex
Merlin
14
2 / 7 / 6
7,625
763
10,293
11,486
4,405
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
15
1 / 4 / 10
7,972
797
6,295
8,544
3,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Zarthangel
Hercules
14
3 / 5 / 9
8,215
822
6,979
17,840
18,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
26
Kills
12
12
Deaths
26
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
17
6.75
L
Ah Muzen Cab
 
Ah Muzen Cab
6
2
4
4
L
Bakasura
 
Bakasura
0
8
7
0.44
L
Merlin
Etreex
Merlin
2
7
6
0.71
W
Poseidon
EveGrandt
Poseidon
12
2
10
8.5
L
Heimdallr
1
4
10
1.5
W
6
2
16
7
W
Mercury
TaCaZoO
Mercury
1
3
13
2.5
L
Hercules
Zarthangel
Hercules
3
5
9
1.5
W
He Bo
qwazza
He Bo
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,252
Damage
37,918
47,495
Taken
57,917
32,781
Mitigated
33,829
18,014
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,511
640
1,627
5,681
16,477
20,446
347
4,364
11,658
17,554
0
L
Ah Muzen Cab
 
Ah Muzen Cab
12,082
4,321
1,055
3,673
9,474
4,167
1,507
5,757
3,717
0
30,219
L
Bakasura
 
Bakasura
2,269
1,537
375
1,100
10,573
3,257
330
6,650
3,923
0
2,868
L
Merlin
Etreex
Merlin
10,293
1,314
579
2,197
11,486
4,405
53
6,932
4,554
22,053
0
W
Poseidon
EveGrandt
Poseidon
17,363
2,310
2,394
1,960
7,801
3,310
1,478
1,974
5,785
33,982
0
L
Heimdallr
6,295
1,542
676
854
8,544
3,851
226
6,352
2,192
0
17,837
W
10,557
5,044
1,282
977
7,483
2,998
2,324
654
6,521
0
20,542
W
Mercury
TaCaZoO
Mercury
4,319
676
843
495
8,165
3,186
724
2,141
5,847
0
9,789
L
Hercules
Zarthangel
Hercules
6,979
1,591
777
6,218
17,840
18,149
325
8,685
9,155
0
7,491
W
He Bo
qwazza
He Bo
8,502
421
1,569
1,186
7,569
2,841
762
1,160
6,227
14,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
39,346
144
Minions Killed
98
0
Camps Cleared
0
1,057,798
Distance Traveled
888,460
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,355
936
26
3
0
213,938
4
L
Ah Muzen Cab
8,806
881
47
5
0
201,744
3
L
Bakasura
6,728
673
5
1
0
164,804
2
L
Merlin
7,625
763
20
2
0
163,952
3
W
Poseidon
10,632
1,063
64
6
0
227,733
4
L
Heimdallr
7,972
797
19
2
0
186,885
2
W
Rama
9,087
909
26
3
0
192,223
1
W
Mercury
7,775
778
9
1
0
211,042
4
L
Hercules
8,215
822
7
1
0
171,075
0
W
He Bo
8,323
832
19
2
0
212,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role