Player Matchup

Chang'e
Chang'e
Lolua-
Chang'e
Level 14
God Stats
5W - 0L
1,775 SR
Queue Stats
116W - 122L
1,489 Elo+
Party 1
Freya
Freya
Mutilator2301
Freya
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 144L
1,707 Elo+
Solo
Arachne
Arachne
Predator12128
Arachne
Level 29
God Stats
41W - 26L
1,702 SR
Queue Stats
177W - 171L
1,425 Elo+
Solo
Ymir
Ymir
deadpillzz
Ymir
Level 13
God Stats
16W - 13L
1,394 SR
Queue Stats
190W - 234L
1,294 Elo+
Solo
Hades
Hades
i4umu
Hades
Level 18
God Stats
4W - 1L
1,673 SR
Queue Stats
101W - 107L
1,518 Elo+
Party 1
Team Averages
Level 16
1,609 SR
1,486 Elo+

VS

Team Averages
Level 14
1,396 SR
1,441 Elo+
Danzaburou
Danzaburou
GodAimKujo
Danzaburou
Level 11
God Stats
3W - 3L
1,300 SR
Queue Stats
41W - 39L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 22
God Stats
72W - 73L
1,377 SR
Queue Stats
234W - 241L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
carolynharton027
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
death-wish13x
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 2
Erlang Shen
Erlang Shen
xX_Afromayn
Erlang Shen
Level 18
God Stats
0W - 3L
1,301 SR
Queue Stats
52W - 61L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lolua-
Chang'e
18
1 / 8 / 5
12,629
435
5,971
26,136
9,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 6
17,451
602
27,770
28,687
16,078
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
20
10 / 4 / 11
16,848
581
14,257
21,958
15,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

14
0 / 5 / 1
10,989
379
1,388
15,617
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
i4umu
Hades
20
7 / 8 / 7
14,571
502
15,458
27,452
19,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodAimKujo
Danzaburou
20
13 / 5 / 8
18,121
625
35,233
30,122
11,908
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Muni 74
Hou Yi
10
0 / 3 / 2
9,299
321
4,929
6,485
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
carolynharton027
Morgan Le Fay
9
1 / 6 / 0
8,493
293
1,842
7,461
2,336
Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
8
0 / 10 / 0
8,178
282
2,270
12,585
5,997
Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
xX_Afromayn
Erlang Shen
20
16 / 7 / 6
17,722
611
33,341
31,555
19,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
31
Kills
30
30
Deaths
31
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GodAimKujo
Danzaburou
13
5
8
3.4
W
Chang'e
Lolua-
Chang'e
1
8
5
0.44
L
Hou Yi
Muni 74
Hou Yi
0
3
2
0.33
W
13
5
6
3.2
W
Arachne
10
4
11
3.88
L
Morgan Le Fay
carolynharton027
Morgan Le Fay
1
6
0
0.17
W
0
5
1
0.1
L
Guan Yu
0
10
0
0
W
Hades
i4umu
Hades
7
8
7
1.31
L
Erlang Shen
xX_Afromayn
Erlang Shen
16
7
6
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,844
Damage
77,615
119,850
Taken
88,208
76,420
Mitigated
42,703
44,765
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GodAimKujo
Danzaburou
35,233
20,950
0
18,167
30,122
11,908
1,074
17,952
12,170
0
168,728
W
Chang'e
Lolua-
Chang'e
5,971
1,175
1,169
9,076
26,136
9,642
2,775
283
25,853
85,741
0
L
Hou Yi
Muni 74
Hou Yi
4,929
2,646
0
1,693
6,485
2,584
236
2,622
3,863
0
28,803
W
27,770
10,831
0
14,505
28,687
16,078
2,798
162
28,525
117,715
17,467
W
Arachne
14,257
10,386
0
9,130
21,958
15,178
1,837
988
20,970
0
124,579
L
Morgan Le Fay
carolynharton027
Morgan Le Fay
1,842
213
0
56
7,461
2,336
22
3,137
4,324
12,906
0
W
1,388
80
0
822
15,617
16,038
1,262
155
15,462
28,687
0
L
Guan Yu
2,270
1,017
162
380
12,585
5,997
0
6,797
5,788
0
11,403
W
Hades
i4umu
Hades
15,458
2,008
1,774
8,289
27,452
19,484
3,794
409
27,043
63,440
0
L
Erlang Shen
xX_Afromayn
Erlang Shen
33,341
21,578
0
5,186
31,555
19,878
0
18,045
13,510
0
170,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,488
Gold Earned
61,813
630
Minions Killed
518
0
Camps Cleared
0
2,268,761
Distance Traveled
1,656,121
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,121
625
224
8
0
455,854
0
W
Chang'e
12,629
435
110
4
0
454,001
5
L
Hou Yi
9,299
321
52
2
0
210,614
0
W
Freya
17,451
602
177
6
0
535,131
1
W
Arachne
16,848
581
200
7
0
565,177
0
L
Morgan Le Fay
8,493
293
20
1
0
239,089
6
W
Ymir
10,989
379
53
2
0
284,285
1
L
Guan Yu
8,178
282
18
1
0
224,531
0
W
Hades
14,571
502
90
3
0
430,167
1
L
Erlang Shen
17,722
611
204
7
0
526,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role